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'''Extort''' is a [[keyword]] introduced in ''[[Gatecrash]]'', wherein it is the [[Orzhov Syndicate]] guild mechanic. <ref>{{DailyRef|mtg/daily/mm/230|''Gatecrash''ing the Party, Part 3|[[Mark Rosewater]]|January 14, 2013}}</ref> It allows players to pay additional {{W}} or {{B}} for spells they cast and create a small life-draining effect.
{{Infobox keyword
| type = Triggered
| first = Gatecrash
| last = Modern Horizons 3
| reminder = Whenever you cast a spell, you may pay {{W/B}} If you do, each opponent loses 1 life and you gain that much life.
| stats = {{stats|B=5|W=4|WB=5}}
| storm = 6
| storm_ref = <ref>{{DailyRef|making-magic/storm-scale-ravnica-and-return-ravnica-2016-05-02|Storm Scale: Ravnica and Return to Ravnica|[[Mark Rosewater]]|May 2, 2016}}</ref>
}}
 
'''Extort''' is a [[keyword]] introduced in ''[[Gatecrash]]'', wherein it was the [[Orzhov Syndicate]] guild mechanic.<ref>{{DailyRef|making-magic/gatecrashing-party-part-3-2013-01-14|''Gatecrash''ing the Party, Part 3|[[Mark Rosewater]]|January 14, 2013}}</ref>  
 
==Description==
Extort allows players to pay additional {{W}} or {{B}} for [[spell]]s they cast and create a small [[Drain|life-draining effect]]. The mechanic was designed by [[Shawn Main]] who wasn't actually on the design team for ''Gatecrash''. The cost being hybrid mana happened late in the process.<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/158727211233/its-my-first-time-for-some-birthday-trivia-so-i|title=I would like some info on the mechanic that the first deck I built was based on: Extort|March 22, 2017}}</ref>
 
===History===
Extort was also featured in ''[[Dragon's Maze]]'' and appeared as a one-off in [[supplemental set]]s, such as ''[[Commander 2019]]'', ''[[New Capenna Commander]]'', ''[[Ravnica: Clue Edition]]'' and ''[[Modern Horizons 3]]''.


==Rules==
==Rules==
{{rules|text='''From the [[Comprehensive Rules]]''':
{{CR+G}}
*'''702.100.''' Extort
**'''702.100a''' Extort is a triggered ability. "Extort" means "Whenever you cast a spell, you may pay {{bw}}. If you do, each opponent loses 1 life and you gain life equal to the total life lost this way."
**'''702.100b''' If a permanent has multiple instances of extort, each triggers separately.
}}


==Rulings==
==Rulings==
*You may pay {{bw}} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
*You may pay {{W/B}} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
*The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls <c>Platinum Emperion</c>), you won't gain any life.
*The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls <c>Platinum Emperion</c>), you won't gain any life.
*The extort ability doesn't target any player.
*The extort ability doesn't target any player.
*The hybrid white-black mana symbol does not change the card's color identity.


==Example==
==Examples==
{{examples|text=''
{{examples|<c>Treasury Thrull</c> {{4}}{{W}}{{B}}<br>Creature {{-}} Thrull<br/>4/4<br/>Extort ''(Whenever you cast a spell, you may pay {{W/B}}. If you do, each opponent loses 1 life and you gain that much life.)''<br/>Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.}}
*<c>Treasury Thrull</c> - {{4}}{{W}}{{B}}<br>Creature {{-}} Thrull<br>4/4<br>Extort ''(Whenever you cast a spell, you may pay {{wb}}. If you do, each opponent loses 1 life and you gain that much life.)''<br>Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
}}


==Color percentages==
==References==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
{{Reflist}}
There is a total of 13 cards that involve extort, which divide by color as such:
*Black = 38 %
*White = 31 %
*Multicolor = 31 %
</div>


[[Category:Keywords]][[Category:Magic rules]]
{{Ravnica mechanics}}
{{Mechanics|keyword}}

Latest revision as of 10:14, 22 May 2024

Extort
Keyword Ability
Type Triggered
Introduced Gatecrash
Last used Modern Horizons 3
Reminder Text Extort (Whenever you cast a spell, you may pay {W/B} If you do, each opponent loses 1 life and you gain that much life.)
Storm Scale 6[1]
Statistics
14 cards
{W} 28.6% {B} 35.7% {W/B} 35.7%
Scryfall Search
keyword:"Extort"

Extort is a keyword introduced in Gatecrash, wherein it was the Orzhov Syndicate guild mechanic.[2]

Description

Extort allows players to pay additional {W} or {B} for spells they cast and create a small life-draining effect. The mechanic was designed by Shawn Main who wasn't actually on the design team for Gatecrash. The cost being hybrid mana happened late in the process.[3]

History

Extort was also featured in Dragon's Maze and appeared as a one-off in supplemental sets, such as Commander 2019, New Capenna Commander, Ravnica: Clue Edition and Modern Horizons 3.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Extort
A keyword ability that lets you gain life and have opponents lose life whenever you cast a spell. See rule 702.101, “Extort.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.101. Extort
    • 702.101a Extort is a triggered ability. “Extort” means “Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain life equal to the total life lost this way.”
    • 702.101b If a permanent has multiple instances of extort, each triggers separately.

Rulings

  • You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.
  • The amount of life you gain is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.
  • The extort ability doesn't target any player.
  • The hybrid white-black mana symbol does not change the card's color identity.

Examples

Example

Treasury Thrull {4}{W}{B}
Creature — Thrull
4/4
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

References