Fifth Dawn: Difference between revisions

From MTG Wiki
Jump to navigation Jump to search
>Yandere-sliver
mNo edit summary
>Neoheart
No edit summary
 
(31 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Otheruses}}
{{SubTabs
|sub1 = Theme decks
}}
{{Infobox set
{{Infobox set
   |image = 5DN logo.jpg
   |image = 5DN logo.jpg
Line 10: Line 12:
   |mechanics = Beacons, "Cogs", "Prismatic"  
   |mechanics = Beacons, "Cogs", "Prismatic"  
   |keywords = [[Scry]], [[Sunburst]]
   |keywords = [[Scry]], [[Sunburst]]
   |size = 165<br/><small>(55 commons, 55 uncommons, 55 rares)</small>
   |size = 165 cards<br/>{{curmb|55|55|55}}
   |code_expansion = 5DN
   |code_expansion = 5DN
   |code_expansion_ref=<ref>{{DailyRef|ask-wizards-august-2004-2004-08-02|Ask Wizards - August, 2004|Wendy Wallace|August 12, 2004}}</ref>
   |code_expansion_ref= {{DailyRef|ask-wizards-august-2004-2004-08-02|Ask Wizards - August, 2004|Wendy Wallace|August 12, 2004}}
   |code_development = Tomato<ref>{{DailyRef|making-magic/codename-game-2002-08-12-0|Codename of the Game|[[Mark Rosewater]]|August 12, 2002}}</ref>
   |code_development = Tomato<ref>{{DailyRef|making-magic/codename-game-2002-08-12-0|Codename of the Game|[[Mark Rosewater]]|August 12, 2002}}</ref>
   |series = [[Mirrodin block]]
   |series = [[Mirrodin block]]
   |first = [[Mirrodin]]
   |first = Mirrodin
   |second = [[Darksteel]]
   |second = Darksteel
   |third = '''Fifth Dawn'''
   |third = Fifth Dawn
   |previous = [[Darksteel]]
   |previous = Darksteel
   |next = [[Champions of Kamigawa]]
   |next = Champions of Kamigawa
}}
}}
'''''Fifth Dawn''''' is the third set in the [[Mirrodin block]]. It is the 32nd ''[[Magic: The Gathering]]'' [[expansion]] and was released on June 4, 2004.<ref name="5DN FAQ">Paul Barclay, David DeLaney, and Jeff Jordan. (2004.) [http://www.wizards.com/dci/downloads/fifthdawnfaq051904.rtf "''Fifth Dawn'' Frequently Asked Questions"], Wizards of the Coast.</ref> The [[prerelease]] was May 22–23, 2004.<ref>{{DailyRef|feature/fifth-dawn-prerelease-primer-2004-05-17|''Fifth Dawn'' Prerelease Primer|[[Brian David-Marshall]]|May 17, 2004}}</ref>
{{otheruses}}
'''''Fifth Dawn''''' is the third set in the [[Mirrodin block]]. It is the thirty-second ''[[Magic: The Gathering]]'' [[expansion]] and was released on June 4, 2004.<ref name="5DN FAQ">Paul Barclay, David DeLaney, and Jeff Jordan. (2004.) [http://www.wizards.com/dci/downloads/fifthdawnfaq051904.rtf "''Fifth Dawn'' Frequently Asked Questions"], Wizards of the Coast.</ref> The [[prerelease]] was May 22–23, 2004.<ref>{{DailyRef|feature/fifth-dawn-prerelease-primer-2004-05-17|''Fifth Dawn'' Prerelease Primer|[[Brian David-Marshall]]|May 17, 2004}}</ref>


==Set details==
==Set details==
''Fifth Dawn'' contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Like its predecessors ''[[Mirrodin]]'' and ''[[Darksteel]]'', the set has a high artifact count (65). However, the set also has a distinct five-color matters theme. The set introduced a darker frame on [[artifact]] cards to help distinguish from [[white]] cards, a problem that had occurred since the introduction of the ''[[Eighth Edition]]'' [[card frame]].<ref>{{DailyRef|scary-card-frame-story-2003-10-31|A Scary Card Frame Story|[[Randy Buehler]]|October 31, 2003}}</ref> ''Fifth Dawn'' 's [[expansion symbol]] is a small image of the <c>Helm of Kaldra</c>, one of the three [[Kaldra artifact]]s.<ref>{{DailyRef|ask-wizards-october-2006-2006-10-02|Ask Wizards|[[Brady Dommermuth]]|October 31, 2006}}</ref>
''Fifth Dawn'' contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Like its predecessors ''[[Mirrodin]]'' and ''[[Darksteel]]'', the set has a high artifact count (65). However, the set also has a distinct five-color matters theme. The set introduced a darker frame on [[artifact]] cards to help distinguish from [[white]] cards, a problem that had occurred since the introduction of the ''[[Eighth Edition]]'' [[card frame]].<ref>{{DailyRef|scary-card-frame-story-2003-10-31|A Scary Card Frame Story|[[Randy Buehler]]|October 31, 2003}}</ref> ''Fifth Dawn'''s [[expansion symbol]] is a small image of the <c>Helm of Kaldra</c>, one of the three [[Kaldra]] artifacts.<ref>{{DailyRef|ask-wizards-october-2006-2006-10-02|Ask Wizards|[[Brady Dommermuth]]|October 31, 2006}}</ref>


