Morbid: Difference between revisions
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| name = Morbid | | name = Morbid | ||
| first = Innistrad | | first = Innistrad | ||
| last = | | last = Modern Horizons 3 | ||
| reminder = …, if a creature died this turn, … | | reminder = …, if a creature died this turn, … | ||
| stats = | | stats = {{stats|B=8|R=2|G=10|BG=1}} | ||
| storm = 5 | |||
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-innistrad-and-shadows-over-innistrad-2017-03-27|Storm Scale: ''Innistrad'' and ''Shadows over Innistrad''|[[Mark Rosewater]]|2017-03-27}}</ref> | |||
}} | }} | ||
'''''Morbid''''' is an [[ability word]] introduced in ''[[Innistrad]]''. It signals that a spell or ability has different effects, additional effects, or may only be used if a creature has [[Dies|died]] earlier in the same turn.<ref>{{DailyRef|latest-developments/morbid-thoughts-2011-11-11|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref> | |||
''' | ==History== | ||
During design, morbid was called "deathwatch".<ref>{{DailyRef|making-magic/innistrad-design-handoff-document-2021-08-23|Innistrad Design Handoff Document|[[Mark Rosewater]]|August 23, 2021}}</ref> | |||
After ''Innistrad'', morbid was also featured in ''[[Dark Ascension]]'', [[Conspiracy]]'', ''[[Commander 2014]]'' and [[Modern Horizons]]''.<ref>{{DailyRef|feature/modern-horizons-mechanics-2019-05-31|''Modern Horizons'' Mechanics|[[Matt Tabak]]|May 31, 2019}}</ref> Without the ability word, it was featured as the {{B/G}} draft archetype in [[Core Set 2021]] and [[Dungeons & Dragons: Adventures in the Forgotten Realms]], and appears occasionally on single cards. | |||
Morbid was one of the non-[[evergreen]], non-[[deciduous]] ability words included in the ''[[Unfinity]]'' [[sticker]] [[Sticker#Sticker_sheets|sheets]]. It also was included as a one-off in the ''[[Doctor Who]]'' and ''[[Fallout]]'' [[Commander deck]]s, and in ''[[Modern Horizons 3]]''. | |||
==Rulings== | ==Rulings== | ||
*Morbid abilities merely check if a creature died earlier in the turn. The creature card doesn't need to still be in the [[graveyard]]. | *Morbid abilities merely check if a creature died earlier in the turn. The creature card doesn't need to still be in the [[graveyard]]. | ||
*[[Token]] creatures can also die, going to their owner's graveyard before ceasing to exist. | *[[Token]] creatures can also die, going to their owner's graveyard before ceasing to exist. | ||
*Some morbid abilities that appear on [[ | *Some morbid abilities that appear on [[instant]]s and [[sorceries]] use the word "instead." The spells have an upgraded effect when they resolve if a creature has died earlier in the turn. You only get the upgraded effect, not both effects. | ||
*Some morbid abilities are activated abilities of [[ | *Some morbid abilities are activated abilities of [[permanent]]s. To activate such an ability, a creature must have died earlier in the turn. | ||
*Triggered morbid abilities use an intervening "if" clause. A creature must have died earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no creature has died that turn, even if you intend to have a creature die in response to the triggered ability. | *Triggered morbid abilities use an intervening "if" clause. A creature must have died earlier in the turn in order for these abilities to trigger; otherwise, they do nothing. In other words, there's no way to have the ability trigger if no creature has died that turn, even if you intend to have a creature die in response to the triggered ability. | ||
*Using Morbid allows a card to be state based as long as conditions are met. | *Using Morbid allows a card to be state-based as long as conditions are met. | ||
==Examples== | ==Examples== | ||
{{examples| | {{examples|<c>Hollowhenge Scavenger</c> {{3}}{{G}}{{G}}<br>Creature {{-}} Elemental<br>4/5<br>''Morbid'' {{-}} When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.}} | ||
==Morbid cards without the ability word== | |||
{{columns-list|colwidth=15em| | |||
*{{card|Bone Picker|Amonkhet}} | |||
*{{card|Bulette|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Caged Zombie|Core Set 2021}} | |||
*{{card|Death-Priest of Myrkul|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Diregraf Rebirth|Innistrad: Midnight Hunt}} | |||
*{{card|Emissary of the Sleepless|Shadows over Innistrad}} | |||
*{{card|Fungal Rebirth|Core Set 2021}} | |||
*{{Card|Gravelighter}} (''[[Kamigawa: Neon Dynasty]]'') | |||
*{{card|Grim Wanderer|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Grizzly Ghoul|Innistrad: Midnight Hunt}} | |||
*{{card|Life Goes on|Hour of Devastation}} | |||
*{{card|Liliana's Devotee|Core Set 2021}} | |||
*{{card|Liliana's Scrounger|Core Set 2021}} | |||
