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'''Delve''' is a cost-reduction [[:Category: Keyword|keyword]] ability. It was introduced in [[Future Sight]].
{{Infobox keyword
| type = Static
| icon = MTGA Delve.png
| first = Future Sight
| last = Lord of the Rings Holiday Release
| reminder = Each card you exile from your graveyard while casting this spell pays for {{1}}.
| stats = {{stats|U=10|B=13|R=1|G=2|BG=1}}
| storm = 8
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-khans-tarkir-block-2016-02-29|Storm Scale: Khans of Tarkir Block|[[Mark Rosewater]]|February 29, 2016}}</ref>
}}


{{rules|text=
'''Delve''' is an [[keyword ability]], introduced in ''[[Future Sight]]''. Delve is a static ability that functions while the spell with delve is on the [[stack]]. “Delve” means “For each [[generic]] [[mana]] in this [[spell]]’s total [[cost]], you may [[exile]] a [[card]] from your [[graveyard]] rather than pay that mana.”
'''From the [[Comprehensive Rules]]''':
*'''502.64.''' Delve
**'''502.64a''' Delve is a static ability that functions while the spell that has it is on the stack. “Delve” means “As an additional cost to play this spell, you may remove any number of cards in your graveyard from the game. Each card removed this way reduces the cost to play this spell by {1}.” Using the delve ability follows the rules for paying additional costs in rules 409.1b and 409.1f–h.
**'''502.64b''' Multiple instances of delve on the same spell are redundant.}}


==Cards with Delve==
==History==
{|cellpadding="3"
In ''Future Sight'', delve was only printed on three [[timeshifted]] cards and was a cost reduction. It was re-introduced as the clan specific mechanic for the [[Sultai Brood]] in ''[[Khans of Tarkir]]''<ref>{{DailyRef|delving-pits-2014-09-05|Delving the Pits|[[Sam Stoddard]]|September 5, 2014}}</ref><ref>{{DailyRef|feature/mechanics-khans-tarkir|Mechanics of Khans of Tarkir|[[Matt Tabak]]|August 31, 2014}}</ref> and ''[[Fate Reforged]]''.<ref>{{DailyRef|feature/mechanics-fate-reforged-2014-12-29|Mechanics of ''Fate Reforged''|[[Matt Tabak]]|December 29, 2014}}</ref> It also appeared in ''[[Modern Horizons]]''<ref>{{DailyRef|feature/modern-horizons-mechanics-2019-05-31|''Modern Horizons'' Mechanics|[[Matt Tabak]]|May 31, 2019}}</ref> and ''[[Commander 2020]]''.
|-style="background-color:#DDD;"
 
|'''Card'''
As with many cost reduction mechanics, several Delve cards were [[banned and restricted cards|banned]] in various formats. While the development aspect may theoretically be solvable, the anti-linearity and environmental requirements has rendered it high on the [[Storm Scale]].
|'''Set'''
 
|'''Comment'''
==Rules==
|-
{{CR+G}}
|-style="background-color:#F0F0F0;"
|-
|<c>Death Rattle</c>
|''[[Future Sight]]''
|-
|-style="background-color:#F0F0F0;"
|-
|<c>Logic Knot</c>
|''[[Future Sight]]''
|-
|-style="background-color:#F0F0F0;"
|-
|<c>Tombstalker</c>
|''[[Future Sight]]''
|The only creature with delve
|}


==Rulings==
==Rulings==
* Delve can't reduce the colored portion of a spell's cost.
*The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s cost. Exiling a card this way is simply another way to pay that cost. (This is similar to the change made to [[convoke]] for the ''[[Magic 2015]]'' [[Core Set]].)
* When using delve, a player can remove a number of cards in his or her graveyard that exceeds the [[Generic mana cost|generic mana cost]] of the spell. Doing so will reduce the generic mana cost of the spell to 0, though the colored mana cost of the spell will still have to be paid.
*You can’t exile cards to pay for the colored mana requirements of a spell with delve.
* While playing a spell with delve, you can sacrifice a permanent as part of a mana ability, then remove that card from your graveyard as part of delve. So a <c>Blood Pet</c>, for example, can be used twice to help play a delve spell. The same is true if the spell has an additional cost such as "sacrifice a permanent" or "discard a card."
*You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than nine cards from your graveyard to cast <c>Dead Drop</c>.
*Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs.
 