===Marketing===
===Marketing===
''Fifth Dawn'' was sold in 15-card [[boosters]], four [[preconstructed theme deck]]s and a [[fat pack]]. The booster packs featured artwork from <c>Etched Oracle</c>, <c>Fist of Suns</c> and <c>Bringer of the Red Dawn</c>.<ref>{{DailyRef|arcana/fifth-dawn-booster-package-art-2004-05-12|Fifth Dawn Booster Package Art|[[Magic Arcana]]|May 12, 2004}}</ref> The [[prerelease card]] was a [[foil]] [[alternate art]] <c>Helm of Kaldra</c>. The set was accompanied by the novel [[The Fifth Dawn|of the same name]], written by by [[Cory Herndon]].  
''Fifth Dawn'' was sold in 15-card [[boosters]], four [[preconstructed theme deck]]s and a [[fat pack]]. The booster packs featured artwork from <c>Etched Oracle</c>, <c>Fist of Suns</c>, and <c>Bringer of the Red Dawn</c>.<ref>{{DailyRef|arcana/fifth-dawn-booster-package-art-2004-05-12|Fifth Dawn Booster Package Art|[[Magic Arcana]]|May 12, 2004}}</ref> The [[prerelease card]] was a [[foil]] [[alternate art]] <c>Helm of Kaldra</c>. The set was accompanied by the [[The Fifth Dawn|novel of the same name]], written by [[Cory Herndon]].  
 
===Tokens===
===Tokens===
A 1/1 [[Myr]] [[Token]] for <c>Myr Incubator</c> <ref>{{DailyRef|upcoming-magic-rewards-tokens-2003-11-17|Upcoming Magic Rewards tokens|[[Magic Arcana]]|November 17, 2003}}</ref> and a 3/3 [[Beast]] Token for <c>Bringer of the Green Dawn</c> were offered as [[Magic Player Reward]]. A 2/2 colorless [[Pincher]] creature token for <c>Summoning Station</c> was created for a Player Reward as well, but in the end was only used on [[Magic Online]].<ref>{{DailyRef|arcana/pincher-token-art-2004-06-01|Pincher token art|[[Magic Arcana]]|June 01, 2004}}</ref>
A 1/1 [[Myr]] [[Token]] for <c>Myr Incubator</c><ref>{{DailyRef|upcoming-magic-rewards-tokens-2003-11-17|Upcoming Magic Rewards tokens|[[Magic Arcana]]|November 17, 2003}}</ref> and a 3/3 [[Beast]] Token for <c>Bringer of the Green Dawn</c> were offered as [[Magic Player Reward]]. A 2/2 colorless [[Pincher]] creature token for <c>Summoning Station</c> was created for a Player Reward as well, but in the end, was only used on [[Magic Online]].<ref>{{DailyRef|arcana/pincher-token-art-2004-06-01|Pincher token art|[[Magic Arcana]]|June 01, 2004}}</ref>


===Flavor and storyline===
===Flavor and storyline===
{{Main|The Fifth Dawn}}
{{Main|The Fifth Dawn}}
[[Glissa]], [[Bosh]] and [[Slobad]] journey deep within [[Mirrodin (plane)|Mirrodin's core]] to confront the insidious [[Memnarch]]. With them is the [[Kaldra]] avatar—an immensely powerful being of energy summoned when Kaldra's sword, shield, and helm were brought together. But what was supposed to be the world's salvation turns out to be a vile trick. With a single spell, Memnarch seizes the avatar and turns it on Glissa and her companions. Kaldra's avatar relentlessly pursues Glissa into the [[Tangle]], destroying everything in its way. Finally, at the [[Radix]], Glissa's destiny becomes clear. As rage and despair overcome her, Glissa's body calls forth a great column of green mana from Mirrodin's core, annihilating the avatar in the process. Now that mana hangs overhead in a glowing sphere—the green sun at last, [[Mirrodin (plane)#The Fifth Dawn|Mirrodin's fifth dawn]].<ref>{{DailyRef|breaking-fifth-dawn-2004-05-03|The Breaking Fifth Dawn|[[Rei Nakazawa]]|May 3, 2004}}</ref>
[[Glissa]], [[Bosh]] and [[Slobad]] journey deep within [[Mirrodin (plane)|Mirrodin's core]] to confront the insidious [[Memnarch]]. With them is the [[Kaldra]] avatar—an immensely powerful being of energy summoned when Kaldra's sword, shield, and helm were brought together. But what was supposed to be the world's salvation turns out to be a vile trick. Memnarch seizes the avatar with a single spell and turns it on Glissa and her companions. Kaldra's avatar relentlessly pursues Glissa into the [[Tangle]], destroying everything in its way. Finally, at the [[Radix]], Glissa's destiny becomes clear. As rage and despair overcome her, Glissa's body calls forth a great column of green mana from Mirrodin's core, annihilating the avatar in the process. Now that mana hangs overhead in a glowing sphere—the green sun at last, [[Mirrodin (plane)#The Fifth Dawn|Mirrodin's fifth dawn]].<ref>{{DailyRef|breaking-fifth-dawn-2004-05-03|The Breaking Fifth Dawn|[[Rei Nakazawa]]|May 3, 2004}}</ref>


