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{{otheruses}}
{{SubTabs
{{Infobox set|
|sub1 = Card comparisons
|sub2 = Event decks
|sub3 = Intro packs
|sub4 = Trivia
}}
{{Infobox set
   |image = ISD logo.jpg
   |image = ISD logo.jpg
   |symbol_description = Two outward-facing, overlapping, stylized herons
   |symbol_description = Two outward-facing, overlapping, stylized herons
Line 8: Line 13:
   |release = September 30, 2011
   |release = September 30, 2011
   |plane = [[Innistrad (plane)|Innistrad]]
   |plane = [[Innistrad (plane)|Innistrad]]
   |mechanics = [[Double-faced cards]],<br/>[[Curse]],<br/>"[[Graveyard]] matters",<br/>"[[Human]] matters"
   |mechanics = [[Double-faced card]]s, [[Curse]]s, "[[Graveyard]] matters", "[[Human]] matters"
   |keywords = [[Flashback]],<br/>[[Transform]],<br/>[[Fight]],<br/>''[[Morbid]]''
   |keywords = [[Flashback]], [[Transform]], [[Fight]], ''[[Morbid]]''
   |size = 264<br/><small>(15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares)</small>
   |size = 264<br/><small>(15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares)</small>
   |code_expansion = ISD
   |code_expansion = ISD
   |code_expansion_ref = <ref>[http://magic.wizards.com/en/game-info/products/card-set-archive/innistrad Product info]</ref>
   |code_expansion_ref = [http://magic.wizards.com/en/game-info/products/card-set-archive/innistrad Product info]
   |code_development = Shake
   |code_development = Shake
   |series = [[Innistrad block]]
   |series = [[Innistrad block]]
   |first = '''Innistrad'''
   |first = Innistrad
   |second = [[Dark Ascension]]
   |second = Dark Ascension
   |third = [[Avacyn Restored]]
   |third = Avacyn Restored
   |previous = [[Duel Decks: Ajani vs. Nicol Bolas]]
   |previous = Duel Decks: Ajani vs. Nicol Bolas
   |next = [[Premium Deck Series: Graveborn]]
   |next = Premium Deck Series: Graveborn
}}
}}{{AboutSet|plane=yes|disambig=yes}}
'''''Innistrad''''' is the first set in the [[Innistrad block]]. It is the 56th ''[[Magic: The Gathering|Magic]]'' expansion and was released on September 30, 2011.
'''''Innistrad''''' is the first set in the [[Innistrad block]]. It is the 56th ''[[Magic: The Gathering|Magic]]'' expansion and was released on September 30, 2011.


==Set details==
==Set details==
''Innistrad'' is a [[top-down]]-designed ''Magic'' set,<ref>{{NewRef|feature/cmon-innistrad-part-1-2011-09-05|C'mon Innistrad, Part 1|[[Mark Rosewater]]|September 05, 2011}}</ref><ref>{{NewRef|making-magic/state-design-2012-2012-08-27-0|State of Design 2012|[[Mark Rosewater]]|August 27, 2012}}</ref> meaning that it was designed and developed with flavor in mind first, "molding mechanics to fit the concept".<ref>{{NewRef|making-magic/top-down-and-goal-2003-06-09|Top Down and Goal|[[Mark Rosewater]]|June 9, 2003}}</ref> The [[expansion symbol]] of the set is a depiction of two outward-facing, overlapping, stylized herons.<ref>{{NewRef|feature/during-and-after-2011-12-12|Before, During, and After|[[Matt Cavotta]]|December 12, 2011}}</ref>
''Innistrad'' is a [[top-down]]-designed ''Magic'' set,<ref>{{DailyRef|feature/cmon-innistrad-part-1-2011-09-05|C'mon Innistrad, Part 1|[[Mark Rosewater]]|September 05, 2011}}</ref><ref>{{DailyRef|making-magic/state-design-2012-2012-08-27-0|State of Design 2012|[[Mark Rosewater]]|August 27, 2012}}</ref> meaning that it was designed and developed with flavor in mind first, "molding mechanics to fit the concept".<ref>{{DailyRef|making-magic/top-down-and-goal-2003-06-09|Top Down and Goal|[[Mark Rosewater]]|June 9, 2003}}</ref> The [[expansion symbol]] of the set is a depiction of two outward-facing, overlapping, stylized herons.<ref>{{DailyRef|feature/during-and-after-2011-12-12|Before, During, and After|[[Matt Cavotta]]|December 12, 2011}}</ref>


''Innistrad'' has a gothic horror theme and makes use of [[Wikipedia:Horror fiction|horror]] tropes. It is the first set to thematically take place on the [[Innistrad (plane)|plane of Innistrad]]. The set features [[graveyard]] <ref>{{NewRef|feature/cmon-innistrad-part-2-2011-09-12|C'mon Innistrad, Part 2|[[Mark Rosewater]]|September 12, 2011}}</ref> and [[tribal]] [[mechanic]]s, with the five main tribes each being split over an [[allied color]] pair.<ref>{{NewRef|feature/innistrad-top-2011-12-26|''Innistrad'' from the Top|[[Jenna Helland]]|December 26, 2011}}</ref><ref>{{NewRef|latest-developments/colors-your-nightmares-2011-09-23|The Colors of your Nightmares|[[Tom LaPille]]|September 23, 2011}}</ref> [[Spirits]] primarily in white and blue, [[Zombies]] in blue and black, [[Vampires]] in black and red, [[Werewolves]] in red and green, and [[Human]]s primarily in green and white. In each of these pairs, the second color is considered the primary. There are also slight thematic differences between the tribes depending on the color, such as blue zombies being abominations of science in the vein of [[Wikipedia:Frankenstein|Frankenstein's Monster]], while black Zombies are shambling corpses reanimated by magical spells.
''Innistrad'' has a gothic horror theme and makes use of [[Wikipedia:Horror fiction|horror]] tropes. It is the first set to thematically take place on the [[Innistrad (plane)|plane of Innistrad]]. The set features [[graveyard]] <ref>{{DailyRef|feature/cmon-innistrad-part-2-2011-09-12|C'mon Innistrad, Part 2|[[Mark Rosewater]]|September 12, 2011}}</ref> and [[tribal]] [[mechanic]]s, with the five main tribes each being split over an [[allied color]] pair.<ref>{{DailyRef|feature/innistrad-top-2011-12-26|''Innistrad'' from the Top|[[Jenna Helland]]|December 26, 2011}}</ref><ref>{{DailyRef|latest-developments/colors-your-nightmares-2011-09-23|The Colors of your Nightmares|[[Tom LaPille]]|September 23, 2011}}</ref> [[Spirit]]s primarily in white and blue, [[Zombie]]s in blue and black, [[Vampire]]s in black and red, [[Werewolves]] in red and green, and [[Human]]s primarily in green and white. In each of these pairs, the second color is considered the primary. There are also slight thematic differences between the tribes depending on the color, such as blue zombies being abominations of science in the vein of [[Wikipedia:Frankenstein|Frankenstein's Monster]], while black Zombies are shambling corpses reanimated by magical spells.


