Challenge: Difference between revisions

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'''Challenge''' is a [[keyword action]], introduced on a [[test card]] in the ''[[Mystery Booster]]'' set. A player may challenge another player to reveal certain cards in their [[hand]] to counter a certain [[effect]]. If the challenge is successfully met, the effect will be enlarged. If not, the effect is nullified.
'''Challenge''' is a [[keyword action]], introduced on a [[test card]] in the ''[[Mystery Booster]]'' set. A player may challenge another player to reveal certain cards in their [[hand]] to counter a certain [[effect]]. If the challenge is successfully met, the effect will be enlarged. If not, the effect is nullified.
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If you're challenged, you may reveal any number of cards from your hand. The effect that allowed a player to challenge you will specify what you must reveal to win the challenge.<ref name="Release Notes">{{DailyRef|feature/mystery-booster-release-notes-2019-11-11|''Mystery Booster'' Release Notes|[[Eli Shiffrin]]|November 11, 2019}}</ref>
If you're challenged, you may reveal any number of cards from your hand. The effect that allowed a player to challenge you will specify what you must reveal to win the challenge.<ref name="Release Notes">{{DailyRef|feature/mystery-booster-release-notes-2019-11-11|''Mystery Booster'' Release Notes|[[Eli Shiffrin]]|November 11, 2019}}</ref>


The Challenge mechanic was originally designed by [[Richard Garfield]] for ''[[Dominaria]]''.<ref name="Unraveling">{{DailyRef|feature/unraveling-mystery-booster-2019-11-14|Unraveling the Mystery Booster|[[Gavin Verhey]]|November 14, 2019}}</ref>
Such mechanics have been utilized in other card games for decades (most notably [[Wikipedia:Cheat_(game)|Cheat]], and more recently [[Wikipedia:Coup_(game)|Coup]]), [[Richard Garfield]] attempted to port the Challenge mechanic into Magic for ''[[Dominaria]]''.<ref name="Unraveling">{{DailyRef|feature/unraveling-mystery-booster-2019-11-14|Unraveling the Mystery Booster|[[Gavin Verhey]]|November 14, 2019}}</ref>


==Example==
==Example==

Latest revision as of 09:51, 2 March 2023

Challenge
Keyword Action
Introduced Mystery Booster
Last used Mystery Booster
Reminder Text No official reminder text
Statistics
1 card
{B} 100%
Scryfall Search
fulloracle:"Challenge"

Challenge is a keyword action, introduced on a test card in the Mystery Booster set. A player may challenge another player to reveal certain cards in their hand to counter a certain effect. If the challenge is successfully met, the effect will be enlarged. If not, the effect is nullified.

If you're challenged, you may reveal any number of cards from your hand. The effect that allowed a player to challenge you will specify what you must reveal to win the challenge.[1]

Such mechanics have been utilized in other card games for decades (most notably Cheat, and more recently Coup), Richard Garfield attempted to port the Challenge mechanic into Magic for Dominaria.[2]

Example

Example

Xyru Specter {2}{B}{B}
Creature — Specter
2/2
Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards.

References

  1. Eli Shiffrin (November 11, 2019). "Mystery Booster Release Notes". magicthegathering.com. Wizards of the Coast.
  2. Gavin Verhey (November 14, 2019). "Unraveling the Mystery Booster". magicthegathering.com. Wizards of the Coast.