The plane is inhabited among others by [[goblin]]s, [[elves|elv]]
The plane is inhabited among others by [[goblin]]s, [[elves]], [[merfolk]], [[human]]s and [[vampire]]s.<ref>{{DailyRef|feature/races-zendikar-2009-08-17|The Races of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref> It is also the home of the [[Kor]]<ref>{{DailyRef|savor-flavor/season-costumes-2009-10-27|The Season for Costumes|[[Doug Beyer]]|October 28, 2009}}</ref><ref>{{DailyRef|arcana/eldrazi-humans-and-kor-oh-my-2015-09-29|Eldrazi, Humans, and Kor, Oh My!|[[Michael Yichao]]|September 29, 2015}}</ref> (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are [[angel]]s, [[ogre]]s, [[minotaur]]s and [[giant]]s. A reptilian race of questionable sapience, known as the [[Surrakar]], dwelled exclusively on Zendikar but now seem to be extinct. Assorted wildlife, ranging from [[insect]]s to [[beast]]s also dwell on the plane, posing another threat for explorers not to be eaten or killed by. Some of them, like the [[Jellyfish|Gomazoa]] have adapted to the flying topography. These look just like the regular floating rocks.<ref>{{DailyRef|arcana/gomazoa-2009-10-01|Gomazoa|[[Magic Arcana]]|October 01, 2009}}</ref>
= [[elves|Devour for Power]] =
[[elves|'''Devour for Power''' is a 100 card]] ''[[Commander (format)|Commander]]'' preconstructed deck, first featured in ''[[Commander]]'', and reprinted in ''[[Commander Anthology Volume II]]''. It is a [[blue]]/[[black]]/[[green]] deck with an emphasis on flying threats.
{| class="wikitable"
|[[elves|“]]
|[[elves|When The Mimeoplasm becomes your commander, death becomes your friend. Opponents will watch in helpless terror as you devour creatures from one graveyard to help you pound creatures into another. It’s a fiendish carnival of cadavers, and you’ll be the ringmaster!]]
| [[elves|”]]
|}
[[elves|Devour for Power]]
*
*
*
*
*
==== [[elves|The Mimeoplasm (100)]] ====
[[elves|100 The Mimeoplasm]]
[[elves|The new car]]
== [[elves|Contents]] ==
* [[Devour for Power#The%20Mimeoplasm|1The Mimeoplasm]]
* [[Devour for Power#Muraganda|2Muraganda]]
** [[Devour for Power#Inhabitants|2.1Inhabitants]]
** [[Devour for Power#Notable%20locations|2.2Notable locations]]
* [[Devour for Power#Commander%20Anthology%20Volume%20II|3''Commander Anthology Volume II'']]
** [[Devour for Power#Contents|3.1Contents]]
** [[Devour for Power#Contents.5Bedit%20.7C%20edit%20source.5D|3.2Contents[edit | edit source]]]
** [[Devour for Power#Tokens.5Bedit%20.7C%20edit%20source.5D|3.3Tokens[edit | edit source]]]
*** [[Devour for Power#Devour%20for%20Power.5Bedit%20.7C%20edit%20source.5D|3.3.1Devour for Power[edit | edit source]]]
*** [[Devour for Power#Breed%20Lethality.5Bedit%20.7C%20edit%20source.5D|3.3.2Breed Lethality[edit | edit source]]]
*** [[Devour for Power#Wade%20into%20Battle.5Bedit%20.7C%20edit%20source.5D|3.3.3Wade into Battle[edit | edit source]]]
*** [[Devour for Power#Built%20from%20Scratch.5Bedit%20.7C%20edit%20source.5D|3.3.4Built from Scratch[edit | edit source]]]
*** [[Devour for Power#Correct%20Tokens.5Bedit%20.7C%20edit%20source.5D|3.3.5Correct Tokens[edit | edit source]]]
**** [[Devour for Power#Devour%20for%20power.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.1Devour for power[edit | edit source]]]
**** [[Devour for Power#Built%20from%20Scratch.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.2Built from Scratch[edit | edit source]]]
**** [[Devour for Power#Breed%20Lethality.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.3Breed Lethality[edit | edit source]]]
**** [[Devour for Power#Wade%20Into%20Battle.5Bedit%20.7C%20edit%20source.5D%202|3.3.5.4Wade Into Battle[edit | edit source]]]
** [[Devour for Power#References.5Bedit%20.7C%20edit%20source.5D|3.4References[edit | edit source]]]
** [[Devour for Power#References|3.5References]]
** [[Devour for Power#In-game%20references|3.6In-game references]]
** [[Devour for Power#References%202|3.7References]]
** [[Devour for Power#References%203|3.8References]]
[[Muraganda|'''Muraganda''' is a]] [[plane]] that first appeared on the [[futureshifted]] cards Imperiosaur ([[flavor text]]) and Muraganda Petroglyphs. It is also featured as a plane in ''[[Planechase]]'', on the plane card Feeding Grounds.
