Celebration: Difference between revisions

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'''Celebration''' is an [[ability word]] introduced in ''[[Wilds of Eldraine]]'' for [[ability|abilities]] that [[trigger]] at the beginning of your [[combat phase]], if two or more nonland [[permanents]] [[Enters the battlefield|entered the battlefield]] under your control this [[turn]].  
'''Celebration''' is an [[ability word]] introduced in ''[[Wilds of Eldraine]]''.


==Description==
Celebration [[ability|abilities]] [[trigger]] at the beginning of your [[combat phase]], if two or more nonland [[permanents]] [[Enters the battlefield|entered the battlefield]] under your control this [[turn]].
===Example==
{{examples|<c>Raging Battle Mouse</c> {{1}}{{R}}<br>Creature {{-}} Mouse<br>The second spell you cast each turn costs {{1}} less to cast.<br>''Celebration'' — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your turn, target creature you control gets +1/+1 until end of turn.<br>2/1}}
{{examples|<c>Raging Battle Mouse</c> {{1}}{{R}}<br>Creature {{-}} Mouse<br>The second spell you cast each turn costs {{1}} less to cast.<br>''Celebration'' — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your turn, target creature you control gets +1/+1 until end of turn.<br>2/1}}



Revision as of 09:05, 12 August 2023

Celebration
Ability Word
Introduced Wilds of Eldraine
Last used Wilds of Eldraine
Typical Text Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your turn, ....
Statistics
1 card
{R} 100%
Scryfall Search
keyword:"Celebration"

Celebration is an ability word introduced in Wilds of Eldraine.

Description

Celebration abilities trigger at the beginning of your combat phase, if two or more nonland permanents entered the battlefield under your control this turn.

=Example

Example

Raging Battle Mouse {1}{R}
Creature — Mouse
The second spell you cast each turn costs {1} less to cast.
Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your turn, target creature you control gets +1/+1 until end of turn.
2/1

References