Prize: Difference between revisions
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{{Infobox keyword | {{Infobox keyword | ||
| type = | | type = Triggered | ||
| first = Unfinity | | first = Unfinity | ||
| reminder = | | reminder = |
Revision as of 07:57, 1 October 2022
Prize | |
---|---|
Keyword Ability | |
Type | Triggered |
Introduced | Unfinity |
Last used | Unfinity |
Reminder Text | Prize |
Statistics |
10 cards 100% |
Scryfall Search | |
keyword:"Prize" |
Prize is an triggered ability connected to Attractions introduced in Unfinity.[1]
Description
Some Attractions have a visit ability that lets you play a minigame. The prize is a reward for winning that minigame. Although these Attractions close down after you claim their prizes, you do get to open another to replace it.
Minigames
The following minigames provide prizes:
- Cover the Spot — Drop three cards you own from outside the game one at a time onto the playing area from a height of at least one foot (about 0.3 meters). If those cards completely cover Cover the Spot, you win.
- Dart Throw — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). You win if that card touches Dart Throw.
- Guess Your Fate — Look at the bottom of your library, then give a person outside the game a one-word clue, not on that card. They guess a word. If their guess appears in that card’s name, you win.
- Memory Test — Name five exiled face-down cards, then look at them. If you named them correctly, turn them face up, and you win.
- Pick-a-Beeble — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, you win.
- Push Your Luck — Reveal cards from the top of your library until you decide to stop. If the total mana value of the cards revealed this way is 7 or less, create a 2/2 pink Teddy Bear creature token. If the total is exactly 7, you win.
- Scavenger Hunt — Choose “<Quality A>,” “<Quality B>,” or “<Quality C>” at random. You have 10 seconds to search your library and reveal a card with the chosen item in its art. If you do, you win. Then shuffle.
- Squirrel Stack — You have five seconds to stack dice on top of one another. If you stack at least five dice, you win.
- The Superlatorium — An opponent chooses “<Quality A>,” “<Quality B>,” or “<Quality C>.” You choose a creature, then ask a person outside the game to choose the creature that best fits the chosen criteria. If they chose the same creature you chose, you win.
- Trivia Contest — An opponent chooses “<Quality A>,” “<Quality B>,” or “<Quality C>”, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, you win.
Rules
Rulings
Examples
References
- ↑ Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.