==Themes and mechanics==
==Themes and mechanics==
''Fifth Dawn'' had a "Machine Feel", with "Cogs", "Engines", "Batteries" "Spouts" and "Stations" <ref>{{DailyRef|latest-developments/keystone-fifth-dawn-2004-05-21|The Keystone of ''Fifth Dawn''|[[Aaron Forsythe]]|May 21, 2004}}</ref><ref>{{DailyRef|making-magic/cog-wild-2004-05-24|Cog Wild|[[Mark Rosewater]]|May 24, 2004}}</ref><ref>{{DailyRef|latest-developments/deus-ex-machina-2004-05-28|Deus Ex Machina|[[Aaron Forsythe]]|May 28, 2004}}</ref> "Cogs" are {{0}} and {{1}} cost artifacts with small effects (e.g. <c>Ornithopter</c>, <c>Razorgrass Screen</c>).<ref>{{DailyRef|x-cogs-2004-06-15|X-Cogs|[[Magic Arcana]]|June 15, 2004}}</ref> "Engines" turn one resource into another (e.g. <c>Blasting Station</c>, <c>Clock of Omens</c>), "Batteries" build up resources over time (e.g. <c>Gemstone Array</c>) and "Spouts" are artifacts that allow you to turn a resource into some effect that will either win you the game or help you control the board (e.g. <c>Avarice Totem</c>, <c>Goblin Cannon</c>). "Stations" formed the "Great Machine" which together can produce infinite creatures, deal infinite damage, and mill infinite cards. {{-}} <c>Blasting Station</c>, <c>Grinding Station</c>, <c>Salvaging Station</c> and <c>Summoning Station</c>. The artwork of the stations forms a mural.<ref>{{DailyRef|arcana/stations-mural-2004-05-31|The Stations Mural|[[Wizards of the Coast]]|May 31, 2004}}</ref>
''Fifth Dawn'' had a "Machine Feel", with "Cogs", "Engines", "Batteries", "Spouts", and "Stations".<ref>{{DailyRef|latest-developments/keystone-fifth-dawn-2004-05-21|The Keystone of ''Fifth Dawn''|[[Aaron Forsythe]]|May 21, 2004}}</ref><ref>{{DailyRef|making-magic/cog-wild-2004-05-24|Cog Wild|[[Mark Rosewater]]|May 24, 2004}}</ref><ref>{{DailyRef|latest-developments/deus-ex-machina-2004-05-28|Deus Ex Machina|[[Aaron Forsythe]]|May 28, 2004}}</ref> "Cogs" are {{0}} and {{1}}-cost artifacts with small effects (e.g. <c>Ornithopter</c>, <c>Razorgrass Screen</c>).<ref>{{DailyRef|x-cogs-2004-06-15|X-Cogs|[[Magic Arcana]]|June 15, 2004}}</ref> "Engines" turn one resource into another (e.g. <c>Blasting Station</c>, <c>Clock of Omens</c>); "Batteries" build up resources over time (e.g. <c>Gemstone Array</c>); "Spouts" are artifacts that allow you to turn a resource into some effect that will either win you the game or help you control the board (e.g. <c>Avarice Totem</c>, <c>Goblin Cannon</c>). "Stations" formed the "Great Machine" which together can produce infinite creatures, deal infinite damage, and mill infinite cards {{-}} <c>Blasting Station</c>, <c>Grinding Station</c>, <c>Salvaging Station</c>, and <c>Summoning Station</c>. The artwork of the stations forms a mural.<ref>{{DailyRef|arcana/stations-mural-2004-05-31|The Stations Mural|[[Wizards of the Coast]]|May 31, 2004}}</ref>


The set sported several cards that were perfectly suited for the casual [[prismatic]] format (five-color matters). Some cards got a bonus for different colored mana spent on them, other cards that were specifically to be cast for {{mana|WUBRG}}.<ref>{{DailyRef|making-magic/dawn-new-day-2004-05-03|Dawn of a New Day|[[Mark Rosewater]]|May 3, 2004}}</ref><ref name="Prismatic in the Fifth Dawn Era">{{DailyRef|feature/prismatic-fifth-dawn-era-2004-07-26|Prismatic in the ''Fifth Dawn'' Era|[[Doug Beyer]]|July 26, 2004}}</ref>
The set sported several cards that were perfectly suited for the casual [[prismatic]] format (five-color matters). Some cards got a bonus for different colored mana spent on them, other cards that were specifically to be cast for {{mana|WUBRG}}.<ref>{{DailyRef|making-magic/dawn-new-day-2004-05-03|Dawn of a New Day|[[Mark Rosewater]]|May 3, 2004}}</ref><ref name="Prismatic in the Fifth Dawn Era">{{DailyRef|feature/prismatic-fifth-dawn-era-2004-07-26|Prismatic in the ''Fifth Dawn'' Era|[[Doug Beyer]]|July 26, 2004}}</ref>