''Innistrad'' contains 264 cards (15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares), including randomly inserted [[premium]] versions of all cards in the set.<ref>{{NewRef|announcing-innistrad-2011-03-14|Announcing ''Innistrad''|[[Monty Ashley]]|March 14, 2011}}</ref> This is 15 more cards than any large expansion in recent history had. ''Innistrad'' also features a number of [[double-faced cards]] which have a [[card frame]] printed on each side, and a checklist card used to prevent decks from becoming marked by containing them. The checklist card replaces the basic land in three of every four boosters. Due to basic lands becoming more rare, ''Innistrad'' only contains three basic land artworks rather than the usual four, further enlarging the number of functionally different cards.<ref>{{NewRef|feature/every-two-sides-has-story-2011-08-29|Every Two Sides Has a Story|[[Mark Rosewater]]|August 29, 2011}}</ref>  
''Innistrad'' contains 264 cards (15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares), including randomly inserted [[premium]] versions of all cards in the set.<ref>{{DailyRef|announcing-innistrad-2011-03-14|Announcing ''Innistrad''|[[Monty Ashley]]|March 14, 2011}}</ref> This is 15 more cards than any large expansion in recent history had. ''Innistrad'' also features several [[double-faced card]]s which have a [[card frame]] printed on each side; to handle these when playing without sleeves, three in every four booster packs include a [[checklist card]] instead of basic land. Due to basic lands becoming more rare, ''Innistrad'' only contains three basic land artworks rather than the usual four, further enlarging the number of functionally different cards.<ref>{{DailyRef|feature/every-two-sides-has-story-2011-08-29|Every Two Sides Has a Story|[[Mark Rosewater]]|August 29, 2011}}</ref>  


Additionally, double-faced cards are on a different print run than regular cards, and every booster pack has a double-faced card. This means that boosters can have two (mythic) rares without either being [[foil]].<ref>{{NewRef|feature/unanswered-questions-innistrad-2011-10-10|Unanswered Questions: ''Innistrad''|[[Mark Rosewater]]|October 10, 2011}}</ref>
The double-faced cards were printed on a separate sheet from the other cards in the set, and every booster pack included a double-faced card. This means that boosters can have two rares and/or mythic rares without either being [[foil]].<ref>{{DailyRef|feature/unanswered-questions-innistrad-2011-10-10|Unanswered Questions: ''Innistrad''|[[Mark Rosewater]]|October 10, 2011}}</ref>
 
''Innistrad'' featured the last [[Invitational Cards|Magic Invitational card]]: <c>Snapcaster Mage</c>, created by [[Tiago Chan]].<ref>{{DailyRef|arcana/saga-snapcaster-mage-2011-10-24|The Saga of Snapcaster Mage|[[Monty Ashley]]|October 24, 2011}}</ref>


''Innistrad'' featured the last [[Invitational Cards|Magic Invitational card]]: <c>Snapcaster Mage</c>, created by [[Tiago Chan]].<ref>{{NewRef|arcana/saga-snapcaster-mage-2011-10-24|The Saga of Snapcaster Mage|[[Monty Ashley]]|October 24, 2011}}</ref>
===Flavor===
===Flavor===
{{cquote|Horror Lurks Within}}
{{cquote|Horror Lurks Within}}
Innistrad is a plane of menace and dread where every creature hides a darker aspect. Here, hedonistic [[vampires]] stalk the shadows to quench their thirst, and the full moon can transform a simple villager into a savage [[werewolf]].<ref>{{NewRef|feature/world-innistrad-2011-09-14|The World of Innistrad|[[Wizards of the Coast]]|September, 2011}}</ref><ref>{{NewRef|arcana/innistrad-art-gallery-2011-08-31|''Innistrad'' Art Gallery|[[Monty Ashley]]|August 31, 2011}}</ref><ref>{{NewRef|savor-flavor/planeswalkers-guide-innistrad-introduction-2011-08-24|A Planeswalker's Guide to Innistrad: Introduction|Magic Creative Team|August 24, 2011}}</ref><ref>{{NewRef|savor-flavor/lilianas-mission-2011-08-31|Liliana's Mission|[[Doug Beyer]]|August 31, 2011}}</ref><ref>{{NewRef|savor-flavor/champion-parish-2011-09-07|Champion of the Parish|[[Doug Beyer]]|September 7, 2011}}</ref><ref>{{NewRef|savor-flavor/saint-geist-and-angel-2011-09-14|The Saint, the Geist, and the Angel|[[Doug Beyer]]|September 13, 2011}}</ref><ref>{{NewRef|savor-flavor/postcards-innistrad-nonbasics-2011-09-21|Postcards from Innistrad: The Nonbasics|[[Doug Beyer]]|September 20, 2011}}</ref><ref>{{NewRef|feature/creating-art-innistrad-2011-09-05|Creating the Art of Innistrad|[[Jeremy Jarvis]]|September 05, 2011}}</ref>
Innistrad is a plane of menace and dread where every creature hides a darker aspect. Here, hedonistic [[vampire]]s stalk the shadows to quench their thirst, and the full moon can transform a simple villager into a savage [[werewolf]].<ref>{{DailyRef|feature/world-innistrad-2011-09-14|The World of Innistrad|[[Wizards of the Coast]]|September, 2011}}</ref><ref>{{DailyRef|arcana/innistrad-art-gallery-2011-08-31|''Innistrad'' Art Gallery|[[Monty Ashley]]|August 31, 2011}}</ref><ref>{{DailyRef|savor-flavor/planeswalkers-guide-innistrad-introduction-2011-08-24|A Planeswalker's Guide to Innistrad: Introduction|Magic Creative Team|August 24, 2011}}</ref><ref>{{DailyRef|savor-flavor/lilianas-mission-2011-08-31|Liliana's Mission|[[Doug Beyer]]|August 31, 2011}}</ref><ref>{{DailyRef|savor-flavor/champion-parish-2011-09-07|Champion of the Parish|[[Doug Beyer]]|September 7, 2011}}</ref><ref>{{DailyRef|savor-flavor/saint-geist-and-angel-2011-09-14|The Saint, the Geist, and the Angel|[[Doug Beyer]]|September 13, 2011}}</ref><ref>{{DailyRef|savor-flavor/postcards-innistrad-nonbasics-2011-09-21|Postcards from Innistrad: The Nonbasics|[[Doug Beyer]]|September 20, 2011}}</ref><ref>{{DailyRef|feature/creating-art-innistrad-2011-09-05|Creating the Art of Innistrad|[[Jeremy Jarvis]]|September 05, 2011}}</ref>
{{Main|Innistrad (plane)}}
{{Main|Innistrad (plane)}}
====Savor the Flavor====
{{main|Savor the Flavor}}
{| class="wikitable sortable"
|-
! Title !! Author !! Release Date !! Setting (plane) !! Featuring
|-
| [https://web.archive.org/web/20160310011205/http://magic.wizards.com/en/articles/archive/savor-flavor/lilianas-mission-2011-08-31 Liliana's Mission] || [[Doug Beyer]] || 2011-08-31 || [[Innistrad (plane)|Innistrad]] || [[Liliana Vess|Liliana]], [[Kothophed]], [[Garruk]], [[Jace Beleren|Jace]], [[Griselbrand]]
|-
| [https://web.archive.org/web/20160225192751/https://magic.wizards.com/en/articles/archive/savor-flavor/saint-geist-and-angel-2011-09-14 The Saint, the Geist, and the Angel] || [[Doug Beyer]] || 2011-09-14 || [[Innistrad (plane)|Innistrad]] || [[Traft]], [[Withengar]]
|-
| [https://web.archive.org/web/20160304051546/http://magic.wizards.com/en/articles/archive/cursed-blade-2011-10-24 The Cursed Blade] || [[Ryan Miller]] || 2011-10-24 || [[Innistrad (plane)|Innistrad]] || [[Amsel|Raben Amsel]], [[Reika Eberhardt]], [[Jofridus]], [[Thatu Reiniger]], [[Adila Rimheit]], [[Holger Burk]], [[Pitre]], [[Lorelei Garensun]], [[Jurgen Garensun]], [[Gisa Cecani]], [[Geralf Cecani]], [[Elsi Rimheit]], [[Albrecht]], [[Mikaeus Cecani]], [[Trinar]], Reller, Detlef, Ekka, Joiva, Mahus, Amphe, Samson, Einrich, Wilhelm Brandt, Dartan, Jolen, Tobor, Lywer, Gregel, Lucilla, Dadine, H. Karlmahn, Irve, Forlith, Hantsen, Whip, Adalee Burk, Waechter, Gundie, Martyn, Leutster, Krig, Lipseg, Webbe, Jorgin Rimheit, Gristemian, R. Meintor, Analise, Nordemann, Duerg, Frietz, Greftieg, Callan Ahnstat, Mauer
|-
| [https://mtglore.com/web-fiction/deathtrap/ Deathtrap] || [[Jenna Helland]] || 2011-10-26 || [[Innistrad (plane)|Innistrad]] || [[Nadia Bey]], Master Bey, Kasten, Jorgson
|}


