Infect

From MTG Wiki
Revision as of 12:43, 11 August 2022 by 220.238.148.32 (talk)
Jump to navigation Jump to search
Infect
Keyword Ability
Type Static
Introduced Scars of Mirrodin
Last used Unfinity
Reminder Text Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Storm Scale 7[1]
Statistics
55 cards
{W} 7.3% {U} 7.3% {B} 32.7% {R} 5.5% {G} 25.5% {artifact symbol} 20% {land symbol} 1.8%
Scryfall Search
keyword:"Infect%5B^\w%5D"

Infect is a keyword ability that was introduced in Scars of Mirrodin.[2][3] It is centered in black and green with some artifacts having the keyword. It combines poisonous and wither abilities. In Mirrodin Besieged the mechanic was expanded to white,[4] and finally spread to red in New Phyrexia.

As with its related mechanic proliferate, infect is Phyrexian in theme. Each creature with infect, and all cards that gave infect and/or positively affected creatures with infect, were printed with the Phyrexian watermark.

If a player has ten or more poison counters, they lose the game. In Two-Headed Giant, it's fifteen or more.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Infect
A keyword ability that affects how an object deals damage to creatures and players. See rule 702.90, “Infect.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.90. Infect
    • 702.90a Infect is a static ability.
    • 702.90b Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes that source’s controller to give the player that many poison counters. See rule 120.3.
    • 702.90c Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that source’s controller to put that many -1/-1 counters on that creature. See rule 120.3.
    • 702.90d If an object changes zones before an effect causes it to deal damage, its last known information is used to determine whether it had infect.
    • 702.90e The infect rules function no matter what zone an object with infect deals damage from.
    • 702.90f Multiple instances of infect on the same object are redundant.

Rulings

  • Infect's effect applies to any damage, not just combat damage.
  • The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.
  • Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
  • If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters.
  • Damage from a source with infect affects planeswalkers normally.

Reminder text

The latest reminder text for Infect reads "This deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters.".

Examples

Example

Scourge Servant {4}{B}
Creature — Phyrexian Zombie
3/3
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Cards that grant infect

Trivia

References

  1. Mark Rosewater (2018-11-30). "Is infect still a 7 in the storm scale do you see...". Blogatog. Tumblr.
  2. Mark Rosewater (September 06, 2010). "Something Wicked This Way Comes, Part 1". magicthegathering.com. Wizards of the Coast.
  3. Tom LaPille (November 05, 2010). "Infection Spreads". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (January 24, 2011). "Under Besiege, Part 2". magicthegathering.com. Wizards of the Coast.

External links