''Fifth Dawn'' introduced two new abilities:
''Fifth Dawn'' introduced two new abilities:
*[[Sunburst]] {{-}} An artifact with sunburst enters the Battlefield with counters on it based on the number of colors of mana you used to pay its cost. The more colors of mana you have in your deck, the better your sunburst cards become. Artifact creatures enter the battlefield with [[Counter (marker)/List of Counters#+1/+1 counter|+1/+1 counters]] while non-creature artifacts gain [[Counter (marker)/List of Counters#Charge counter|charge counters]] instead.<ref>{{DailyRef|making-magic/here-comes-sunburst-2004-05-10|Here Comes the Sunburst|[[Mark Rosewater]]|May 10, 2004}}</ref><ref>{{DailyRef|limited-information/fifth-dawn-impact-new-mechanics-2004-06-07|''Fifth Dawn'': Impacts of the New Mechanics|Scott Wills|June 7, 2004}}</ref> Cards with the Sunburst ability all share a visual cue - [[Mirrodin (plane)|Mirrodin's]] five suns somewhere in the art.<ref>{{DailyRef|arcana/suns-sunburst-2004-06-08|The suns of Sunburst|[[Magic Arcana]]|June 08, 2004}}</ref>
*[[Sunburst]] {{-}} An artifact with sunburst enters the Battlefield with counters on it based on the number of colors of mana you used to pay its cost. The more colors of mana you have in your deck, the better your sunburst cards become. Artifact creatures enter the battlefield with [[+1/+1 counter]]s while non-creature artifacts gain [[charge counter]]s instead.<ref>{{DailyRef|making-magic/here-comes-sunburst-2004-05-10|Here Comes the Sunburst|[[Mark Rosewater]]|May 10, 2004}}</ref><ref>{{DailyRef|limited-information/fifth-dawn-impact-new-mechanics-2004-06-07|''Fifth Dawn'': Impacts of the New Mechanics|Scott Wills|June 7, 2004}}</ref> Cards with the Sunburst ability all share a visual cue - [[Mirrodin (plane)|Mirrodin's]] five suns somewhere in the art.<ref>{{DailyRef|arcana/suns-sunburst-2004-06-08|The suns of Sunburst|[[Magic Arcana]]|June 08, 2004}}</ref>
*[[Scry]] {{-}} Some ''Fifth Dawn'' instants and sorceries let you look at the top two cards of your library and then decide where you want to put them. You can put both cards on either the top or bottom of your library in any order, or you can put one card on the top and one on the bottom. In ''Fifth Dawn'', the mechanic only let the caster look at the top two cards. At a later revision in ''[[Future Sight]]'' the template of Scry was changed so a number of cards specified with the ability would be viewed.<ref>{{DailyRef|making-magic/scry-me-river-2004-05-17|Scry Me a River|[[Mark Rosewater]]|May 17, 2004}}</ref>
*[[Scry]] {{-}} Some ''Fifth Dawn'' instants and sorceries let you look at the top two cards of your library and then decide where you want to put them. You can put both cards on either the top or bottom of your library in any order, or you can put one card on the top and one on the bottom. In ''Fifth Dawn'', the mechanic only lets the caster look at the top two cards. At a later revision in ''[[Future Sight]],'' the template of Scry was changed so several cards specified with the ability would be viewed.<ref>{{DailyRef|making-magic/scry-me-river-2004-05-17|Scry Me a River|[[Mark Rosewater]]|May 17, 2004}}</ref>


===Creature types===
===Creature types===
The [[creature type]] [[Bringer]] was introduced in this expansion.
The [[creature type]]s [[Bringer]], [[Pincher]] and (retroactively) [[Rigger]] was introduced in this expansion.


