Roll to visit your attractions: Difference between revisions

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'''Roll to visit your attractions''' is a [[keyword action]] introduced in ''[[Unfinity]]''. It's primarily a background game mechanic that links the [[open an attraction]] and [[visit]] mechanics together with the [[Attraction]] card.<ref>{{WebRef|url=https://magic.wizards.com/en/news/announcements/comprehensive-rules-changes-2022-10-18|title=Comprehensive Rules Changes|author=[[Jess Dunks]]|publisher=magicthegathering.com|date=October 18, 2022|archiveurl=https://web.archive.org/web/20221121174138/https://magic.wizards.com/en/news/announcements/comprehensive-rules-changes-2022-10-18|archivedate=November 21, 2022}}</ref> Players who control an Attraction have a [[turn-based action]] at the beginning of their precombat main phase that triggers the roll to visit your attractions mechanic. This ability triggers after [[lore counter]]s are put on [[Saga]]s.
'''Roll to visit your attractions''' is a [[keyword action]] introduced in ''[[Unfinity]]''.  


Roll to visit your attractions appears on two cards in ''Unfinity'' {{-}} <c>Command Performance</c> and <c>Line Cutter</c>.
==Description==
Roll to Visit Your Attractions is primarily a background game mechanic that links the [[open an attraction]] and [[visit]] mechanics together with the [[Attraction]] card.<ref>{{WebRef|url=https://magic.wizards.com/en/news/announcements/comprehensive-rules-changes-2022-10-18|title=Comprehensive Rules Changes|author=[[Jess Dunks]]|publisher=magicthegathering.com|date=October 18, 2022|archiveurl=https://web.archive.org/web/20221121174138/https://magic.wizards.com/en/news/announcements/comprehensive-rules-changes-2022-10-18|archivedate=November 21, 2022}}</ref> Players who control an Attraction have a [[turn-based action]] at the beginning of their precombat main phase that triggers the roll to visit your attractions mechanic. This ability triggers after [[lore counter]]s are put on [[Saga]]s.
 
Roll to visit your attractions appears on two cards in ''Unfinity'' {{-}} <c>Command Performance</c> and <c>Line Cutter</c>, and is referred to on <c>"Lifetime" Pass Holder</c>.


==Rules==
==Rules==

Latest revision as of 10:31, 26 June 2024

Roll to visit your attractions
Keyword Action
Introduced Unfinity
Last used Unfinity
Reminder Text No official reminder text
Statistics
2 cards
{U} 50% {B} 50%
Scryfall Search
keyword:"Roll to visit your attractions"

Roll to visit your attractions is a keyword action introduced in Unfinity.

Description

Roll to Visit Your Attractions is primarily a background game mechanic that links the open an attraction and visit mechanics together with the Attraction card.[1] Players who control an Attraction have a turn-based action at the beginning of their precombat main phase that triggers the roll to visit your attractions mechanic. This ability triggers after lore counters are put on Sagas.

Roll to visit your attractions appears on two cards in UnfinityCommand Performance and Line Cutter, and is referred to on "Lifetime" Pass Holder.

Rules

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 701.49. Roll to Visit Your Attractions
    • 701.49a To roll to visit your Attractions, roll a six-sided die. Then if you control one or more Attractions with a number lit up that is equal to that result, each of those Attractions has been “visited” and its visit ability triggers. See rule 717, “Attraction Cards,” and rule 702.159, “Visit.”

References

  1. Jess Dunks (October 18, 2022). "Comprehensive Rules Changes". magicthegathering.com. Archived from the original on November 21, 2022.