[[Muraganda|Muraganda seemingly provides a primordial setting with]] [[Dinosaur|dinosaurs]]. Although [[Ixalan (plane)|Ixalan]] also has these creatures, it isn't a replacement for Muraganda. Unlike Ixalan, Muraganda is considered to be a "prehistoric" plane.
[[Muraganda|Fang]] [[Druid|druids]] live in the valleys, and [[Mage|mages]] study ancient petroglyphs in the mountains. [[Viashino|Saurid warriors]] live in the south, and elves live in the tropics. Another notable group of inhabitants are the scarwitches.
[[Muraganda|Little is known about the bizarre entity called]] [[the Mimeoplasm]], which absorbs the traits of anything it engulfs. The saurid warriors seek it out wherever it roams, believing it to be the key to a mysterious afterlife and hoping to see in it traces of their fallen loved ones. The elves believe it to be part of nature's cycle, a way to channel death back into life. The scarwitches hiss when it approaches, seeing it as the ultimate enemy of the world. Whether it's a natural process or a malevolent force, the Mimeoplasm never fails to command respect.
[[Reptiles|'''''Commander Anthology Volume II''''' is a]] [[compilation set]] that combines four previously released [[Preconstructed theme deck|preconstructed]] [[Commander (format)|Commander]] [[Deck|decks]]. It was released by [[Wizards of the Coast]] on June 8, 2018. ''Commander Anthology Volume II'' has an MSRP of $164.99.
[[Reptiles|The anthology box contains four classic decks from four different commander releases, including thirteen premium]] [[foil]] commanders. Namely ''[[Commander]]'', ''[[Commander 2014]]'', ''[[Commander 2015]]'' and ''[[Commander 2016]]''. All legendary cards have the special [[card frame]] that had been introduced with ''[[Dominaria]]''. The primary commander of each deck is a premium foil. Notably, this is the first time that these commanders appeared in foil (except for Atraxa, Praetors' Voice)
{| class="wikitable"
! rowspan="2" |[[Reptiles|Themedeck name]]
! colspan="5" |[[Reptiles|Color Identity]]
! rowspan="2" |[[Reptiles|Commander]]
|-
!
!
!
!
!
|-
|[[elves|'''Devour for Power''']]
|
|[[Reptiles|U]]
|[[Reptiles|B]]
|
|[[Reptiles|G]]
|[[Reptiles|The Mimeoplasm]]
|-
|'''[[Built from Scratch]]'''
|
|
|
|[[Reptiles|R]]
|
|[[Reptiles|Daretti, Scrap Savant]]
|-
|'''[[Wade into Battle]]'''
|[[Reptiles|W]]
|
|
|[[Reptiles|R]]
|
|[[Reptiles|Kalemne, Disciple of Iroas]]
|-
|'''[[Breed Lethality]]'''
|[[Reptiles|W]]
|[[Reptiles|U]]
|[[Reptiles|B]]
|
|[[Reptiles|G]]
|[[Reptiles|Atraxa, Praetors' Voice]]
|}
[[Reptiles|In addition, the set comes with four 100-point spinning]] [[Life counter|life counters]] and several [[Token|tokens]].