==Examples==
{{examples|<c>Death Rattle</c> {{5}}{{B}}<br>Instant<br>Delve ''(Each card you exile from your graveyard while casting this spell pays for {{1}}.)''<br>Destroy target nongreen creature. It can't be [[regeneration|regenerated]].}}
 
==References==
{{reflist}}


[[Category: Keywords]]
{{Tarkir mechanics}}
[[Category:Magic rules]]
{{Mechanics|keyword}}

Latest revision as of 00:59, 15 December 2023

Delve
[[File:{{#setmainimage:MTGA Delve.png}}|70x70px]]
Keyword Ability
Type Static
Introduced Future Sight
Last used Lord of the Rings Holiday Release
Reminder Text Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Storm Scale 8[1]
Statistics
27 cards
{U} 37% {B} 48.1% {R} 3.7% {G} 7.4% {B/G} 3.7%
Scryfall Search
keyword:"Delve"

Delve is an keyword ability, introduced in Future Sight. Delve is a static ability that functions while the spell with delve is on the stack. “Delve” means “For each generic mana in this spell’s total cost, you may exile a card from your graveyard rather than pay that mana.”

History

In Future Sight, delve was only printed on three timeshifted cards and was a cost reduction. It was re-introduced as the clan specific mechanic for the Sultai Brood in Khans of Tarkir[2][3] and Fate Reforged.[4] It also appeared in Modern Horizons[5] and Commander 2020.

As with many cost reduction mechanics, several Delve cards were banned in various formats. While the development aspect may theoretically be solvable, the anti-linearity and environmental requirements has rendered it high on the Storm Scale.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Delve
A keyword ability that lets you exile cards from your graveyard rather than pay generic mana to cast a spell. See rule 702.66, “Delve.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.66. Delve
    • 702.66a Delve is a static ability that functions while the spell with delve is on the stack. “Delve” means “For each generic mana in this spell’s total cost, you may exile a card from your graveyard rather than pay that mana.”
    • 702.66b The delve ability isn’t an additional or alternative cost and applies only after the total cost of the spell with delve is determined.
    • 702.66c Multiple instances of delve on the same spell are redundant.

Rulings

  • The rules for delve have changed slightly since it was last in an expansion. Previously, delve reduced the cost to cast a spell. Under the current rules, you exile cards from your graveyard at the same time you pay the spell’s cost. Exiling a card this way is simply another way to pay that cost. (This is similar to the change made to convoke for the Magic 2015 Core Set.)
  • You can’t exile cards to pay for the colored mana requirements of a spell with delve.
  • You can’t exile more cards than the generic mana requirement of a spell with delve. For example, you can’t exile more than nine cards from your graveyard to cast Dead Drop.
  • Because delve isn’t an alternative cost, it can be used in conjunction with alternative costs.

Examples

Example

Death Rattle {5}{B}
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Destroy target nongreen creature. It can't be regenerated.

References

  1. Mark Rosewater (February 29, 2016). "Storm Scale: Khans of Tarkir Block". magicthegathering.com. Wizards of the Coast.
  2. Sam Stoddard (September 5, 2014). "Delving the Pits". magicthegathering.com. Wizards of the Coast.
  3. Matt Tabak (August 31, 2014). "Mechanics of Khans of Tarkir". magicthegathering.com. Wizards of the Coast.
  4. Matt Tabak (December 29, 2014). "Mechanics of Fate Reforged". magicthegathering.com. Wizards of the Coast.
  5. Matt Tabak (May 31, 2019). "Modern Horizons Mechanics". magicthegathering.com. Wizards of the Coast.