The following creature types that are not new to ''Magic'' are used in this expansion:
The following creature types that are not new to ''Magic'' are used in this expansion:
Line 85: Line 89:
==Cycles==
==Cycles==
''Fifth Dawn'' has three [[cycle]]s:
''Fifth Dawn'' has three [[cycle]]s:
*'''Beacons''': Each of these [[rare]] [[sorcery|sorceries]] or [[instant]]s is shuffled back your [[library]] after being played {{-}} <c>Beacon of Immortality</c>, <c>Beacon of Destruction</c>, <c>Beacon of Creation</c>, <c>Beacon of Tomorrows</c>, and <c>Beacon of Unrest</c>.
{| class="wikitable"
*'''Bringers''': Each of these rare [[creatures]] has a mana cost of {{7}}MM, but can be played for {{mana|WUBRG}} instead of the mana cost.  Each has trample and a powerful ability that may be played at the beginning of the owner's upkeep {{-}} <c>Bringer of the White Dawn</c>, <c>Bringer of the Blue Dawn</c>, <c>Bringer of the Black Dawn</c>, <c>Bringer of the Red Dawn</c>, and <c>Bringer of the Green Dawn</c>.
! Cycle name
*'''Color-aligned equipment''': Each of these [[common]] [[equipment]] [[artifact]]s has "MM: Attach [card name] to target creature you control" where M is a specific color of mana. These abilities work just like the equip ability, except that they can be played any time their controller could play an instant {{-}} <c>Healer's Headdress</c>, <c>Neurok Stealthsuit</c>, <c>Cranial Plating</c>, <c>Sparring Collar</c>, and <c>Horned Helm</c>.
! {{W}}
===Mirrored pairs===
! {{U}}
*'''Leonin Warriors:''' <c>Stand Firm</c> and <c>Lose Hope</c>. Both are [[instants]], have a cost of M, are illustrated by [[Matt Cavotta]], an effect of gaining or losing 1/1 until end of turn and Scry 2 <ref>{{DailyRef|arcana/and-after-art-2004-05-24|Before and After Art|[[Magic Arcana]]|May 24, 2004}}</ref>
! {{B}}
! {{R}}
! {{G}}
|-
|rowspan="2"|'''Beacons'''
|{{card|Beacon of Immortality||5DN}}
|{{card|Beacon of Tomorrows||5DN}}
|{{card|Beacon of Unrest||5DN}}
|{{card|Beacon of Destruction||5DN}}
|{{card|Beacon of Creation||5DN}}
|-
|colspan="5"|Each of these [[rare]] [[sorcery|sorceries]] or [[instant]]s is shuffled back your [[library]] after being played. They represent the dawning of the moons, with the green Beacon's flavor text explicitly referring to it being recent.
|-
|rowspan="2"|'''Bringers'''
|{{card|Bringer of the White Dawn||5DN}}
|{{card|Bringer of the Blue Dawn||5DN}}
|{{card|Bringer of the Black Dawn||5DN}}
|{{card|Bringer of the Red Dawn||5DN}}
|{{card|Bringer of the Green Dawn||5DN}}
|-
|colspan="5"|Each of these rare [[creatures]] has a mana cost of {{7}}MM, but can be played for {{mana|WUBRG}} instead of the mana cost.  Each has trample and powerful ability that may be played at the beginning of the owner's upkeep.
|-
|rowspan="2"|'''Color-aligned equipment'''
|{{card|Healer's Headdress||5DN}}
|{{card|Neurok Stealthsuit||5DN}}
|{{card|Cranial Plating||5DN}}
|{{card|Sparring Collar||5DN}}
|{{card|Horned Helm||5DN}}
|-
|colspan="5"|Each of these [[common]] [[equipment]] [[artifact]]s have "MM: Attach [card name] to target creature you control" where M is a specific color of mana. These abilities work just like the equip ability, except that they can be played any time their controller could play an instant.
|}
 
===Mega cycle===
{| class="wikitable"
! Cycle name
! {{keyrune|MRD}}
! {{keyrune|DST}}
! {{keyrune|5DN}}
|-  
|rowspan="2"|'''Kaldra Equipment'''
|{{card|Sword of Kaldra|Mirrodin}}
|{{card|Shield of Kaldra|Darksteel}}
|{{card|Helm of Kaldra|Fifth Dawn}}
|-
|colspan="4"|Each expansion symbol in the Mirrodin block is represented in the Kaldra artifacts.
|}
 
===Mega-mega cycles===
For each of the visits to Mirrodin in this set, [[Mirrodin Besieged]], and ''[[Phyrexia: All Will Be One]]'', a cycle of instants or sorceries has been printed that depicts the suns at their dawn, peak, and sunset, with a mechanical link to the next cycle. Here, the Beacon cycle shows when each sun dawns and the spells shuffle themselves into their owner's library. The Zenith cycle in the Mirrodin Besieged also shuffles themselves into their owner's library.
 
===Pairs===
''Fifth Dawn'' has one [[mirrored pair]].
{| class="wikitable"
|-
! colspan="2"|Mirrored  Pairs
!Description
|-
|{{card|Stand Firm||5DN}} <br/> {{nowrap|({{W}})}}
|{{card|Lose Hope||5DN}} <br/> {{nowrap|({{B}})}}
|[[Instant]]s, have a cost of M, are illustrated by [[Matt Cavotta]], an effect of gaining or losing 1/1 until end of turn and Scry 2 <ref>{{DailyRef|arcana/and-after-art-2004-05-24|Before and After Art|[[Magic Arcana]]|May 24, 2004}}</ref>
|}


==Reprinted cards==
==Reprinted cards==
* <c>Circle of Protection: Artifacts</c>, first printed in ''[[Antiquities]]'', last seen in ''[[5th Edition]]''
*<c>Circle of Protection: Artifacts</c>, first printed in ''[[Antiquities]]'', last seen in ''[[5th Edition]]''
* <c>Magma Giant</c>, first printed in ''[[Portal Second Age]]''
*<c>Magma Giant</c>, first printed in ''[[Portal Second Age]]''
* <c>Relic Barrier</c>, first printed in ''[[Legends]]''
*<c>Relic Barrier</c>, first printed in ''[[Legends]]''
 
