Boon: Difference between revisions

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>Hunterofsalvation
>RivalRowan
(Updated with YLCI and multiple-time boons.)
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|first=Alchemy Horizons: Baldur's Gate
|first=Alchemy Horizons: Baldur's Gate
|last=Alchemy: Eldraine
|last=Alchemy: Eldraine
|stats={{stats|Boon creation|W=6|B=1|R=2|G=2|RG=1|A=1}}
|stats={{stats|One-time boon creation|W=7|B=3|R=2|G=2|RG=1|A=1|L=1}}
{{stats|One-time boon creation|B=2|L=1}}
{{stats|Multiple-time boon creation|GU=1}}
|scrylink={{Scryfall search|one-time boon|o}}
|scrylink={{Scryfall search|-time boon|o}}
|scrylink2={{Scryfall search|a boon|o}}
|scrylink2={{Scryfall search|a boon|o}}
}}
}}
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==Description==
==Description==
A boon is created by some cards to set up an effect, much like a delayed triggered ability, but the boon is phrased as a separate entity with the trigger on it, similar to an [[emblem]].<ref>{{DailyRef|magic-digital/mtg-arena-announcements-june-22-2022|MTG Arena Announcements, June 22, 2022|[[Wizards of the Coast]]|June 22, 2022}}</ref> Boons are used for triggers that could be delayed over many turns, such as a player casting their next creature spell. The Arena software takes care of tracking this, so each boon acts as a reminder of what triggers are active. In contrast, typical triggered abilities either occur immediately or are delayed at most until the player's next turn, which requires less long-term memory by players.
A boon is a separate game object with a triggered ability created by cards, similar to an [[emblem]].<ref>{{DailyRef|magic-digital/mtg-arena-announcements-june-22-2022|MTG Arena Announcements, June 22, 2022|[[Wizards of the Coast]]|June 22, 2022}}</ref> Boons are used for triggers that could be delayed over many turns, such as a player casting their next creature spell. The Arena software takes care of tracking this, so each boon acts as a reminder of what triggers are active. In contrast, typical triggered abilities either occur immediately or are delayed at most until the player's next turn, which requires less long-term memory by players.


'''One-time boons''', originally just called a "boon" until ''[[Alchemy: Eldraine]]'', disappear after the criteria for their trigger have been met.
There are two types of boons:
*'''One-time boons''', originally just called "a boon" until ''[[Alchemy: Eldraine]]'', disappear after the criteria for their trigger have been met.
*'''Multiple-time boons''' can be triggered more than once, with the boon disappearing only after the last of the predetermined number of uses.<ref name="APN2023.30.0">{{WebRef|url=https://mtgarena-support.wizards.com/hc/en-us/articles/19918926804372-Patch-Notes-2023-30-0|title=Patch Notes - 2023.30.0|author=[[Wizards of the Coast]]|date=October 11, 2023}}</ref>


Boons can potentially be triggered more than once, but there are no cards that currently utilize this mechanic.<ref name="APN2023.30.0">{{WebRef|url=https://mtgarena-support.wizards.com/hc/en-us/articles/19918926804372-Patch-Notes-2023-30-0|title=Patch Notes - 2023.30.0|author=[[Wizards of the Coast]]|date=October 11, 2023}}</ref>
Like emblems, there are no cards that interact with or modify an existing boon.


==History==
==History==
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Boons were first introduced on ten cards in ''[[Alchemy Horizons: Baldur's Gate]]'', to replace some of the mechanics on [[reimagined card]]s.
Boons were first introduced on ten cards in ''[[Alchemy Horizons: Baldur's Gate]]'', to replace some of the mechanics on [[reimagined card]]s.


As part of the ''Alchemy: Eldraine'' update, the boon mechanics were modified to allow a boon to be used multiple times instead of disappearing after being triggered.<ref name="APN2023.30.0"/> While the patch notes for the update indicate all previous cards with the mechanic would be [[errata|errata'd]] to be called a "one-time boon", only the cards in ''Alchemy: Eldraine'' feature the new wording. <c>Underbridge Warlock</c> from the set is the first card to check if a player has a boon.
As part of the ''Alchemy: Eldraine'' update, the boon mechanics were modified to allow a boon to be used multiple times instead of always disappearing after being triggered.<ref name="APN2023.30.0"/> While the patch notes for the update indicate all previous cards with the mechanic would be [[errata|errata'd]] to be called a "one-time boon", only the cards in ''Alchemy: Eldraine'' featured the new wording. <c>Underbridge Warlock</c> from the set is the first card to check if a player has a boon.
 
