Frenzy: Difference between revisions

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| reminder = Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.
| stats = {{stats|B=1|R=1}}
| stats = {{stats|B=1|R=1}}
| storm = 8
| storm_ref=<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/118337339678/|title=Could you rank Frenzy on the storm scale even though...|2015-05-07}}</ref>
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Revision as of 23:17, 5 January 2023

Frenzy
Keyword Ability
Type Triggered
Introduced Future Sight
Last used Unstable
Reminder Text Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Storm Scale 8[1]
Statistics
2 cards
{B} 50% {R} 50%
Scryfall Search
keyword:"Frenzy"

Frenzy is a triggered keyword ability. Frenzy was first featured in Future Sight. For a long time, it was only printed on one card, the timeshifted Frenzy Sliver. In 2017, the ability reappeared on Garbage Elemental (Unstable, #82a).

This mechanic was made as a mechanic to encourage blocking. Mark Rosewater has tried to put frenzy in numerous sets, but Play Design is not a fan, stating that the play pattern is not that fun.[2][3]

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Frenzy
A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.68. Frenzy
    • 702.68a Frenzy is a triggered ability. “Frenzy N” means “Whenever this creature attacks and isn’t blocked, it gets +N/+0 until end of turn.”
    • 702.68b If a creature has multiple instances of frenzy, each triggers separately.

Examples

Example

Frenzy Sliver {1}{B}
Creature — Sliver
1/1
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

References