===Functional reprints===
===Functional reprints===
* <c>Dross Crocodile</c>, functional reprint of <c>Skeletal Crocodile</c> (''[[Portal]]'') but a [[Zombie]] instead of a [[skeleton]]
*<c>Dross Crocodile</c>, functional reprint of <c>Skeletal Crocodile</c> (''[[Portal]]'') but a [[Zombie]] instead of a [[skeleton]]
* <c>Sylvok Explorer</c>, functional reprint of <c>Quirion Explorer</c> (''[[Planeshift]]'') save for creature type
*<c>Sylvok Explorer</c>, functional reprint of <c>Quirion Explorer</c> (''[[Planeshift]]'') save for creature type
* <c>Thought Courier</c>, functional reprint of <c>Merfolk Looter</c> (''[[Exodus]]'') save for creature type
*<c>Thought Courier</c>, functional reprint of <c>Merfolk Looter</c> (''[[Exodus]]'') save for creature type
 
==Notable cards==
===Banned and restricted cards===
*{{Card|Cranial Plating}} was the final piece of the puzzle that made Affinity a broken deck, with its power still present today. It made the many innocuous artifact creatures individual threats, and its power only increased as more cheap artifacts were printed. It was banned in Pauper during its debut as a ''[[Magic Online]]'' format in 2009.
*{{Card|Krark-Clan Ironworks}} was an engine without a shell until 2017 when a complex loop including {{card|Scrap Trawler}} created the successor to the Second Sunrise combo deck that was banned after the first Modern tournament. The loop also exploited rules regarding mana abilities, making it even more difficult to interact, but piloting it was difficult enough to keep out of the general populace. After enough players mastered it, it was banned in January 2019.
 
===Mechanical oddities===
*{{Card|Summoning Station}}, {{Card|Salvaging Station}}, and either {{Card|Grinding Station}} or {{Card|Blasting Station}} create an intentional infinite loop with any artifact fetchable with Salvaging Station. Grinding Station retains viability even now with Moxes, which are often Legendary.
*With {{Card|Moriok Rigger}} carrying the Rigger name, it is the only Rigger printed outside of an Acorn set (compare {{Card|Steamflogger Boss}}) and does not interact with [[Contraptions]]. Ironically, its artifact text does not even let it do so, as Contraptions use the [[Scrapyard]].
*{{Card|Lantern of Insight}} spawned an unusual and infamously miserable "Lantern Control" deck that used small [[mill]] artifacts to prevent the opponent from drawing relevant spells.
*{{Card|Blinkmoth Infusion}} is the most expensive instant in the game.
*{{Card|Spinal Parasite}} is the only creature in the game with negative toughness, and the only one with negative power until {{Card|Char-Rumbler}} in [[Future Sight]].
*{{Card|Goblin Cannon}} has an unusual template that sacrifices upon resolution instead of a cost (contrast with  {{card|Experimental Frenzy}}), and so is only optimally used when holding priority and activated multiple times.
 
===Callbacks===
*{{Card|Relentless Rats}} inspired the [[Relentless]] mechanic, itself inspired by {{Card|Plague Rats}}.
*{{Card|Anodet Lurker}} has an unusual lineage with {{card|Soul Net}} an artifact that gained one life upon creatures dying. This inspired {{card|Onulet}}: it gained two life on death and was meant to be "Onulets" (an anagram of Soul Net) but the art came back with a singular figure, hence removing the plural. Anodet Lurker is an anagram of "Darker Onulet", and gained three life on death. {{card|Enatu Golem}} (from "Mega Onulet") gained four life, and was the last in the series in ''[[Rise of the Eldrazi]]''.
*{{Card|Lunar Avenger}} is inspired by {{card|Urza's Avenger}}.
*{{Card|Paradise Mantle}} refers to {{card|Birds of Paradise}}.


==Preconstructed decks==
==Preconstructed decks==
Line 111: Line 195:


==External links==
==External links==
*{{Prodpage|fifth-dawn|Fifth Dawn}}
*{{DailyRef|limited-information/fifth-dawn-conclusions-2004-06-21|''Fifth Dawn'': Conclusions|Scott Wills|June 21, 2004}}
*{{DailyRef|limited-information/fifth-dawn-conclusions-2004-06-21|''Fifth Dawn'': Conclusions|Scott Wills|June 21, 2004}}
*{{DailyRef|making-magic/lessons-learned-part-1|Lesson Learned, Part 1|[[Mark Rosewater]]|March 14, 2023}}


==References==
==References==
{{Reflist}}
{{Reflist}}


{{Sets|state=collapsed}}
{{Mirrodin|block}}
{{Mirrodin|block}}
{{Sets}}

Latest revision as of 02:02, 14 December 2023

Fifth Dawn
 
 
Fifth Dawn
Set Information
Set symbol
Symbol description The Helm of Kaldra
Design Mark Rosewater (lead),
Randy Buehler,
Aaron Forsythe,
Gregory Marques
Development Brian Schneider (lead),
Brandon Bozzi,
Randy Buehler,
Mike Donais,
Mike Elliott,
Devin Low,
Henry Stern,
Worth Wollpert
Art direction Jeremy Cranford
Release date June 4, 2004
Plane Mirrodin
Themes and mechanics Beacons, "Cogs", "Prismatic"
Keywords/​ability words Scry, Sunburst
Set size 165 cards
(55 commons, 55 uncommons, 55 rares)
Expansion code 5DN[1]
Development codename Tomato[2]
Mirrodin block
Mirrodin Darksteel Fifth Dawn
Magic: The Gathering Chronology
Darksteel Fifth Dawn Champions of Kamigawa
For other uses, see Fifth Dawn (disambiguation).