===Marketing===
===Marketing===
[[File:INN 6 card booster.jpg|thumb|right|''Innistrad'' 6-card booster]]
[[File:INN 6 card booster.jpg|thumb|right|250px|''Innistrad'' 6-card booster]]
''Innistrad'' was sold in 16-card [[boosters]], 6-card boosters, five [[intro pack]]s, two [[event deck]]s and a [[fat pack]].<ref>{{NewRef|arcana/innistrad-fat-pack-2011-09-12|''Innistrad Fat Pack''|[[Monty Ashley]]|September 12, 2011}}</ref> The 16-card boosters featured artwork from <c>Liliana of the Veil</c>, <c>Garruk Relentless</c>, <c>Terror of Kruin Pass</c>, <c>Olivia Voldaren</c> and <c>Bloodgift Demon</c>.<ref>{{NewRef|arcana/innistrad-boosters-2011-08-30|''Innistrad'' Boosters|[[Monty Ashley]]|August 30, 2011}}</ref> The small booster featured artwork from <c>Grimgrin, Corpse-Born</c>.
''Innistrad'' was sold in 16-card [[boosters]], 6-card boosters, five [[intro pack]]s, two [[event deck]]s and a [[fat pack]].<ref>{{DailyRef|arcana/innistrad-fat-pack-2011-09-12|''Innistrad Fat Pack''|[[Monty Ashley]]|September 12, 2011}}</ref> The 16-card boosters featured artwork from <c>Liliana of the Veil</c>, <c>Garruk Relentless</c>, <c>Terror of Kruin Pass</c>, <c>Olivia Voldaren</c> and <c>Bloodgift Demon</c>.<ref>{{DailyRef|arcana/innistrad-boosters-2011-08-30|''Innistrad'' Boosters|[[Monty Ashley]]|August 30, 2011}}</ref> The small booster featured artwork from <c>Grimgrin, Corpse-Born</c>.