[[Reptiles|Each deck comes with twenty]] [[Token|tokens]], [[Emblem]] or [[Counter (marker)|counter cards]], each with the regular ''Magic'' [[card back]]. Note that the tokens don't line up with the correct decks. It is not simply a matter of swapping one token stack with another. The tokens needed for each deck are in fact packaged with the other three decks.
# [[Muraganda#cite%20ref-1|Jump up↑]] [[Doug Beyer]] (September 02, 2009). "The Planes of ''Planechase''". ''[[magicthegathering.com]]''. Wizards of the Coast.
# [[Muraganda#cite%20ref-2|Jump up↑]] [[Mark Rosewater]] (September 10, 2017). "Did the plane of Muraganda "become" Ixalan?". ''Blogatog''. Tumblr.
# [[Muraganda#cite%20ref-3|Jump up↑]] [[Mark Rosewater]] (October 16, 2017). "Odds & Ends: ''Ixalan'', Part 2". ''[[magicthegathering.com]]''. Wizards of the Coast.
# [[Muraganda#cite%20ref-4|Jump up↑]] [[Doug Beyer]] (June 22, 2011). "Fifteen Commanders, Fifteen Tales". ''[[magicthegathering.com]]''. Wizards of the Coast.
[[Muraganda|nda]]. It has the ability to absorb the power of already dead creatures to advance its own form.
[[elves|Even if little is truly known of this bizzarre entity, every civilization of the plane is aware of its existence. It got its name from the fang druids, which calls it the Mimeoplasm, as it absorbs the traits of anything it engulfs. The Mimeoplasm is always followed in its roaming by the saurid warriors of the south, who believe it to be the key to a mysterious afterlife, and hope to see in it traces of their fallen loved ones. The elves of the tropics believe that the Mimeoplasm be part of nature's cycle, a way to channel death back into life; while the scarwitches hiss when it approaches, seeing it as the ultimate enemy of the world. Whether it's a natural process or a malevolent force, the Mimeoplasm never fails to command respect.]]
# [[The Mimeoplasm#cite%20ref-1|Jump up↑]] [[Doug Beyer]] (June 22, 2011). "Fifteen Commanders, Fifteen Tales". ''[[magicthegathering.com]]''. Wizards of the Coast.
# [[The Mimeoplasm#cite%20ref-2|Jump up↑]] [[Gavin Verhey]] (May 24, 2012). "Mimeoplasm Commander". ''[[magicthegathering.com]]''. Wizards of the Coast.
[[Special:Categories|Categories]]:
* [[:Category:Muraganda|Muraganda]]
* [[:Category:Characters|Characters]]
* [[:Category:Oozes|Oozes]]
[[elves|ds in the deck are: The Mimeoplasm]]
== [[elves|References[edit | edit source]]] ==
# [[Devour for Power#cite%20ref-1|Jump up↑]] "[[Monty Ashley]]" (June 14, 2011). "Magic: The Gathering Commander Decklists". ''[[magicthegathering.com]]''. Wizards of the Coast.
