Mummify: Difference between revisions
Jump to navigation
Jump to search
>Yandere-sliver m (→Description: clean up) |
>Jerodast m (unreleased no search) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 5: | Line 5: | ||
| reminder = (Cost), Exile this card from your graveyard: Create a 2/2 [[black]] [[Zombie]] token that deals damage to creatures in the form of -1/-1 counters. Mummify only as a sorcery. | | reminder = (Cost), Exile this card from your graveyard: Create a 2/2 [[black]] [[Zombie]] token that deals damage to creatures in the form of -1/-1 counters. Mummify only as a sorcery. | ||
| stats = | | stats = | ||
| searchtype = none | |||
}} | }} | ||
'''Mummify''' was a [[graveyard]] mechanic designed for ''[[Amonkhet]]''. It was never released. | '''Mummify''' was a [[graveyard]] mechanic designed for ''[[Amonkhet]]''. It was never released, eventually evolving into [[Embalm]]. | ||
== Description == | == Description == | ||
[[R&D]] created this mechanic when designing [[List of Magic slang#Top-down|top down]] for the Egyptian-themed set, ''Amonkhet''. | [[R&D]] created this mechanic when designing [[List of Magic slang#Top-down|top down]] for the Egyptian-themed set, ''Amonkhet''. | ||
Mummify went on creatures and was an [[activated ability]] usable only in the graveyard that allowed you to [[exile]] it to make a 2/2 [[black]] [[Zombie]] [[token]] with [[wither]]. It was ultimately not used because the Zombie tokens were feeling a bit too similar to what ''[[Shadows over Innistrad]]'' was doing with Zombies.<ref>{{ | Mummify went on creatures and was an [[activated ability]] usable only in the graveyard that allowed you to [[exile]] it to make a 2/2 [[black]] [[Zombie]] [[token]] with [[wither]]. It was ultimately not used because the Zombie tokens were feeling a bit too similar to what ''[[Shadows over Innistrad]]'' was doing with Zombies.<ref>{{DailyRef|making-magic/amonkhet-talking-part-2-2017-05-01|''Amonkhet'' Talking, Part 2|[[Mark Rosewater]]|May 1, 2017}}</ref> | ||
The idea of mummification remained and eventually became the technically more challenging but more diverse [[Embalm]]. | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} | ||
{{Mechanics|misc}} | |||
[[Category:Unreleased mechanics]] | [[Category:Unreleased mechanics]] | ||
Latest revision as of 13:43, 3 April 2023
Mummify | |
---|---|
Keyword Ability | |
Type | Activated |
Introduced | Unreleased mechanics |
Last used | Unreleased mechanics |
Reminder Text | Mummify [cost] ((Cost), Exile this card from your graveyard: Create a 2/2 black Zombie token that deals damage to creatures in the form of -1/-1 counters. Mummify only as a sorcery.) |
Mummify was a graveyard mechanic designed for Amonkhet. It was never released, eventually evolving into Embalm.
Description
R&D created this mechanic when designing top down for the Egyptian-themed set, Amonkhet.
Mummify went on creatures and was an activated ability usable only in the graveyard that allowed you to exile it to make a 2/2 black Zombie token with wither. It was ultimately not used because the Zombie tokens were feeling a bit too similar to what Shadows over Innistrad was doing with Zombies.[1]
The idea of mummification remained and eventually became the technically more challenging but more diverse Embalm.
References
- ↑ Mark Rosewater (May 1, 2017). "Amonkhet Talking, Part 2". magicthegathering.com. Wizards of the Coast.