Reconfigure: Difference between revisions

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(Typo in example. Also, the third paragraph of the description didn't make sense to me as written, so I tried to fix it up.)
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Reconfigure represents two [[activated ability|activated abilities]]. By paying the reconfigure cost, you can [[attach]] the artifact creature to a [[creature]] you control, which is referred to in the text as the "''equipped creature''". You can also do this to move the Equipment from one creature you control to another. Reconfigure's other activated ability allows you to unattach the Equipment, causing it to resume being an artifact creature.  
Reconfigure represents two [[activated ability|activated abilities]]. By paying the reconfigure cost, you can [[attach]] the artifact creature to a [[creature]] you control, which is referred to in the text as the "''equipped creature''". You can also do this to move the Equipment from one creature you control to another. Reconfigure's other activated ability allows you to unattach the Equipment, causing it to resume being an artifact creature.  


Reconfigure can only be activated at [[sorcery speed]] and while the reconfigured artifact creature is attached isn't a creature. When an equipped creature leaves the [[battlefield]], it returns to be a creature.  
Reconfigure can only be activated at [[sorcery speed]], and while the reconfigured artifact creature is attached, it isn't a creature. When the equipped creature leaves the [[battlefield]], the artifact returns to be a creature.  


==Rules==
==Rules==


==Examples==
==Examples==
{{examples|<c>Simian Sling</c> {{R}}<br/>Artifact Creature{{-}} Equipment Monkey<br/>Equipped creature gets +1/+1.<br/>Whenever Simian Sling or equipped creature becomes blocked, its deals 1 damage to defending player.<br/>Reconfigure {{2}}
{{examples|<c>Simian Sling</c> {{R}}<br/>Artifact Creature{{-}} Equipment Monkey<br/>Equipped creature gets +1/+1.<br/>Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.<br/>Reconfigure {{2}}
}}
}}



Revision as of 00:19, 4 February 2022

Reconfigure
Keyword Ability
Type Activated
Introduced Kamigawa: Neon Dynasty
Last used Kamigawa: Neon Dynasty
Reminder Text Reconfigure [cost] ([Cost]: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached this isn't a creature.)
Statistics
12 cards
{W} 16.7% {U} 16.7% {B} 16.7% {R} 41.7% {G} 8.3%
Scryfall Search
keyword:"^Reconfigure\s\sm.*(\sm|\))*$"

Reconfigure is a keyword ability found on artifact creatures with the subtype "Equipment".[1] The first cards with reconfigure appeared in Kamigawa: Neon Dynasty.

Description

Cards with reconfigure enter the battlefield unattached. As an artifact creature, it can attack, block and can do anything any creature can do.

Reconfigure represents two activated abilities. By paying the reconfigure cost, you can attach the artifact creature to a creature you control, which is referred to in the text as the "equipped creature". You can also do this to move the Equipment from one creature you control to another. Reconfigure's other activated ability allows you to unattach the Equipment, causing it to resume being an artifact creature.

Reconfigure can only be activated at sorcery speed, and while the reconfigured artifact creature is attached, it isn't a creature. When the equipped creature leaves the battlefield, the artifact returns to be a creature.

Rules

Examples

Example

Simian Sling {R}
Artifact Creature— Equipment Monkey
Equipped creature gets +1/+1.
Whenever Simian Sling or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure {2}

References

  1. Matt Tabak (January 27, 2022). "Kamigawa: Neon Dynasty Mechanics". magicthegathering.com. Wizards of the Coast.