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{{Infobox action
{{Infobox action
| first = Conspiracy
| first = Conspiracy
| last = Doctor Who
| noreminder = yes
| noreminder = yes
| stats=
| storm = 10
| storm_ref=<ref>{{EzTumblr|https://markrosewater.tumblr.com/post/622041884398845952|title=Where is voting on the storm scale?|2020-06-26}}</ref>
| stats = {{stats|W=7|U=7|B=5|R=1|G=4|WB=1|GU=5|M=1|A=2}}
| searchtype = fulloracle
}}
}}
'''Vote''' is a [[keyword action]] first featured in ''[[Conspiracy]]'' and later used in ''[[Conspiracy: Take the Crown]]'', ''[[Streets of New Capenna]]'' and ''[[Lord of the Rings Commander]]''.


'''Vote''' is a [[keyword action]] featured in ''[[Conspiracy]]''. Some cards instruct players to vote from among given options.
==Description==
Some cards instruct players to vote from among given options. It is used in conjunction with the [[Will of the council]], [[Council's dilemma]] and [[Secret council]] mechanics. Secret council is specifically for abilities that require secret voting. Will of the council and council's dilemma both use non-secret voting, with will of the council showing up on cards that care which option got more votes and council's dilemma being used for cards where the number of votes for each option is what matters.<ref>{{DailyRef|feature/the-lord-of-the-rings-tales-of-middle-earth-release-notes|''The Lord of the Rings: Tales of Middle-earth'' Release Notes|[[Eric Levine]]|June 9, 2023}}</ref>
 
==Cards which interact with Voting==
*<c>Ballot Broker</c> (additional vote)
*<c>Brago's Representative</c> (additional vote)
*<c>Erestor of the Council</c> (each opponent who voted for a choice you voted for creates a Treasure token. You scry X, where X is the number of opponents who voted for a choice you didn’t vote for)
*<c>Grudge Keeper</c> (Each opponent who voted for a choice you didn't vote for loses 2 life)
*<c>Illusion of Choice</c> (how players vote)
*<c>Model of Unity</c> (Whenever players finish voting, you and each opponent who voted for a choice you voted for may scry 2)
*<c>Tivit, Seller of Secrets</c> (additional vote)
*<c>The Valeyard</c> (additional vote)


==Rules==
==Rules==
{{CR+G}}
{{CR+G}}


==Rulings==
*To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
*Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
*Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
*In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.
*Each player must vote for one of the available options. They can't abstain.
*No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
*The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
{{Mechanics|action}}
{{Mechanics|action}}
==References==
{{reflist}}

Latest revision as of 18:48, 28 July 2023

Vote
Keyword Action
Introduced Conspiracy
Last used Doctor Who
Reminder Text No official reminder text
Storm Scale 10[1]
Statistics
33 cards
{W} 21.2% {U} 21.2% {B} 15.2% {R} 3% {G} 12.1% {W/B} 3% {G/U} 15.2% {M} 3% {artifact symbol} 6.1%
Scryfall Search
fulloracle:"Vote"

Vote is a keyword action first featured in Conspiracy and later used in Conspiracy: Take the Crown, Streets of New Capenna and Lord of the Rings Commander.

Description

Some cards instruct players to vote from among given options. It is used in conjunction with the Will of the council, Council's dilemma and Secret council mechanics. Secret council is specifically for abilities that require secret voting. Will of the council and council's dilemma both use non-secret voting, with will of the council showing up on cards that care which option got more votes and council's dilemma being used for cards where the number of votes for each option is what matters.[2]

Cards which interact with Voting

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Vote
Some cards instruct players to vote from among given options. See rule 701.32, “Vote.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 701.32. Vote
    • 701.32a Some spells and abilities instruct players to vote for one choice from a list of options to determine some aspect of the effect of that spell or ability. To vote, each player, starting with a specified player and proceeding in turn order, chooses one of those choices.
    • 701.32b The listed choices may be objects, words with no rules meaning that are each connected to a different effect, or other variables relevant to the resolution of the spell or ability.
    • 701.32c If the text of a spell or ability refers to “voting,” it refers only to an actual vote, not to any spell or ability that involves the players making choices or decisions without using the word “vote.”
    • 701.32d If an effect gives a player multiple votes, those votes all happen at the same time the player would otherwise have voted.

Rulings

  • To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
  • Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
  • Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
  • In the case of non-secret voting, votes are cast in turn order, and each player will know the votes of players who voted beforehand.
  • Each player must vote for one of the available options. They can't abstain.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.

References