Set in motion: Difference between revisions
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{{Infobox action | {{Infobox action | ||
| name = | | name = Set in Motion | ||
| first = Archenemy | | first = Archenemy | ||
| last = Archenemy | | last = Archenemy: Nicol Bolas | ||
| noreminder = y | | noreminder = y | ||
| stats = | | stats = {{stats|C=70}} | ||
| searchtype = fulloracle | |||
}} | }} | ||
'''Set in Motion''' is a [[keyword action]] which is only used in the [[Archenemy (format)|Archenemy]] format. Together with [[abandon]] it is used to interact with [[Scheme]]s. | |||
==Rules== | |||
{{CR+G|Set in Motion}} | |||
{{ | {{Mechanics|action}} | ||
Latest revision as of 09:17, 2 March 2023
Set in Motion | |
---|---|
Keyword Action | |
Introduced | Archenemy |
Last used | Archenemy: Nicol Bolas |
Reminder Text | No official reminder text |
Statistics |
70 cards 100% |
Scryfall Search | |
fulloracle:"Set in Motion" |
Set in Motion is a keyword action which is only used in the Archenemy format. Together with abandon it is used to interact with Schemes.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Set in Motion
- To move a scheme card off the top of your scheme deck and turn it face up. See rule 701.25, “Set in Motion.”
From the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- 701.25. Set in Motion
- 701.25a Only a scheme card may be set in motion, and only during an Archenemy game. Only the archenemy may set a scheme card in motion. See rule 314, “Schemes,” and rule 904, “Archenemy.”
- 701.25b To set a scheme in motion, move it off the top of your scheme deck if it’s on top of your scheme deck and turn it face up if it isn’t face up. That scheme is considered to have been set in motion even if neither of these actions was performed on it.
- 701.25c Schemes may only be set in motion one at a time. If a player is instructed to set multiple schemes in motion, that player sets a scheme in motion that many times.