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>Hunterofsalvation (Created page with "{{Infobox keyword | icon = | type = Static | first = Outlaws of Thunder Junction | last = Outlaws of Thunder Junction | reminder = Choose one or more additional costs. | stats = {{stats|W=73|U=116|B=34|R=22|G=52|WU=14|UB=13|BR=2|RG=3|GW=2|UR=3|GU=11|M=5|C=7|A=20}} }} '''Spree''' is a keyword ability for instants and sorceries that was introduced in ''Outlaws of Thunder Junction''. It grants them modality. ==Description== Similar to escalat...") |
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'''Spree''' is a [[keyword ability]] for [[instant]]s and [[Sorcery|sorceries]] that was introduced in ''[[Outlaws of Thunder Junction]]''. It grants them [[modal]]ity. | '''Spree''' is a [[keyword ability]] for [[instant]]s and [[Sorcery|sorceries]] that was introduced in ''[[Outlaws of Thunder Junction]]''. It grants them [[modal]]ity. |
Revision as of 08:03, 9 March 2024
Spree | |
---|---|
Keyword Ability | |
Type | Static |
Introduced | Outlaws of Thunder Junction |
Last used | Outlaws of Thunder Junction |
Reminder Text | Spree (Choose one or more additional costs.) |
Statistics |
0 cards |
Scryfall Search | |
keyword:"Spree" |
Spree is a keyword ability for instants and sorceries that was introduced in Outlaws of Thunder Junction. It grants them modality.
Description
Similar to escalate, spells with spree have several effects, each with an additional cost. When cast, the player must choose one or more of these additional costs. Without paying an additional cost, the spell wouldn't have an effect.
A spell with spree can have a very different impact when it's cast in the early game using cheaper effects than when it's cast as a finisher going all-out on expensive effects.
Rules
Examples
Example
Shifting Grift
Sorcery
Spree (Choose one or more additional costs.)
+ —Exchange control of two target creatures
+ —Exchange control of two target artifacts
+ —Exchange control of two target enchantments