Frenzy: Difference between revisions

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'''Frenzy''' is a triggered [[keyword ability]].  Frenzy was first featured in ''[[Future Sight]]''. For a long time, it was only printed on one card, the [[timeshifted]] <c>Frenzy Sliver</c>. In 2017, the ability reappeared on {{card|Garbage Elemental|Unstable|#=82a}}.
'''Frenzy''' is a triggered [[keyword ability]].  Frenzy was first featured in ''[[Future Sight]]''. For a long time, it was only printed on one card, the [[timeshifted]] <c>Frenzy Sliver</c>. In 2017, the ability reappeared on {{card|Garbage Elemental|Unstable|#=82a}}.


This mechanic was made as a mechanic to encourage [[blocking]]. [[Mark Rosewater]] has tried to put frenzy in numerous sets, but [[Play Design]] is not a fan, stating that the play pattern is not that fun.<ref name="Back 2">{{DailyRef|making-magic/back-future-sight-part-2-2020-08-10|Back to the ''Future Sight'', Part 2|[[Mark Rosewater]]|August 10, 2020}}</ref>
This mechanic was made as a mechanic to encourage [[blocking]]. [[Mark Rosewater]] has tried to put frenzy in numerous sets, but [[Play Design]] is not a fan, stating that the play pattern is not that fun.<ref name="Back 2">{{DailyRef|making-magic/back-future-sight-part-2-2020-08-10|Back to the ''Future Sight'', Part 2|[[Mark Rosewater]]|August 10, 2020}}</ref><ref>{{DailyRef|making-magic/future-sight-design-handoff-document-2021-05-17|''Future Sight'' Design Handoff Document|[[Mark Rosewater]]|May 17, 2021}}</ref>
==Rules==
==Rules==
{{CR+G}}
{{CR+G}}

Revision as of 20:17, 18 May 2021

Frenzy
Keyword Ability
Type Triggered
Introduced Future Sight
Last used Unstable
Reminder Text Frenzy N (Whenever this creature attacks and isn't blocked, it gets +N/+0 until end of turn.)
Statistics
2 cards
{B} 50% {R} 50%
Scryfall Search
keyword:"Frenzy"

Frenzy is a triggered keyword ability. Frenzy was first featured in Future Sight. For a long time, it was only printed on one card, the timeshifted Frenzy Sliver. In 2017, the ability reappeared on Garbage Elemental (Unstable, #82a).

This mechanic was made as a mechanic to encourage blocking. Mark Rosewater has tried to put frenzy in numerous sets, but Play Design is not a fan, stating that the play pattern is not that fun.[1][2]

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Frenzy
A keyword ability that can make a creature better in combat. See rule 702.68, “Frenzy.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.68. Frenzy
    • 702.68a Frenzy is a triggered ability. “Frenzy N” means “Whenever this creature attacks and isn’t blocked, it gets +N/+0 until end of turn.”
    • 702.68b If a creature has multiple instances of frenzy, each triggers separately.

Examples

Example

Frenzy Sliver {1}{B}
Creature — Sliver
1/1
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

References

  1. Mark Rosewater (August 10, 2020). "Back to the Future Sight, Part 2". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (May 17, 2021). "Future Sight Design Handoff Document". magicthegathering.com. Wizards of the Coast.