Fifth Dawn is the third set in the Mirrodin block. It is the thirty-second Magic: The Gathering expansion and was released on June 4, 2004.[3] The prerelease was May 22–23, 2004.[4]

Set details

Fifth Dawn contains 165 black-bordered cards (55 rare, 55 uncommon, and 55 commons). Like its predecessors Mirrodin and Darksteel, the set has a high artifact count (65). However, the set also has a distinct five-color matters theme. The set introduced a darker frame on artifact cards to help distinguish from white cards, a problem that had occurred since the introduction of the Eighth Edition card frame.[5] Fifth Dawn's expansion symbol is a small image of the Helm of Kaldra, one of the three Kaldra artifacts.[6]

Marketing

Fifth Dawn was sold in 15-card boosters, four preconstructed theme decks and a fat pack. The booster packs featured artwork from Etched Oracle, Fist of Suns, and Bringer of the Red Dawn.[7] The prerelease card was a foil alternate art Helm of Kaldra. The set was accompanied by the novel of the same name, written by Cory Herndon.

Tokens

A 1/1 Myr Token for Myr Incubator[8] and a 3/3 Beast Token for Bringer of the Green Dawn were offered as Magic Player Reward. A 2/2 colorless Pincher creature token for Summoning Station was created for a Player Reward as well, but in the end, was only used on Magic Online.[9]

Flavor and storyline

Main article: The Fifth Dawn

Glissa, Bosh and Slobad journey deep within Mirrodin's core to confront the insidious Memnarch. With them is the Kaldra avatar—an immensely powerful being of energy summoned when Kaldra's sword, shield, and helm were brought together. But what was supposed to be the world's salvation turns out to be a vile trick. Memnarch seizes the avatar with a single spell and turns it on Glissa and her companions. Kaldra's avatar relentlessly pursues Glissa into the Tangle, destroying everything in its way. Finally, at the Radix, Glissa's destiny becomes clear. As rage and despair overcome her, Glissa's body calls forth a great column of green mana from Mirrodin's core, annihilating the avatar in the process. Now that mana hangs overhead in a glowing sphere—the green sun at last, Mirrodin's fifth dawn.[10]

Themes and mechanics

Fifth Dawn had a "Machine Feel", with "Cogs", "Engines", "Batteries", "Spouts", and "Stations".[11][12][13] "Cogs" are {0} and {1}-cost artifacts with small effects (e.g. Ornithopter, Razorgrass Screen).[14] "Engines" turn one resource into another (e.g. Blasting Station, Clock of Omens); "Batteries" build up resources over time (e.g. Gemstone Array); "Spouts" are artifacts that allow you to turn a resource into some effect that will either win you the game or help you control the board (e.g. Avarice Totem, Goblin Cannon). "Stations" formed the "Great Machine" which together can produce infinite creatures, deal infinite damage, and mill infinite cards — Blasting Station, Grinding Station, Salvaging Station, and Summoning Station. The artwork of the stations forms a mural.[15]

The set sported several cards that were perfectly suited for the casual prismatic format (five-color matters). Some cards got a bonus for different colored mana spent on them, other cards that were specifically to be cast for {W}{U}{B}{R}{G}.[16][17]

Fifth Dawn introduced two new abilities:

  • Sunburst — An artifact with sunburst enters the Battlefield with counters on it based on the number of colors of mana you used to pay its cost. The more colors of mana you have in your deck, the better your sunburst cards become. Artifact creatures enter the battlefield with +1/+1 counters while non-creature artifacts gain charge counters instead.[18][19] Cards with the Sunburst ability all share a visual cue - Mirrodin's five suns somewhere in the art.[20]
  • Scry — Some Fifth Dawn instants and sorceries let you look at the top two cards of your library and then decide where you want to put them. You can put both cards on either the top or bottom of your library in any order, or you can put one card on the top and one on the bottom. In Fifth Dawn, the mechanic only lets the caster look at the top two cards. At a later revision in Future Sight, the template of Scry was changed so several cards specified with the ability would be viewed.[21]

Creature types

The creature types Bringer, Pincher and (retroactively) Rigger was introduced in this expansion.

The following creature types that are not new to Magic are used in this expansion:

Cycles

Fifth Dawn has three cycles:

Cycle name {W} {U} {B} {R} {G}
Beacons Beacon of Immortality Beacon of Tomorrows Beacon of Unrest Beacon of Destruction Beacon of Creation
Each of these rare sorceries or instants is shuffled back your library after being played. They represent the dawning of the moons, with the green Beacon's flavor text explicitly referring to it being recent.
Bringers Bringer of the White Dawn Bringer of the Blue Dawn Bringer of the Black Dawn Bringer of the Red Dawn Bringer of the Green Dawn
Each of these rare creatures has a mana cost of {7}MM, but can be played for {W}{U}{B}{R}{G} instead of the mana cost. Each has trample and powerful ability that may be played at the beginning of the owner's upkeep.
Color-aligned equipment Healer's Headdress Neurok Stealthsuit Cranial Plating Sparring Collar Horned Helm
Each of these common equipment artifacts have "MM: Attach [card name] to target creature you control" where M is a specific color of mana. These abilities work just like the equip ability, except that they can be played any time their controller could play an instant.

