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'''Bestow''' is a [[static ability]] introduced in ''[[Theros]]'', where it was connected to the [[god]] theme of the set. A [[creature]] with bestow gives you the option to [[cast]] it as an [[Aura]] that enchants a creature, granting that creature its [[power]], [[toughness]], and [[abilities]]. <ref>[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/therosmechanics#a The Mechanics of ''Theros'']</ref> Bestow also featured in the rest of the [[Theros block]].
{{Infobox keyword
| type = Static
| type2 = Static
| first = Theros
| last = Modern Horizons 3
| cost = yes
| storm = 6
| storm_ref=<ref>{{EzTumblr|http://markrosewater.tumblr.com/post/752578620798730240/|title=Bestow is my favorite mechanic from OG Theros.|2025-06-06}}</ref>
| reminder = If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.
| stats = {{stats|W=11|U=7|B=8|R=6|G=9|M=2}}
}}
'''Bestow''' is a [[keyword ability]] introduced in ''[[Theros]]'', where it was connected to the [[god]] theme of the set. It allows one to cast certain enchantment creatures as Auras, granting (or "bestowing") upon the enchanted creature their power, toughness, and abilities.
 
==Description==
A [[creature]] with bestow gives you the option to [[cast]] it as an [[Aura]] that enchants a creature, granting the enchanted creature the [[power]], [[toughness]], and [[abilities]] of the creature with bestow.<ref>{{DailyRef|mechanics-theros-2013-09-02|The Mechanics of ''Theros''|[[Magicthegathering.com]] Staff|September 02, 2013}}</ref> Bestow is also featured in the rest of the [[Theros block]].<ref>{{DailyRef|latest-developments/widening-field-2014-01-24-0|Widening the Field|[[Sam Stoddard]]|January 24, 2014}}</ref>


When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.
When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.


{{CR|Born of the Gods|*'''702.102.''' Bestow
Between the narrow appeal, mechanic hoops to prevent card disadvantage, and creating enhancement-heavy gameplay, Bestow has a [[Storm Scale]] of 7.<ref name="TherosArticle">{{DailyRef|making-magic/storm-scale-theros-and-theros-beyond-death-2020-12-07|Storm Scale: Theros and Theros Beyond Death|[[Mark Rosewater]]|2020-12-07}}</ref>
**'''702.102a''' Bestow represents two static abilities, one that functions while the card with bestow is on the stack and another that functions both while it’s on the stack and while it’s on the battlefield. “Bestow [cost]” means “You may cast this card by paying [cost] rather than its mana cost.and “If you chose to pay this spell’s bestow cost, it becomes an Aura enchantment and gains enchant creature. These effects last until one of two things happens: this spell has an illegal target as it resolves or the permanent this spell becomes, becomes unattached.” Paying a card’s bestow cost follows the rules for paying alternative costs in rules 601.2b and 601.2e–g.
 
**'''702.102b''' If a spell’s controller chooses to pay its bestow cost, that player chooses a legal target for that Aura spell as defined by its enchant creature ability and rule 601.2c. See also rule 303.4.
===History===
**'''702.102c''' A spell’s controller can’t choose to pay its bestow cost unless that player can choose a legal target for that spell after it becomes an Aura spell.
Bestow was one of the main mechanics in the whole [[Theros block]]. It made reappearances in non-[[Standard]] sets like ''[[Commander 2018]]'' and ''[[Modern Horizons 3]]''. The latter set featured <c>Detective's Phoenix</c>, which used an [[alternative cost]] for Bestow ([[Collect evidence]]), and some of the Bestow creatures don't grant their own stats to their Bestowed creature. Many other keywords were granted to Bestowed creatures in [[mix-and-match]] designs.
**'''702.102d''' As an Aura spell with bestow begins resolving, if its target is illegal, the effect making it an Aura spell ends. It continues resolving as a creature spell and will be put onto the battlefield under the control of the spell’s controller. This is an exception to rule 608.3a.
 
**'''702.102e''' If an Aura with bestow is attached to an illegal object or player, it becomes unattached. This is an exception to rule 704.5n.
==Rules==
}}
{{CR+G}}


==Rulings==
==Rulings==
* You don't choose whether the spell is going to be an Aura spell or not until the spell is already on the stack. Abilities that affect when you can cast a spell, such as flash, will apply to the creature card in whatever zone you're casting it from. For example, an effect that said you can cast creature spells as though they have flash will allow you to cast a creature card with bestow as an Aura spell anytime you could cast an instant.
*On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both.
* On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both.
*Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
* Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
*Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
* Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
*If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
* If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
*Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
* Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
 
==Example==
{{examples|text=''
*<c>Thassa's Emissary</c> - {{3}}{{U}}<br>Enchantment Creature {{-}} Crab<br>3/3<br> Bestow {{5}}{{U}} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)<br>Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.<br>Enchanted creature gets +3/+3.<br>
}}


