Brigid Baeli
| Brigid Baeli | |
|---|---|
|
The Hero of Kinsbaile Brigid the Brigand | |
| Information | |
| Colors |
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| Species | Kithkin |
| Job | Archer |
| Birth, Life & Death | |
| Birthplace | Kinsbaile, Lorwyn-Shadowmoor |
| Lifetime | Mending Era, c. 4520 AR |
| Family | |
| Relatives | Six siblings called "the Baeli Bastards" |
| Sources | |
| Lorwyn, Morningtide, Shadowmoor, Eventide | |
Brigid Baeli was an excellent archer from the kithkin clachan of Kinsbaile and served as the right-hand of Gaddock Teeg. She held an official title Hero of Kinsbaile, and her lofty reputation was known even outside of kithkin society (although she was called, dismissively, the Zero of Kinsbaile by the Vendilion Clique on multiple occasions).[1] Songs were composed and tales were told about her exploits and achievements, and she helped to deflect numerous threats to her home clachan.
History
Lorwyn
In 4520 AR, Brigid became embroiled in an increasingly complex adventure when Gaddock Teeg assigned her to accompany a flamekin messenger named Ashling on her mission to find a Gilt-Leaf elf named Rhys. The pair departed Kinsbaile in search of this elf, with Brigid regularly frustrating her new companion as she hummed her own heroic ballads and regaled the disinterested flamekin with tales of her triumphs and accomplishments. Brigid’s formidable ego aside, the pair were successful— thanks in no small part to Brigid’s pathfinding and tracking skills— in locating Rhys in the Porringer Valley.[1] Not far into the search, Brigid had also gained the unwanted companionship of the irritating Vendilion Clique, who already shared an acquaintanceship with Ashling and seemed suspiciously drawn to her. Rounding out the company was a wayward elf who introduced herself as Maralen. Together, the group traveled back to Kinsbaile, as the second leg of Ashling’s journey would be reuniting Rhys with his former treefolk mentor Colfenor.[1]
In Kinsbaile, preparations were underway for their annual Festival of Tales. This year's festival saw the approach of numerous unexpected attendees, including two brutish giant siblings Brion and Kiel who were there to collect stories for their sister. Brigid aimed to meet with the giants to make sure they wouldn't cause trouble, unaware that Gilt-Leaf forces were also marshalling to invade Kinsbaile in pursuit of Rhys, who had withheld from Brigid and the others the fact that he was an outcast from his tribe. Meanwhile, Colfenor's reasons for reuniting with Rhys were being made clear to him inside of Teeg's office; Rhys was to perform a service for his former mentor by planting a seedcone in the Murmuring Bosk, and Brigid was assigned to join him.[1]
The Gilt-Leaf forces had by now moved in and occupied Kinsbaile and aimed to annex it as their new outpost. In order to curry favor with the elvish commander Nath, Teeg ordered Brigid to capture Rhys and bring him back as a gift to Nath. Colfenor manipulated the message, however, and Brigid targeted Ashling instead.
After Ashling was saved from extinguishing and the elvish threat to Kinsbaile was temporarily negated when Rhys killed Nath in hand-to-hand combat, Brigid questioned Teeg about his motives, warning him that she did not enjoy being used as a tool of political intrigues.
Later, she rejoined the group working as a decoy to aid the rescue of Brion and Kiel from the elf hunters and accompanied Sygg to investigate strange occurrences within the merrows. This led her to talk to The Source of the Wanderwine River, while holding Sygg's Crescent of Morningtide, which enabled her to survive the change between Lorwyn to Shadowmoor with her memories, abilities, and physical image intact.
Shadowmoor
After the Great Aurora, Brigid had become a member of Sygg's pirate crew alongside the merrows Wryllick, Wrybert, and Wryget.[2] She kept close to Sygg, for whose corruption she feels a pang of personal guilt. The party confronts a kithkin scout, Jack Chierdagh, claiming to be on a mission to get Rosheen's scroll. Jack manages to kill Wryllick in self-defense, Wrybert is killed by Sygg, and Wryget is knocked unconscious. When Sygg wants to kill Jack, Brigid knocks him out to save Jack's life. She gives Jack her magical wingbow, capable of flight. Then she meets Maralen and offers to work for her if she agrees to help Jack become the Hero of Mistmeadow. That is done, and Jack secures Rosheen's scroll to lure her away from Mistmeadow. The scroll is taken by the Vendilion sisters, but Rosheen changes her path.
Later, Brigid lives in Mistmeadow and helps to defend the city from Ashling the Destroyer. Thanks to her possession of the Crescent, she is capable of using shapewater magic, as well as teaching it to other kithkin. At that time, Wryget works as her partner. Brigid's shapewater brigade is a powerful defensive tool, but even they cannot stop the Destroyer. Shielded by shapewater armor, Brigid personally confronts the Destroyer. She finds out that Ashling remembers her (and her actions toward herself) very well. Ashling leaves Brigid alive to see everything of hers ruined. Mistmeadow is saved only by the sacrifice of Vigilant Eidren, who channels the power of the Wilt-Leaf forest through his body directly at Ashling and hurls her away.
Brigid later convinces Maralen about the necessity of persuading the Source of Wanderbrine to help them. The elemental power of fire could be matched only by the strongest elemental power of water on the plane. Along with Sygg and his crew, who agree to help in exchange for the Crescent finally finding its way to his, the true heir's hands, force the Source to help them. Ashling is ambushed near Kinscaer, and her elemental power is taken by Maralen. Maralen recreates Brigid's wingbow, and the women fly to Cayr Ulios, where Maralen plans to have the final confrontation with Oona. Above Cayr Ulios, Maralen reveals her true intentions - she never planned to give up the Crescent for Sygg. Maralen snaps the Crescent from Brigid's neck and sends her falling. Hitting the treetops, Brigid blacks out.
When she awakes, there is a sun in the sky again. Maralen has taken over the role of the Queen of Fae and restored the normal day/night cycle.
Story appearances
In-game references
- Represented in:
References
- ↑ a b c d Cory J. Herndon and Scott McGough (2007), "Lorwyn", Wizards of the Coast.
- ↑ Cory J. Herndon and Scott McGough (2008). "Shadowmoor ". Wizards of the Coast.