*{{card|Osai Vultures|Legends}} | |||
*{{card|Purple Worm|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Sabertooth Mauler|Core Set 2021}} | |||
*{{card|Shessra, Death's Whisper|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Skeletal Swarming|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Twinblade Assassins|Core Set 2021}} | |||
*{{Card|Undercity Scrounger}} (''[[Kamigawa: Neon Dynasty]]'') | |||
*{{card|Warlock Class|Adventures in the Forgotten Realms|AFR}} | |||
*{{card|Zombie Ogre|Adventures in the Forgotten Realms|AFR}} | |||
}} | }} | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
==External links== | ==External links== | ||
* [http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2 Innistrad mechanics] | *[http://www.wizards.com/magic/tcg/article.aspx?x=mtg/tcg/innistrad/mechanics#2 Innistrad mechanics] | ||
* [http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/isd Innistrad faq] | *[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/faq/isd Innistrad faq] | ||
{{ | {{Mechanics|ability}} |
Latest revision as of 10:59, 22 May 2024
Morbid | |
---|---|
Ability Word | |
Introduced | Innistrad |
Last used | Modern Horizons 3 |
Typical Text | Morbid — …, if a creature died this turn, … |
Storm Scale | 5[1] |
Statistics |
21 cards 38.1% 9.5% 47.6% 4.8% |
Scryfall Search | |
keyword:"Morbid" |
Morbid is an ability word introduced in Innistrad. It signals that a spell or ability has different effects, additional effects, or may only be used if a creature has died earlier in the same turn.[2]
History
During design, morbid was called "deathwatch".[3]
After Innistrad, morbid was also featured in Dark Ascension, Conspiracy, Commander 2014 and Modern Horizons.[4] Without the ability word, it was featured as the draft archetype in Core Set 2021 and Dungeons & Dragons: Adventures in the Forgotten Realms, and appears occasionally on single cards.
Morbid was one of the non-evergreen, non-deciduous ability words included in the Unfinity sticker sheets. It also was included as a one-off in the Doctor Who and Fallout Commander decks, and in Modern Horizons 3.
Rulings
- Morbid abilities merely check if a creature died earlier in the turn. The creature card doesn't need to still be in the graveyard.
- Token creatures can also die, going to their owner's graveyard before ceasing to exist.
- Some morbid abilities that appear on instants and sorceries use the word "instead." The spells have an upgraded effect when they resolve if a creature has died earlier in the turn. You only get the upgraded effect, not both effects.
- Some morbid abilities are activated abilities of permanents. To activate such an ability, a creature must have died earlier in the turn.
- Triggered morbid abilities use an intervening "if" clause. A creature must have died earlier in the turn in order for these abilities to trigger; otherwise, they do nothing. In other words, there's no way to have the ability trigger if no creature has died that turn, even if you intend to have a creature die in response to the triggered ability.
- Using Morbid allows a card to be state-based as long as conditions are met.
Examples
Example
Hollowhenge Scavenger
Creature — Elemental
4/5
Morbid — When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
Morbid cards without the ability word
- Bone Picker (Amonkhet)
- Bulette (Adventures in the Forgotten Realms)
- Caged Zombie (Core Set 2021)
- Death-Priest of Myrkul (Adventures in the Forgotten Realms)
- Diregraf Rebirth (Innistrad: Midnight Hunt)
- Emissary of the Sleepless (Shadows over Innistrad)
- Fungal Rebirth (Core Set 2021)
- Gravelighter (Kamigawa: Neon Dynasty)
- Grim Wanderer (Adventures in the Forgotten Realms)
- Grizzly Ghoul (Innistrad: Midnight Hunt)
- Life Goes on (Hour of Devastation)
- Liliana's Devotee (Core Set 2021)
- Liliana's Scrounger (Core Set 2021)
- Osai Vultures (Legends)
- Purple Worm (Adventures in the Forgotten Realms)
- Sabertooth Mauler (Core Set 2021)
- Shessra, Death's Whisper (Adventures in the Forgotten Realms)
- Skeletal Swarming (Adventures in the Forgotten Realms)
- Twinblade Assassins (Core Set 2021)
- Undercity Scrounger (Kamigawa: Neon Dynasty)
- Warlock Class (Adventures in the Forgotten Realms)
- Zombie Ogre (Adventures in the Forgotten Realms)
References
- ↑ Mark Rosewater (2017-03-27). "Storm Scale: Innistrad and Shadows over Innistrad". magicthegathering.com. Wizards of the Coast.
- ↑ Zac Hill (November 11, 2011). "Morbid Thoughts". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (August 23, 2021). "Innistrad Design Handoff Document". magicthegathering.com. Wizards of the Coast.
- ↑ Matt Tabak (May 31, 2019). "Modern Horizons Mechanics". magicthegathering.com. Wizards of the Coast.