==Color percentages==
==Examples==
<div style="background-color: #f7f7d3; border: 1px solid #111111; padding: 10px; padding-top: 0px; margin-top: 20px; margin-bottom:20px; margin-right: 100px; margin-left: 100px;">
{{examples|<c>Thassa's Emissary</c> {{3}}{{U}}<br>Enchantment Creature {{-}} Crab<br>3/3<br> Bestow {{5}}{{U}} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)<br>Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.<br>Enchanted creature gets +3/+3.}}
There is a total of 27 cards that involve bestow, which divide by color as follows:
*White: 30%
*Black: 22%
*Green: 18.5%
*Blue: 15%
*Red: 15%
</div>


==References==
==References==
{{reflist}}
{{reflist}}
[[Category:Keywords]]
 
{{Mechanics|keyword}}

Latest revision as of 12:09, 10 June 2024

Bestow
Keyword Ability
Type Static (1st ability)
Static (2nd ability)
Introduced Theros
Last used Modern Horizons 3
Reminder Text Bestow [cost] (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Storm Scale 6[1]
Statistics
43 cards
{W} 25.6% {U} 16.3% {B} 18.6% {R} 14% {G} 20.9% {M} 4.7%
Scryfall Search
keyword:"Bestow"

Bestow is a keyword ability introduced in Theros, where it was connected to the god theme of the set. It allows one to cast certain enchantment creatures as Auras, granting (or "bestowing") upon the enchanted creature their power, toughness, and abilities.

Description

A creature with bestow gives you the option to cast it as an Aura that enchants a creature, granting the enchanted creature the power, toughness, and abilities of the creature with bestow.[2] Bestow is also featured in the rest of the Theros block.[3]

When a card with bestow is in your hand, you have two options: cast it normally for its mana cost, or cast it for its bestow cost. If you cast a bestow card normally, it's an enchantment creature spell that resolves and becomes an enchantment creature on the battlefield. Its bestow ability and its "Enchanted creature gets..." text are ignored.

Between the narrow appeal, mechanic hoops to prevent card disadvantage, and creating enhancement-heavy gameplay, Bestow has a Storm Scale of 7.[4]

History

Bestow was one of the main mechanics in the whole Theros block. It made reappearances in non-Standard sets like Commander 2018 and Modern Horizons 3. The latter set featured Detective's Phoenix, which used an alternative cost for Bestow (Collect evidence), and some of the Bestow creatures don't grant their own stats to their Bestowed creature. Many other keywords were granted to Bestowed creatures in mix-and-match designs.

Rules

From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

Bestow
A keyword ability that lets a creature card be cast as an Aura. See rule 702.103, “Bestow.”

From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)

  • 702.103. Bestow
    • 702.103a Bestow represents a static ability that functions in any zone from which you could play the card it’s on. “Bestow [cost]” means “As you cast this spell, you may choose to cast it bestowed. If you do, you pay [cost] rather than its mana cost.” Casting a spell using its bestow ability follows the rules for paying alternative costs (see 601.2b and 601.2f–h).
    • 702.103b As a spell cast bestowed is put onto the stack, it becomes an Aura enchantment and gains enchant creature. It is a bestowed Aura spell, and the permanent it becomes as it resolves will be a bestowed Aura. These effects last until the spell or the permanent it becomes ceases to be bestowed (see rules 702.103e–g). Because the spell is an Aura spell, its controller must choose a legal target for that spell as defined by its enchant creature ability and rule 601.2c. See also rule 303.4.
    • 702.103c If a bestowed Aura spell is copied, the copy is also a bestowed Aura spell. Any rule that refers to a spell cast bestowed applies to the copy as well.
    • 702.103d When casting a spell bestowed, only its characteristics as modified by the bestow ability are evaluated to determine if it can be cast.

      Example: Aether Storm is an enchantment with the ability “Creature spells can’t be cast.” This effect doesn’t stop a creature card with bestow from being cast bestowed.

      Example: Garruk’s Horde says, in part, “You may cast creature spells from the top of your library.” If you control Garruk’s Horde and the top card of your library is a creature card with bestow, you can cast it as a creature spell, but you can’t cast it bestowed.

    • 702.103e As a bestowed Aura spell begins resolving, if its target is illegal, it ceases to be bestowed and the effect making it an Aura spell ends. It continues resolving as a creature spell. See rule 608.3b.
    • 702.103f If a bestowed Aura becomes unattached, it ceases to be bestowed. If a bestowed Aura is attached to an illegal object or player, it becomes unattached and ceases to be bestowed. This is an exception to rule 704.5m.
    • 702.103g If a bestowed Aura phases in unattached, it ceases to be bestowed. See rule 702.26, “Phasing.”

Rulings

  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both.
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its Tap abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

Examples

Example

Thassa's Emissary {3}{U}
Enchantment Creature — Crab
3/3
Bestow {5}{U} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.
Enchanted creature gets +3/+3.

References

  1. Mark Rosewater (2025-06-06). "Bestow is my favorite mechanic from OG Theros.". Blogatog. Tumblr.
  2. Magicthegathering.com Staff (September 02, 2013). "The Mechanics of Theros". magicthegathering.com. Wizards of the Coast.
  3. Sam Stoddard (January 24, 2014). "Widening the Field". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (2020-12-07). "Storm Scale: Theros and Theros Beyond Death". magicthegathering.com. Wizards of the Coast.