The first use of the new multiple-time boon mechanic was introduced in ''[[Alchemy: Ixalan]]'' with {{card|Merfolk Tunnel-Guide}}. It allows for the next three [[Merfolk]] cast by a player to [[explore]].


==Rules==
==Rules==
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{{examples|<c>Arcane Archery</c> {{2}}{{G}}<br>Instant<br>Target creature get +3/+3 and gains reach and trample until end of turn. You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
{{examples|<c>Arcane Archery</c> {{2}}{{G}}<br>Instant<br>Target creature get +3/+3 and gains reach and trample until end of turn. You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."
|<c>Underbridge Warlock</c> {{3}}{{B}}{{B}}<br>Creature {{-}} Ogre Warlock<br>5/4<br>Deathtouch<br>When Underbridge Warlock enters the battlefield, you get a one-time boon with "At the begining of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."<br>At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
|<c>Underbridge Warlock</c> {{3}}{{B}}{{B}}<br>Creature {{-}} Ogre Warlock<br>5/4<br>Deathtouch<br>When Underbridge Warlock enters the battlefield, you get a one-time boon with "At the begining of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."<br>At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.
|<c>Merfolk Tunnel-Guide</c> {{G}}{{U}}<br>Creature {{-}} Merfolk Wizard<br>2/2<br>When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with “Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores.”
}}
}}



Revision as of 22:28, 6 December 2023

Boon
Card Type
Statistics
17 One-time boon creation cards
{W} 41.2% {B} 17.6% {R} 11.8% {G} 11.8% {R/G} 5.9% {artifact symbol} 5.9% {land symbol} 5.9%
1 Multiple-time boon creation card
{G/U} 100%
Scryfall Search
o:"-time boon"
Not to be confused with Boon (slang).

A boon is a designed-for-digital, MTG Arena-specific marker introduced in Alchemy Horizons: Baldur's Gate that represents a delayed trigger.

Description

A boon is a separate game object with a triggered ability created by cards, similar to an emblem.[1] Boons are used for triggers that could be delayed over many turns, such as a player casting their next creature spell. The Arena software takes care of tracking this, so each boon acts as a reminder of what triggers are active. In contrast, typical triggered abilities either occur immediately or are delayed at most until the player's next turn, which requires less long-term memory by players.

There are two types of boons:

  • One-time boons, originally just called "a boon" until Alchemy: Eldraine, disappear after the criteria for their trigger have been met.
  • Multiple-time boons can be triggered more than once, with the boon disappearing only after the last of the predetermined number of uses.[2]

Like emblems, there are no cards that interact with or modify an existing boon.

History

Before boons were introduced, a few digital cards used similar phrasing but did not attribute the text to a boon, such as Tenacious Pup or Molten Impact. These simply used triggered abilities delayed longer than usual.

Boons were first introduced on ten cards in Alchemy Horizons: Baldur's Gate, to replace some of the mechanics on reimagined cards.

As part of the Alchemy: Eldraine update, the boon mechanics were modified to allow a boon to be used multiple times instead of always disappearing after being triggered.[2] While the patch notes for the update indicate all previous cards with the mechanic would be errata'd to be called a "one-time boon", only the cards in Alchemy: Eldraine featured the new wording. Underbridge Warlock from the set is the first card to check if a player has a boon.

The first use of the new multiple-time boon mechanic was introduced in Alchemy: Ixalan with Merfolk Tunnel-Guide. It allows for the next three Merfolk cast by a player to explore.

Rules

Boons aren't part of the Comprehensive Rules. They operate according to the programmed rules of Magic: The Gathering Arena.

Example

Example 1

Arcane Archery {2}{G}
Instant
Target creature get +3/+3 and gains reach and trample until end of turn. You get a boon with "When you cast your next creature spell, that creature enters the battlefield with an additional +1/+1 counter, reach counter, and trample counter on it."

Example 2

Underbridge Warlock {3}{B}{B}
Creature — Ogre Warlock
5/4
Deathtouch
When Underbridge Warlock enters the battlefield, you get a one-time boon with "At the begining of your end step, if three or more creatures died this turn, each opponent loses 5 life and you gain 5 life."
At the beginning of your end step, if you have a boon, you mill three cards, draw a card, and lose 2 life.

Example 3

Merfolk Tunnel-Guide {G}{U}
Creature — Merfolk Wizard
2/2
When Merfolk Tunnel-Guide enters the battlefield, you get a three-time boon with “Whenever one or more Merfolk enter the battlefield under your control, target Merfolk creature you control explores.”

References