''Innistrad'' was introduced by way of an Alternate Reality Game (ARG), in which bits of story were leaked in the form of various letters, journal entries and other in-world correspondences.<ref>{{NewRef|feature/re-josh-brauer-2011-10-24|Re: Josh Brauer|[[Ryan Miller]]|October 24, 2011}}</ref><ref>{{NewRef|cursed-blade-2011-10-24|The Cursed Blade|[[Ryan Miller]] and Team|October 24, 2011}}</ref> The [[prerelease]] of the set was September 24–25, 2011,<ref>{{NewRef|innistrad-prerelease-primer-2011-09-12|Innistrad Prerelease Primer|Tim Willoughby|September 12, 2011}}</ref> the [[launch party]] on September 30–October 3, 2011, the [[magic online]] release was October 17, 2011 and the [[Game Day]] was October 29–30, 2011. The promotional card given to participants at the [[Prerelease tournaments]] was the double faced <c>Mayor of Avabruck</c> / Howlpack Alpha.<ref name="Innistrad Promo Cards">{{NewRef|arcana/innistrad-promo-cards-2011-08-29|''Innistrad'' Promo Cards|[[Monty Ashley]]|August 29, 2011}}</ref> The [[launch party]] promotional card was <c>Ludevic's Test Subject</c> / Ludevic's Abomination,<ref>{{NewRef|arcana/alternate-abominations-2011-11-16|Alternate Abominations|[[Monty Ashley]]|November 16, 2011}}</ref> and the Magic [[Game Day]] promotional card was a [[full-art]] <c>Diregraf Ghoul</c> (top-8 participants received a full-art [[foil]] <c>Elite Inquisitor</c>).<ref>{{NewRef|arcana/innistrad-game-day-2011-10-12|''Innistrad'' Game Day|[[Monty Ashley]]|October 12, 2011}}</ref> The [[Booster box promo cards|Buy-a-Box]] card was <c>Devil's Play</c>.<ref name="Innistrad Promo Cards"/>
''Innistrad'' was introduced by way of an [[wikipedia:Alternate reality game|alternate reality game]], in which bits of the story were leaked in the form of various letters, journal entries, and other in-world correspondences.<ref>{{DailyRef|feature/re-josh-brauer-2011-10-24|Re: Josh Brauer|[[Ryan Miller]]|October 24, 2011}}</ref><ref>{{DailyRef|cursed-blade-2011-10-24|The Cursed Blade|[[Ryan Miller]] and Team|October 24, 2011}}</ref> The [[prerelease]] of the set was September 24–25, 2011,<ref>{{DailyRef|innistrad-prerelease-primer-2011-09-12|Innistrad Prerelease Primer|Tim Willoughby|September 12, 2011}}</ref> the [[launch party]] on September 30–October 3, 2011, the [[Magic Online]] release was October 17, 2011 and the [[Game Day]] was October 29–30, 2011. The [[prerelease]] promo was the double faced <c>Mayor of Avabruck</c> / Howlpack Alpha<ref name="Innistrad Promo Cards">{{DailyRef|arcana/innistrad-promo-cards-2011-08-29|''Innistrad'' Promo Cards|[[Monty Ashley]]|August 29, 2011}}</ref>; the [[launch party]] promo was <c>Ludevic's Test Subject</c> / Ludevic's Abomination<ref>{{DailyRef|arcana/alternate-abominations-2011-11-16|Alternate Abominations|[[Monty Ashley]]|November 16, 2011}}</ref>; and the [[Game Day]] promo was a [[full-art]] <c>Diregraf Ghoul</c>, with the top 8 receiving a full-art [[foil]] <c>Elite Inquisitor</c>.<ref>{{DailyRef|arcana/innistrad-game-day-2011-10-12|''Innistrad'' Game Day|[[Monty Ashley]]|October 12, 2011}}</ref> The [[Buy-a-Box]] card was <c>Devil's Play</c>.<ref name="Innistrad Promo Cards"/>


Regular boosters of ''Innistrad'' come with a bonus sixteenth card that is either a checklist card, a creature [[token]] or [[rules card]] with an advertisement on the reverse side.
Regular boosters of ''Innistrad'' come with a bonus sixteenth card that is either a checklist card, a creature [[token]], or [[rules card]] with an advertisement on the reverse side.


====Tokens====
====Tokens====
The ''Innistrad'' [[token]]s in numerical order are:<ref>{{NewRef|arcana/innistrad-tokens-2011-09-19|''Innistrad'' Tokens|[[Monty Ashley]]|September 19, 2011}}</ref>
The ''Innistrad'' [[token]]s in numerical order are:<ref>{{DailyRef|arcana/innistrad-tokens-2011-09-19|''Innistrad'' Tokens|[[Monty Ashley]]|September 19, 2011}}</ref>
*{{W}} 4/4 [[Angel]] with [[flying]] produced by <c>Geist of Saint Traft</c>
*{{W}} 4/4 [[Angel]] with [[flying]] produced by <c>Geist of Saint Traft</c>
*{{W}} 1/1 [[Spirit]] with flying produced by <c>Doomed Traveler</c>, <c>Geist-Honored Monk</c>, <c>Mausoleum Guard</c>, <c>Midnight Haunting</c>, and <c>Moorland Haunt</c>
*{{W}} 1/1 [[Spirit]] with flying produced by <c>Doomed Traveler</c>, <c>Geist-Honored Monk</c>, <c>Mausoleum Guard</c>, <c>Midnight Haunting</c>, and <c>Moorland Haunt</c>
Line 61: Line 83:
==Themes and mechanics==
==Themes and mechanics==
[[File:ISD Delver of Secrets and Insectile Aberration.jpg|thumb|right|Day (front)-side <c>Delver of Secrets</c> and its night (back)-side, <c>Insectile Aberration</c>]]
[[File:ISD Delver of Secrets and Insectile Aberration.jpg|thumb|right|Day (front)-side <c>Delver of Secrets</c> and its night (back)-side, <c>Insectile Aberration</c>]]
''Innistrad'' is the first set to have cards with different [[Card frame#Structure|card backs]]. These cards have two card faces on each side, and are used for the transformation mechanic, changing creatures into different creatures and back by turning the card over.<ref>{{NewRef|two-sides-2011-09-21|The Two Sides|[[Monty Ashley]]|September 21, 2011}}</ref><ref>{{NewRef|latest-developments/werewolves-gone-wild-2011|Werewolves Gone Wild|[[Tom LaPille]]|September 16, 2011}}</ref> When playing with double-faced cards, players may use a checklist which has a regular card back and the player marks on the card which double-faced card the checklist card is supposed to represent. Whenever the card is in a public zone, the checklist card is replaced with the double-faced card. Playing with only the double-faced card is also allowed if the player is playing with opaque [[sleeve]]s.<ref>{{NewRef|feature/double-faced-card-rules-2011-08-28-0|Double-Faced Card Rules|[[Wizards of the Coast]]|August 28, 2011}}</ref>
[[File:InnistradChecklist.jpg|thumb|right|250px|[[Checklist card]]]]
[[File:InnistradChecklist.jpg|thumb|right|Checklist card]]
[[File:ISD Curse of Death's Hold.jpg|thumb|right|250px|Card with the subtype [[Curse]]]]
[[File:ISD Curse of Death's Hold.jpg|thumb|right|<c>Curse of Death's Hold</c>, a card with the subtype Curse.]]The transformation mechanic simply consists of the word "[[transform]]" written on the card in a sentence, similar to [[sacrifice]], [[counter]], or [[Flip cards|flip]]. The mechanic also introduces new symbols representing a sun and a moon which appear to the left of a card name similar to the [[tombstone icon]] marking graveyard-based mechanics in [[Odyssey block]]. The symbols specifically indicate the creature before transformation (day) or after transformation (night). Transforming creatures always enter the battlefield as they are before transformation, and once transformed not all creatures can transform back. During transformations, [[Aura]]s, [[Equipment]], and [[Counters]] stay on the creature.
''Innistrad'' is the first set to have cards with different [[Card frame#Structure|card backs]]. These cards have two card faces, one on each side, and are used for the transformation mechanic, changing creatures into different creatures and back by turning the card over.<ref>{{DailyRef|two-sides-2011-09-21|The Two Sides|[[Monty Ashley]]|September 21, 2011}}</ref><ref>{{DailyRef|latest-developments/werewolves-gone-wild-2011|Werewolves Gone Wild|[[Tom LaPille]]|September 16, 2011}}</ref> When playing with double-faced cards, players may use a checklist which has a regular card back and the player marks on the card which double-faced card the checklist card is supposed to represent. Whenever the card is in a public zone, the checklist card is replaced with the double-faced card. Playing with only the double-faced card is also allowed if the player is playing with opaque [[sleeve]]s.<ref>{{DailyRef|feature/double-faced-card-rules-2011-08-28-0|Double-Faced Card Rules|[[Wizards of the Coast]]|August 28, 2011}}</ref>


