Undergrowth: Difference between revisions

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== History ==
== History ==
Graveyard creature counting has been a common mechanic in Magic's history, as most graveyard blocks had some form of power or toughness setting effect base off it. When the ability word was used, it gained a few more designs. As with Golgari, very often green and black were the colors that do this.
Graveyard creature counting has been a common mechanic in Magic's history, as most graveyard blocks had some form of power or toughness setting effect base off it. When the ability word was used, it gained a few more designs. As with Golgari, green and black were the colors that do this most often.


Each undergrowth ability is different. They provide scaling [[effect]]s that may start small, but they can be dominating in the late game.  
Each undergrowth ability is different. They provide scaling [[effect]]s that may start small, but they can be dominating in the late game.  
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{{G}}
{{G}}
*<c>Boneyard Wurm</c>
*<c>Boneyard Wurm</c>
*<c>Gnarlroot Pallbearer</c>
*<c>Golgari Grave-Troll</c>
*<c>Golgari Grave-Troll</c>
*<c>Moldgraf Millipede</c>
*<c>Moldgraf Millipede</c>
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*<c>Hallowed Spiritkeeper</c>
*<c>Hallowed Spiritkeeper</c>
{{B}}
{{B}}
*<c>Battlefield Butcher</c>
*<c>Graveblade Marauder</c>
*<c>Graveblade Marauder</c>
*<c>Overwhelming Remorse</c>
*<c>Songs of the Damned</c>
*<c>Songs of the Damned</c>
*<c>The Cauldron of Eternity</c>
*<c>The Cauldron of Eternity</c>
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*<c>Seed Guardian</c>
*<c>Seed Guardian</c>
{{B}}{{G}}
{{B}}{{G}}
*<c>Deathbloom Ritualist</c>
*<c>Ghoulcaller's Harvest</c>
*<c>Ghoulcaller's Harvest</c>
*<c>Grist, the Hunger Tide</c>
*<c>Grist, the Hunger Tide</c>
*<c>Skyfisher Spider</c>
*<c>Spider Spawning</c>
*<c>Spider Spawning</c>
*<c>Vraska, Regal Gorgon</c>
*<c>Vraska, Regal Gorgon</c>

Revision as of 20:10, 5 November 2022

Undergrowth
[[File:{{#setmainimage:MTGA Undergrowth.png}}|70x70px]]
Ability Word
Introduced Guilds of Ravnica
Last used Guilds of Ravnica
Typical Text

Undergrowth — ... the number of creature cards in your graveyard.

... for each creature card in your graveyard.
Statistics
12 cards
{B} 33.3% {G} 41.7% {B/G} 25%
Scryfall Search
keyword:"Undergrowth"

Undergrowth is an ability word, introduced in Guilds of Ravnica for the Golgari Swarm, which cares for the number of creature cards in your graveyard.[1][2][3]

History

Graveyard creature counting has been a common mechanic in Magic's history, as most graveyard blocks had some form of power or toughness setting effect base off it. When the ability word was used, it gained a few more designs. As with Golgari, green and black were the colors that do this most often.

Each undergrowth ability is different. They provide scaling effects that may start small, but they can be dominating in the late game.

Rulings

  • Creature cards with other types, such as artifact creature cards, count for undergrowth abilities.
  • Because tokens aren't cards, they never count for undergrowth abilities.

Examples

Example 1

Golgari Raiders {3}{G}
Creature — Elf Warrior
0/0
Haste
Undergrowth — Golgari Raiders enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.

Example 2

Necrotic Wound {B}
Instant
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

Previous forms of Undergrowth

Power and toughness

Other effects

References

  1. Matt Tabak (September 4, 2018). "Guilds of Ravnica Mechanics". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (September 17, 2018). "Guild to Order, Part 2". magicthegathering.com. Wizards of the Coast.
  3. Wizards of the Coast (September 20, 2018). "Guilds of Ravnica Release Notes". magicthegathering.com. Wizards of the Coast.