Prize
Prize | |
---|---|
Keyword Ability | |
Introduced | Unfinity |
Last used | Unfinity |
Reminder Text | Prize |
Statistics |
8 cards 100% |
Scryfall Search | |
keyword:"Prize" |
Prize is an triggered ability connected to from Attractions introduced in Unfinity.[1]
Description
Some Attractions have a visit ability that lets you play a minigame. The prize is a reward for winning that minigame. Although these Attractions close down after you claim their prizes, you do get to open another to replace it.
Minigames
The following minigames provide prizes:
- Cover the Spot — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, you win.
- Dart Throw — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). You win if that card touches Dart Throw.
- Guess Your Fate — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card’s name, you win.
- Memory Test — Name five exiled face-down cards, then look at them. If you named them correctly, turn them face up, and you win.
- Squirrel Stack — You have five seconds to stack dice on top of one another. If you stack at least five dice, you win.
- The Superlatorium — An opponent chooses “<Quality A>,” “<Quality B>,” or “<Quality C>.” You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, you win.
Rules
Rulings
Examples
References
- ↑ Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.