Casualty: Difference between revisions
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==History== | ==History== | ||
Casualty is the mechanic for the [[Maestro]], the | Casualty is the mechanic for the [[Maestro]], the {{U}}{{B}}{{R}} family on [[New Capenna]]. | ||
==Rules== | ==Rules== |
Revision as of 17:28, 7 April 2022
Casualty | |
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Keyword Action | |
Introduced | Streets of New Capenna |
Last used | Streets of New Capenna |
Reminder Text | Casualty N (As you cast this spell, you may sacrifice a creature with power N or greater. When you do, copy this spell.) |
Statistics |
3 cards 33.3% 33.3% 33.3% |
Scryfall Search | |
keyword:"Casualty" |
Casualty is a keyword action introduced in Streets of New Capenna as the Maestros mechanic.
History
Casualty is the mechanic for the Maestro, the family on New Capenna.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Casualty
- A keyword ability that allows you to sacrifice a creature to create a copy of a spell. See 702.153, “Casualty.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 702.153. Casualty
- 702.153a Casualty is a keyword that represents two abilities. The first is a static ability that functions while the spell with casualty is on the stack. The second is a triggered ability that functions while the spell with casualty is on the stack. Casualty N means “As an additional cost to cast this spell, you may sacrifice a creature with power N or greater,” and “When you cast this spell, if a casualty cost was paid for it, copy it. If the spell has any targets, you may choose new targets for the copy.” Paying a spell’s casualty cost follows the rules for paying additional costs in rules 601.2b and 601.2f–h.
- 702.153b If a spell has multiple instances of casualty, each is paid separately and triggers based on the payments made for it, not any other instance of casualty.
Rulings
Examples