''Innistrad'' also introduces a new subtype for Enchantments named "[[Curse]]", which are simply Auras which enchant players and have a detrimental effect. The set is partially graveyard-based and features the return of [[flashback]] which originated in ''[[Odyssey]]'' and was reprinted during [[Time Spiral block]]. It also introduces the [[keyword action]] [[Fight]], which represents the ability of <c>Arena</c> or <c>Tahngarth, Talruum Hero</c>. Two creatures that fight deal damage equal to their power to each other. ''Innistrad'' also features the new [[ability word]] [[Morbid]] in which creatures get benefits if another creature [[Dies|died]] the turn they entered the battlefield.<ref>{{NewRef|feature/innistrad-mechanics-2011-08-28|''Innistrad'' Mechanics|[[Wizards of the Coast]]|August 28, 2011}}</ref><ref>{{NewRef|latest-developments/morbid-thoughts-2011-11-11|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref>
The transformation mechanic simply consists of the word "[[transform]]" written on the card in a sentence, similar to [[sacrifice]], [[counter]], or [[Flip cards|flip]]. The mechanic also introduces new symbols representing a sun and a moon which appear to the left of a card name similar to the [[tombstone icon]] marking graveyard-based mechanics in [[Odyssey block]]. The symbols specifically indicate the creature before transformation (day) or after transformation (night). Transforming creatures always enter the battlefield as they are before transformation, and once transformed not all creatures can transform back. During transformations, [[Aura]]s, [[Equipment]], and [[Counters]] stay on the creature.


The set makes use of tribal mechanics, with Vampires, Zombies, Werewolves, Spirits and Humans giving bonuses to each other and have abilities that work against other tribes. A small theme of using +1/+1 counters is also used in the set, particularly with Vampires growing stronger by dealing damage. References to the number 13 are sprinkled throughout ''Innistrad'' cards.  Another minor theme in Innistrad is Equipment used by humans to fight the monsters.
''Innistrad'' also introduces a new subtype for Enchantments named "[[Curse]]", which are simply Auras that enchant players and have a detrimental effect. The set is partially graveyard-based and features the return of [[flashback]] which originated in ''[[Odyssey]]'' and was reprinted during [[Time Spiral block]]. It also introduces the [[keyword action]] [[Fight]], which represents the ability of <c>Arena</c> or <c>Tahngarth, Talruum Hero</c>. Two creatures that fight deal damage equal to their power to each other. ''Innistrad'' also features the new [[ability word]] [[Morbid]] in which creatures get benefits if another creature [[Dies|died]] the turn they entered the battlefield.<ref>{{DailyRef|feature/innistrad-mechanics-2011-08-28|''Innistrad'' Mechanics|[[Wizards of the Coast]]|August 28, 2011}}</ref><ref>{{DailyRef|latest-developments/morbid-thoughts-2011-11-11|Morbid Thoughts|[[Zac Hill]]|November 11, 2011}}</ref>


[[Liliana Vess]] returned as a new card named <c>Liliana of the Veil</c>. [[Garruk Wildspeaker]] also returned on a new card, named <c>Garruk Relentless</c>. Garruk Relentless is a double-faced card and the first [[Planeswalker]] card with five loyalty abilities. It is also the first Planeswalker card with a continuous triggered ability and the first green-black Planeswalker.<ref>{{NewRef|/latest-developments/garruk-flips-out-2011-09-02|Garruk Flips Out|[[Tom LaPille]]|September 02, 2011}}</ref>
The set makes use of tribal mechanics, with Vampires, Zombies, Werewolves, Spirits, and Humans giving bonuses to each other and having abilities that work against other tribes. A small theme of using +1/+1 counters is also used in the set, particularly with Vampires growing stronger by dealing damage.  References to the number 13 are sprinkled throughout ''Innistrad'' cards.  Another minor theme in Innistrad is the Equipment used by humans to fight the monsters.
 
[[Liliana Vess]] returned as a new card named <c>Liliana of the Veil</c>. [[Garruk Wildspeaker]] also returned on a new card, named <c>Garruk Relentless</c>. Garruk Relentless is a double-faced card and the first [[Planeswalker]] card with five loyalty abilities. It is also the first Planeswalker card with a continuous triggered ability and the first green-black Planeswalker.<ref>{{DailyRef|/latest-developments/garruk-flips-out-2011-09-02|Garruk Flips Out|[[Tom LaPille]]|September 02, 2011}}</ref>