[[elves|es]], [[merfolk]], [[human]]s and [[vampire]]s.<ref>{{DailyRef|feature/races-zendikar-2009-08-17|The Races of Zendikar|[[Wizards of the Coast]]|September, 2009}}</ref> It is also the home of the [[Kor]]<ref>{{DailyRef|savor-flavor/season-costumes-2009-10-27|The Season for Costumes|[[Doug Beyer]]|October 28, 2009}}</ref><ref>{{DailyRef|arcana/eldrazi-humans-and-kor-oh-my-2015-09-29|Eldrazi, Humans, and Kor, Oh My!|[[Michael Yichao]]|September 29, 2015}}</ref> (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are [[angel]]s, [[ogre]]s, [[minotaur]]s and [[giant]]s. A reptilian race of questionable sapience, known as the [[Surrakar]], dwelled exclusively on Zendikar but now seem to be extinct. Assorted wildlife, ranging from [[insect]]s to [[beast]]s also dwell on the plane, posing another threat for explorers not to be eaten or killed by. Some of them, like the [[Jellyfish|Gomazoa]] have adapted to the flying topography. These look just like the regular floating rocks.<ref>{{DailyRef|arcana/gomazoa-2009-10-01|Gomazoa|[[Magic Arcana]]|October 01, 2009}}</ref>
Prior to the imprisonment of the Eldrazi, there were various civilizations in all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, lending to several misconceptions about the latter.<ref>[[Plane Shift]] - Zendikar</ref>
Prior to the imprisonment of the Eldrazi, there were various civilizations in all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, lending to several misconceptions about the latter.<ref>[[Plane Shift]] - Zendikar</ref>
Zendikar, setting for the original Zendikar block and its sequel,[2] is a plane with powerful sources of mana, which flows differently there. Its riches in mana and other wealth has made it a destination for Planeswalkers to explore and exploit. The promise of this is also enough to lure in various local explorers and adventurers.[3]
Zendikar's landscape is constantly shifting and changing.[4] This process is called The Roil.[5] It makes settlements very scarce and only few outposts of civilization are present.
Another geographical feature to be noted are the large, floating polyhedron-shaped stones called hedrons that litter the landscape. For a long while, nobody was sure what they were but their gravity-defying existence hinted at the strange properties of gravity[7] and mana on the plane. These ancient, rune-carved monoliths are strewn across Zendikar. Up to ten miles long, some of these stones drift in the sky; others are buried in the ground, some whole, some broken.
Trap-riddled ruins can be found on every continent.[8] Mysterious glyphs hint at truths long forgotten. Unspeakable monsters lurk in the quiet of these hidden monuments of a forgotten past. The ruins still emanate power, and both planeswalkers and local explorers will undergo great peril to reap their rewards.[9]
Inhabitants
The plane is inhabited among others by goblins, elves, merfolk, humans and vampires.[10] It is also the home of the Kor[11][12] (who have been abducted to other planes from Zendikar). Other races that can be found on Zendikar are angels, ogres, minotaurs and giants. A reptilian race of questionable sapience, known as the Surrakar, dwelled exclusively on Zendikar but now seem to be extinct. Assorted wildlife, ranging from insects to beasts also dwell on the plane, posing another threat for explorers not to be eaten or killed by. Some of them, like the Gomazoa have adapted to the flying topography. These look just like the regular floating rocks.[13]
Prior to the imprisonment of the Eldrazi, there were various civilizations in all continents, which worshiped a myriad of "unrecognizable" gods. These have been mistaken for Eldrazi ruins, lending to several misconceptions about the latter.[14]
The Eldrazi
Zendikar is also the prison of the Eldrazi, an ancient and powerful race that devour planes and threatened the multiverse once in the past. They were sealed away by three ancient planeswalkers: Sorin Markov, Ugin, and Nahiri. The prisons of the Eldrazi weakened, and their minions broke free.[15][16][17][18] Sorin returned to the plane to seal them away once more, though his two comrades were nowhere to be found. Nissa Revane, a native elven Planeswalker, assisted him, but her goals were to see the Eldrazi imprisoned elsewhere, away from Zendikar.[19]
Meeting at the Eye of Ugin
The meeting of Vol, Nalaar and Beleren in the Eye of Ugin chamber loosened the bonds that kept the Eldrazi in torpor, and they rose to feed on the life of Zendikar again.