Mega cycle

Cycle name
Kaldra Equipment Sword of Kaldra (Mirrodin) Shield of Kaldra (Darksteel) Helm of Kaldra (Fifth Dawn)
Each expansion symbol in the Mirrodin block is represented in the Kaldra artifacts.

Mega-mega cycles

For each of the visits to Mirrodin in this set, Mirrodin Besieged, and Phyrexia: All Will Be One, a cycle of instants or sorceries has been printed that depicts the suns at their dawn, peak, and sunset, with a mechanical link to the next cycle. Here, the Beacon cycle shows when each sun dawns and the spells shuffle themselves into their owner's library. The Zenith cycle in the Mirrodin Besieged also shuffles themselves into their owner's library.

Pairs

Fifth Dawn has one mirrored pair.

Mirrored Pairs Description
Stand Firm
({W})
Lose Hope
({B})
Instants, have a cost of M, are illustrated by Matt Cavotta, an effect of gaining or losing 1/1 until end of turn and Scry 2 [22]

Reprinted cards

Functional reprints

Notable cards

Banned and restricted cards

  • Cranial Plating was the final piece of the puzzle that made Affinity a broken deck, with its power still present today. It made the many innocuous artifact creatures individual threats, and its power only increased as more cheap artifacts were printed. It was banned in Pauper during its debut as a Magic Online format in 2009.
  • Krark-Clan Ironworks was an engine without a shell until 2017 when a complex loop including Scrap Trawler created the successor to the Second Sunrise combo deck that was banned after the first Modern tournament. The loop also exploited rules regarding mana abilities, making it even more difficult to interact, but piloting it was difficult enough to keep out of the general populace. After enough players mastered it, it was banned in January 2019.

Mechanical oddities

Callbacks

Preconstructed decks

Fifth Dawn has three bicolored and one pentachromatic theme decks.

Theme
deck name
Colors Included
{W} {U} {B} {R} {G}
Nuts and Bolts W U
Special Forces U B
Stampede R G
Sunburst W U B R G

External links

References

  1. Wendy Wallace (August 12, 2004). "Ask Wizards - August, 2004". magicthegathering.com. Wizards of the Coast.
  2. Mark Rosewater (August 12, 2002). "Codename of the Game". magicthegathering.com. Wizards of the Coast.
  3. Paul Barclay, David DeLaney, and Jeff Jordan. (2004.) "Fifth Dawn Frequently Asked Questions", Wizards of the Coast.
  4. Brian David-Marshall (May 17, 2004). "Fifth Dawn Prerelease Primer". magicthegathering.com. Wizards of the Coast.
  5. Randy Buehler (October 31, 2003). "A Scary Card Frame Story". magicthegathering.com. Wizards of the Coast.
  6. Brady Dommermuth (October 31, 2006). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  7. Magic Arcana (May 12, 2004). "Fifth Dawn Booster Package Art". magicthegathering.com. Wizards of the Coast.
  8. Magic Arcana (November 17, 2003). "Upcoming Magic Rewards tokens". magicthegathering.com. Wizards of the Coast.
  9. Magic Arcana (June 01, 2004). "Pincher token art". magicthegathering.com. Wizards of the Coast.
  10. Rei Nakazawa (May 3, 2004). "The Breaking Fifth Dawn". magicthegathering.com. Wizards of the Coast.
  11. Aaron Forsythe (May 21, 2004). "The Keystone of Fifth Dawn". magicthegathering.com. Wizards of the Coast.
  12. Mark Rosewater (May 24, 2004). "Cog Wild". magicthegathering.com. Wizards of the Coast.
  13. Aaron Forsythe (May 28, 2004). "Deus Ex Machina". magicthegathering.com. Wizards of the Coast.
  14. Magic Arcana (June 15, 2004). "X-Cogs". magicthegathering.com. Wizards of the Coast.
  15. Wizards of the Coast (May 31, 2004). "The Stations Mural". magicthegathering.com. Wizards of the Coast.
  16. Mark Rosewater (May 3, 2004). "Dawn of a New Day". magicthegathering.com. Wizards of the Coast.
  17. Doug Beyer (July 26, 2004). "Prismatic in the Fifth Dawn Era". magicthegathering.com. Wizards of the Coast.
  18. Mark Rosewater (May 10, 2004). "Here Comes the Sunburst". magicthegathering.com. Wizards of the Coast.
  19. Scott Wills (June 7, 2004). "Fifth Dawn: Impacts of the New Mechanics". magicthegathering.com. Wizards of the Coast.
  20. Magic Arcana (June 08, 2004). "The suns of Sunburst". magicthegathering.com. Wizards of the Coast.
  21. Mark Rosewater (May 17, 2004). "Scry Me a River". magicthegathering.com. Wizards of the Coast.
  22. Magic Arcana (May 24, 2004). "Before and After Art". magicthegathering.com. Wizards of the Coast.