===Creature types===
===Creature types===
Line 76: Line 100:
==Cycles==
==Cycles==
''Innistrad'' has five [[cycle]]s:
''Innistrad'' has five [[cycle]]s:
*'''[[Taplands]]''': Lands that can produce either color of an [[Enemy color|Enemy-colored pair]] and come into play tapped unless the player controls a land with a basic land type of either color. This cycle completes a ten card cycle with the allied-colored taplands first introduced in ''[[Magic 2010]]'' and reprinted multiple times in subsequent Core Sets. {{-}} <c>Clifftop Retreat</c>, <c>Isolated Chapel</c>, <c>Woodland Cemetery</c>, <c>Hinterland Harbor</c>, and <c>Sulfur Falls</c>.<ref>{{NewRef|latest-developments/out-township-2011-09-09|Out on the Township|[[Tom LaPille]]|September 9, 2011}}</ref>
{| class="wikitable"
*'''Allied utility lands''': A cycle of rare lands that tap for one colorless mana, or require an activation involving both colors of an allied pair to have an effect. {{-}} <c>Gavony Township</c>, <c>Moorland Haunt</c>, <c>Nephalia Drownyard</c>, <c>Stensia Bloodhall</c>, and <c>Kessig Wolf Run</c>.<ref>{{NewRef|arcana/bit-atmosphere-2011-11-02|A Bit of Atmosphere|[[Monty Ashley]]|November 02, 2011}}</ref>
! Cycle name
*'''Rare [[flashback]] cards''': Each of these rare spells has a more expensive flashback cost. {{-}} <c>Divine Reckoning</c>, <c>Cackling Counterpart</c>, <c>Sever the Bloodline</c>, <c>Devil's Play</c>, and <c>Creeping Renaissance</c>.
! {{W}}
*'''Allied flashback cards''': Each of these common spells has a flashback cost involving the next color on the color wheel. {{-}} <c>Feeling of Dread</c>, <c>Forbidden Alchemy</c>, <c>Bump in the Night</c>, <c>Ancient Grudge</c>, and <c>Travel Preparations</c>.
! {{U}}
*'''Enemy flashback cards''': Each of these uncommon spells has a flashback cost involving the enemy color two slots earlier on the color wheel. {{-}} <c>Rally the Peasants</c>, <c>Memory's Journey</c>, <c>Unburial Rites</c>, <c>Desperate Ravings</c>, and <c>Spider Spawning</c>.
! {{B}}
! {{R}}
! {{G}}
|-
|rowspan="2"|'''Rare flashback cards'''
|{{card|Divine Reckoning||ISD}}
|{{card|Cackling Counterpart||ISD}}
|{{card|Sever the Bloodline||ISD}}
|{{card|Devil's Play||ISD}}
|{{card|Creeping Renaissance||ISD}}
|-
|colspan="5"|Each of these rare spells has a more expensive [[flashback]] cost.
|-
|rowspan="2"|'''Allied flashback cards'''
|{{card|Feeling of Dread||ISD}}
|{{card|Forbidden Alchemy||ISD}}
|{{card|Bump in the Night||ISD}}
|{{card|Ancient Grudge||ISD}}
|{{card|Travel Preparations||ISD}}
|-
|colspan="5"|Each of these common spells has a flashback cost involving the next color on the color wheel.
|-
|rowspan="2"|'''Enemy flashback cards'''
|{{card|Rally the Peasants||ISD}}
|{{card|Memory's Journey||ISD}}
|{{card|Unburial Rites||ISD}}
|{{card|Desperate Ravings||ISD}}
|{{card|Spider Spawning||ISD}}
|-
|colspan="5"|Each of these uncommon spells has a flashback cost involving the enemy color two slots earlier on the color wheel.
|-
|-ALLIED
! Cycle name
! {{W}}{{U}}
! {{U}}{{B}}
! {{B}}{{R}}
! {{R}}{{G}}
! {{G}}{{W}}
|-
|rowspan="2"|'''Allied utility lands'''
|{{card|Moorland Haunt||ISD}}
|{{card|Nephalia Drownyard||ISD}}
|{{card|Stensia Bloodhall||ISD}}
|{{card|Kessig Wolf Run||ISD}}
|{{card|Gavony Township||ISD}}
|-
|colspan="5"|A cycle of rare lands that tap for one colorless mana, or require an activation involving both colors of an allied pair to have an effect.<ref>{{DailyRef|arcana/bit-atmosphere-2011-11-02|A Bit of Atmosphere|[[Monty Ashley]]|November 02, 2011}}</ref>
|-
|-ENEMY
! Cycle name
! {{W}}{{B}}
! {{U}}{{R}}
! {{B}}{{G}}
! {{R}}{{W}}
! {{G}}{{U}}
|-
|rowspan="2"|'''[[Tapland]]s'''
|{{card|Isolated Chapel||ISD}}
|{{card|Sulfur Falls||ISD}}
|{{card|Woodland Cemetery||ISD}}
|{{card|Clifftop Retreat||ISD}}
|{{card|Hinterland Harbor||ISD}}
|-
|colspan="5"|Lands that can produce either color of an [[Enemy color|Enemy-colored pair]] and come into play tapped unless the player controls a land with a basic land type of either color. This cycle completes a ten-card cycle with the allied-colored taplands first introduced in ''[[Magic 2010]]'' and reprinted multiple times in subsequent Core Sets.<ref>{{DailyRef|latest-developments/out-township-2011-09-09|Out on the Township|[[Tom LaPille]]|September 9, 2011}}</ref>
|}


===Vertical cycles===
===Vertical cycles===
''Innistrad'' has two [[vertical cycle]]s:
''Innistrad'' has two [[vertical cycle]]s:
*'''Stitcher Skaabs''': Blue undercosted creatures that require creature cards to be exiled from the graveyard to be cast. {{-}} <c>Stitched Drake</c>, <c>Makeshift Mauler</c>, <c>Skaab Goliath</c>, <c>Skaab Ruinator</c>. <c>Armored Skaab</c> bears a similar name and is also a blue zombie, but does not share the same effect.
{| class="wikitable"
*'''Bloodsuckers''': Red Vampires that become more powerful when they deal damage to an opponent. {{-}} <c>Bloodcrazed Neonate</c>, <c>Rakish Heir</c>, <c>Falkenrath Marauders</c>, <c>Stromkirk Noble</c>. <c>Curse of Stalked Prey</c> and <c>Stromkirk Patrol</c> also have similar abilities.
! Cycle name
! {{keyrune|ISD}}
! {{keyrune|ISD|rarity=u}}
! {{keyrune|ISD|rarity=r}}
|-
|rowspan="2"|'''Stitcher Skaabs'''
|{{card|Stitched Drake||ISD}} <hr/> {{card|Makeshift Mauler||ISD}}
|{{card|Skaab Goliath||ISD}}
|{{card|Skaab Ruinator||ISD}}
|-
|colspan="5"|Blue undercosted creatures that require creature cards to be exiled from the graveyard to be cast. <c>Armored Skaab</c> bears a similar name and is also a blue zombie, but does not share the same effect.
|-
|rowspan="2"|'''Bloodsuckers'''
|{{card|Bloodcrazed Neonate||ISD}}
|{{card|Rakish Heir||ISD}}
|{{card|Falkenrath Marauders||ISD}} <hr/> {{card|Stromkirk Noble||ISD}}
|-
|colspan="5"|Red Vampires become more powerful when they deal damage to an opponent. <c>Curse of Stalked Prey</c> and <c>Stromkirk Patrol</c> also have similar abilities.
|}
 