The Battle for Zendikar
Thousands of years ago when the Eldrazi first had awoken, the destruction was vast; the natural world nearly perished. The power of the Eldrazi was unfathomable, and humanoids didn't so much as slow down their progress. It took the return of The Three to put the great Eldrazi to sleep again. Since then, the planet created the Roil to battle the drones and with the new awakening, some humanoids received a mana infusion that enabled them to fight back. Within two years of the release of the Eldrazi, Sea Gate on Tazeem and the entire continents of Sejiri and Bala Ged were overrun.[20][21] However, the adventurers of Zendikar, even severely outgunned as they were, wouldn't fold to the Eldrazi abominations.[22]
Gideon Jura took command, and started gathering allies to take the offensive.[23] Battle-hardened veterans and desperate new recruits flocked to his banner. The vampires of Malakir joined in,[24] as well as the Roil-mages of Noyan Dar.[25]Kiora, a Planeswalker native to Zendikar, brought her own army of merfolk and colossal sea monsters to the fight. They began an attack on the Eldrazi-controlled Sea Gate, joined soon thereafter by Nissa. The Eldrazi were driven from the city, and Sea Gate's defensive ramparts were rebuilt and fortified. The soldiers of Zendikar celebrated a hard-won victory. Then, Jori En arrived with the news that Ulamog himself was approaching ....[26]
The Planeswalkers enacted a bold new plan. While Gideon's troops and Kiora's forces held the city against this fresh assault, Nissa called on the elemental power of the earth to raise sunken hedrons from the ground and move them into a ring around the Eldrazi titan. Jace activated the hedrons' magic, and Ulamog was trapped! Then everything collapsed. Ob Nixilis appeared, having followed Nissa from Bala Ged.[27] Gleaming with joy, he slaughtered the Kor guards and siphoned the power of the hedrons into himself, reigniting his spark. In one final act of vengeance against Zendikar, he destroyed the hedron network and awoke the slumbering Eldrazi titan Kozilek.[28]
Oath of the Gatewatch
In quick succession, the Planeswalkers dedicated to stopping the Eldrazi were either defeated or went missing. Beset by the distortions of Kozilek, general Tazri was saved by the protection of her halo. She regrouped with Noyan Dar, the vampire queen Drana and the Kor squad leader Munda and, inspired by the angel she had killed long ago, took command.[29] Meanwhile, Chandra Nalaar showed up and freed her planeswalker friends. Their concerted attack managed to scare Ob Nixilis away from Zendikar.[30]
The four planeswalkers realized that they were helpless against large threats on their own, but that they could stand against just about any force in the Multiverse by working together. Thus they swore an oath to stand together and the Gatewatch was created.[31] Seeing that he could not keep his promise to Ugin to neither harm the Eldrazi nor allowing them to escape from Zendikar, Jace decided to slay the Titans with the Gatewatch's and Kiora's help. After consulting with Nissa, he described the leyline pattern to her that would bind Kozilek and Ulamog to Zendikar, drawing the bulk of the Titans into the plane so that their energy could be dispersed into Zendikar, killing them in the process. To attract them, the remaining forces of Zendikar's defenders would pose as a bait.[32]
While the plan worked at first, with Gideon keeping the Eldrazi swarms away from the army, Kiora clearing out any other swarms and Chandra supporting them, once the Eldrazi titans were anchored to Zendikar, their destructive essence threatened to assimilate Zendikar into themselves. Afraid, Kiora tried to persuade Nissa to release the Titans and allow them to flee, but Jace objected. Chandra offered to burn the Titans instead and after preventing Kiora from attacking Nissa, Jace agreed. The pyromancer then connected with the animist, allowing her to channel her pyromantic magic through Zendikar's Ley Lines directly into the titans. In one brilliant blaze of flame, Ulamog and Kozilek were incinerated and destroyed, leaving only ashes raining from Zendikar's sky.[33] The rebuilding of civilization was lead by General-Commander Tazri.[34]