===Mega cycle===
{{Main|Innistrad block#Mega cycle}}


==Reprinted cards==
==Reprinted cards==
* <c>Ancient Grudge</c>, first printed in ''[[Time Spiral]]''
*<c>Ancient Grudge</c>, first printed in ''[[Time Spiral]]''
* <c>Blazing Torch</c>, first printed as an uncommon in ''[[Zendikar]]'', now a common
*<c>Blazing Torch</c>, first printed as an uncommon in ''[[Zendikar]]'', now a common
* <c>Curiosity</c>, first printed in ''[[Exodus]]'', last seen in ''[[Eighth Edition]]''
*<c>Curiosity</c>, first printed in ''[[Exodus]]'', last seen in ''[[Eighth Edition]]''
* <c>Dissipate</c>, first printed in ''[[Mirage]]''
*<c>Dissipate</c>, first printed in ''[[Mirage]]''
* <c>Ghost Quarter</c>, first printed in ''[[Dissension]]''
*<c>Ghost Quarter</c>, first printed in ''[[Dissension]]''
* <c>Mulch</c>, first printed in ''[[Stronghold]]''
*<c>Mulch</c>, first printed in ''[[Stronghold]]''
* <c>Naturalize</c>, first printed in ''[[Onslaught]]'', last seen in ''[[Magic 2012]]''
*<c>Naturalize</c>, first printed in ''[[Onslaught]]'', last seen in ''[[Magic 2012]]''
* <c>Shimmering Grotto</c>, first printed in ''[[Lorwyn]]''
*<c>Shimmering Grotto</c>, first printed in ''[[Lorwyn]]''
* <c>Think Twice</c>, first printed in ''[[Time Spiral]]''
*<c>Think Twice</c>, first printed in ''[[Time Spiral]]''
 
===Functional reprints===
===Functional reprints===
* <c>Moon Heron</c>, functional reprint of <c>Snapping Drake</c> (''[[Portal]]'') and <c>Talas Air Ship</c> (''[[Portal Second Age]]''), save for creature type
*<c>Moon Heron</c>, functional reprint of <c>Snapping Drake</c> (''[[Portal]]'') and <c>Talas Air Ship</c> (''[[Portal Second Age]]''), save for creature type
* <c>Riot Devils</c>, functional reprint of <c>Minotaur Warrior</c> (''Portal''), save for creature type
*<c>Riot Devils</c>, functional reprint of <c>Minotaur Warrior</c> (''Portal''), save for creature type
* <c>Rotting Fensnake</c>, functional reprint of <c>Dross Crocodile</c> (''[[Fifth Dawn]]'') and <c>Skeletal Crocodile</c> (''Portal''), save for creature type
*<c>Rotting Fensnake</c>, functional reprint of <c>Dross Crocodile</c> (''[[Fifth Dawn]]'') and <c>Skeletal Crocodile</c> (''Portal''), save for creature type
* <c>Thraben Purebloods</c>, functional reprint of <c>Siege Mastodon</c> (''Magic 2010''), save for creature type
*<c>Thraben Purebloods</c>, functional reprint of <c>Siege Mastodon</c> (''Magic 2010''), save for creature type
* <c>Traveler's Amulet</c>, functional reprint of <c>Wanderer's Twig</c> (''[[Lorwyn]]'')
*<c>Traveler's Amulet</c>, functional reprint of <c>Wanderer's Twig</c> (''[[Lorwyn]]'')
* <c>Voiceless Spirit</c>, functional reprint of <c>Pegasus Charger</c> (''[[Urza's Saga]]''), save for creature type
*<c>Voiceless Spirit</c>, functional reprint of <c>Pegasus Charger</c> (''[[Urza's Saga]]''), save for creature type
 
===Colorshifted===
===Colorshifted===
* <c>Purify the Grave</c>, white colorshifted version of <c>Coffin Purge</c> (''[[Odyssey]]'')
*<c>Purify the Grave</c>, white colorshifted version of <c>Coffin Purge</c> (''[[Odyssey]]'')
* <c>Stony Silence</c>, white colorshifted version of <c>Null Rod</c> (''[[Weatherlight]]'')
*<c>Stony Silence</c>, white colorshifted version of <c>Null Rod</c> (''[[Weatherlight]]'')
 
===Card comparisons===
===Card comparisons===
{{Main|Innistrad/Card comparisons}}
{{Main|Innistrad/Card comparisons}}
Line 112: Line 224:
==Notable cards==
==Notable cards==
{{See also|Innistrad/Trivia}}
{{See also|Innistrad/Trivia}}
*The checkland cycle (such as <c>Sulfur Falls</c>) continued from ''[[Magic 2010]]'' would go on to substantial usage for mana fixing in Standard, although they have mostly been surpassed in Modern and Pioneer by stronger lands.
*<c>Blasphemous Act</c> was one of the best board sweepers in its period of Standard legality, where it often cost very little mana to clear the entire board. It remains one of the best sweepers in multiplayer formats like Commander where each player contributes to its cost reduction.
*<c>Delver of Secrets</c> (along with its back face, <c>Insectile Aberration</c>), sometimes called a "blue Nacatl", is arguably the most effective cheap threat in its color (although it was not seen that way either in design or upon its release), widely played in aggro-control tempo decks across all constructed formats.
*<c>Delver of Secrets</c> (along with its back face, <c>Insectile Aberration</c>), sometimes called a "blue Nacatl", is arguably the most effective cheap threat in its color (although it was not seen that way either in design or upon its release), widely played in aggro-control tempo decks across all constructed formats.
*<c>Snapcaster Mage</c> is the [[Magic Invitational]] prize card [[Tiago Cha]]n made and finally collected after four years of development. It would be the last Invitational card released. Snapcaster Mage was a defining card in Standard, and has had a significant impact in Modern and Legacy as well for its ability to grant flashback to some of the most powerful cards in Magic's history.
*<c>Snapcaster Mage</c> is the [[Magic Invitational]] prize card [[Tiago Chan]] made and finally collected after four years of development. It would be the last Invitational card released. Snapcaster Mage was a defining card in Standard and has had a significant impact in Modern and Legacy as well.
*<c>Geist of Saint Traft</c> is a powerful early-game rush card, given that it's hexproof and can effectively deal 6 damage on turn 4. It is often used alongside Delver of Secrets for tempo.  
*<c>Geist of Saint Traft</c> is a powerful early-game rush card, given that it's hexproof and can effectively deal 6 damage on turn 4. It is often used alongside Delver of Secrets for tempo.  
*<c>Olivia Voldaren</c> is very reminiscent of <c>Memnarch</c>, being able to turn enemy creatures into vampires then gaining control of them just as Memnarch could turn creatures into artifacts and control them. Olivia, however, can only target creatures, but can power herself up this way in exchange for not being as permanent or flexible as Memnarch.
*<c>Olivia Voldaren</c> is very reminiscent of <c>Memnarch</c>, being able to turn enemy creatures into vampires and then gaining control of them just as Memnarch could turn creatures into artifacts and control them. Olivia, however, can only target creatures but can power herself up this way in exchange for not being as permanent or flexible as Memnarch.
*<c>Liliana of the Veil</c> became one of the most powerful planeswalkers ever printed, second only to the infamous <c>Jace, the Mind Sculptor</c>. It is a Modern staple, especially in Jund and Grixis, and in BUG decks in Legacy.
*<c>Liliana of the Veil</c> became one of the most powerful planeswalkers ever printed, second only to the infamous <c>Jace, the Mind Sculptor</c>. It is a Modern staple, especially in Jund and Grixis, and in BUG decks in Legacy.
*<c>Diregraf Ghoul</c> follows a long tradition of 2/2 Zombies for {{B}} which includes <c>Sarcomancy</c>, <c>Carnophage</c> and <c>Accursed Centaur</c>. The first two cards saw widespread tournament play in [[Suicide Black]] decks.
*<c>Laboratory Maniac</c> is an [[alternate-win card]].
*<c>Avacyn's Pilgrim</c> is a new one mana mana dork that adds off-color mana, similar to <c>Elves of Deep Shadow</c>. Like most one-mana dorks, it saw substantial use in Standard.
*<c>Invisible Stalker</c> is a deceptively strong evasive creature that has been used in Modern for years in decks that can increase its power such as Hammer Time and Infect.
*<c>Kessig Wolf Run</c> helped red-green aggro decks dominate in Standard and is still used in certain [[Ponza]] and Amulet Titan decks in Modern.
*<c>Past in Flames</c> is a powerful spell enabler that has been used by Modern and Legacy storm decks to recast all of the ritual and card draw spells in their graveyard.
*<c>Unburial Rites</c> is one of the strongest reanimator spells in Modern, with a convenient graveyard mode that works particularly well in decks that plan to mill themselves.
*<c>Fiend Hunter</c> is one of the first creatures to be given an effect similar to <c>Oblivion Ring</c>, similar to the much older <c>Faceless Butcher</c>, and it proved powerful enough to see heavy play in Standard and have success in the early days of Modern.
*<c>Champion of the Parish</c> proved to be a powerful payoff for human decks that were initially created in Standard and soon moved to the newly created Modern format.
*<c>Stony Silence</c> is a simple but impactful sideboard card for multiple formats from Modern to Legacy to Vintage, where it can slow down artifact-centric decks.
*<c>Prey Upon</c> is the first green spell to use the new fight keyword action and has since seen reprints in half a dozen Standard sets as a simple but effective removal spell.
*<c>Spider Spawning</c> was part of an infamously strong strategy in Limited formats that took advantage of self-milling to create an incredible number of Spider tokens.
*<c>Tree of Redemption</c> is the first card to involve exchanging a player's life total with something other than another player's life total, and remains one of the only to do so in addition to its successor <c>Tree of Perdition</c> and <c>Evra, Halcyon Witness</c>.
*The flavor text of <c>Ancient Grudge</c>'s reprint received significant criticism for its unnecessary clarification and length.
===Banned and restricted cards===
*<c>Intangible Virtue</c> became part of a very powerful Tokens deck in Standard when combined with <c>Lingering Souls</c> from [[Dark Ascension]]. Both cards were later banned in [[Innistrad block]] constructed, and are part of the Modern BW Tokens deck, along with [[Morningtide|Morningtide's]] <c>Bitterblossom</c>.
*<c>Intangible Virtue</c> became part of a very powerful Tokens deck in Standard when combined with <c>Lingering Souls</c> from [[Dark Ascension]]. Both cards were later banned in [[Innistrad block]] constructed, and are part of the Modern BW Tokens deck, along with [[Morningtide|Morningtide's]] <c>Bitterblossom</c>.
* <c>Diregraf Ghoul</c> follows a long tradition of 2/2 Zombies for {{b}} which includes <c>Sarcomancy</c>, <c>Carnophage</c> and <c>Accursed Centaur</c>. The first two cards saw widespread tournament play in [[Suicide Black]] decks.
* <c>Laboratory Maniac</c> is an [[alternate-win card]].


== Preconstructed decks ==
==Reception==
In general, ''Innistrad'' is often considered one of the best sets in ''Magic'' history. The combination of a perfect [[limited]] experience, extremely powerful and varied cards for [[standard]] in all rarities, and the large number of cards used for [[eternal]] formats has received universal acclaim from magic players. The only sets that come close to the popularity of this set are ''[[Ravnica: City of Guilds]]'' and ''[[Zendikar]]''.


=== Intro decks ===
Over time, ''Innistrad'' has cemented its legacy as one of the best sets ever. In 2019, Mark Rosewater ranked ''Innistrad'' first out of 28 sets that he led/co-led design on, saying that he considered it to be his "tightest" design <ref>{{DailyRef|making-magic/even-more-maro-maro-2019-12-09|Even More Maro on Maro|[[Mark Rosewater]]|December 9, 2019}}</ref>. Also in 2019, Luis Scott Vargas and Marshall Sutcliffe both ranked 3x Innistrad as the best Draft format ever in a Limited Resources podcast <ref>{{WebRef|url=https://www.youtube.com/watch?v=OxSYtpsHQWo&ab_channel=LimitedResources|title=Limited Resources 503 – Top 5 Best Draft Formats Ever (And Why They Are Great)
|work=Limited Resources|author=Marshall Sutcliffe, Luis Scott Vargas|date=August 1, 2019}}</ref>.
 
==Preconstructed decks==
===Intro decks===
{{Main|Innistrad/Intro packs}}
{{Main|Innistrad/Intro packs}}
 
''Innistrad'' has five bicolored [[theme deck]]s.<ref>{{DailyRef|arcana/innistrad-intro-pack-decklists-2011-09-22|''Innistrad'' Intro Pack Decklists|[[Monty Ashley]]|September 22, 2011}}</ref>
''Innistrad'' has five bicolored [[theme deck]]s.<ref>{{NewRef|arcana/innistrad-intro-pack-decklists-2011-09-22|''Innistrad'' Intro Pack Decklists|[[Monty Ashley]]|September 22, 2011}}</ref>


{{Decks|intro
{{Decks|intro
   |Spectral Legions|WU|Angel of Flight Alabaster
   |Spectral Legions|WU|Angel of Flight Alabaster
  |Carnival of Blood|BR|Falkenrath Marauders
  |Repel the Dark|GW|Elder of Laurels
   |Eldritch Onslaught|UR|Sturmgeist
   |Eldritch Onslaught|UR|Sturmgeist
   |Deathly Dominion|BG|Skirsdag High Priest
   |Deathly Dominion|BG|Skirsdag High Priest
  |Carnival of Blood|BR|Falkenrath Marauders
  |Repel the Dark|GW|Elder of Laurels
}}
}}


=== Event decks ===
===Event decks===
{{Main|Innistrad/Event decks}}
{{Main|Innistrad/Event decks}}
 
''Innistrad'' has two [[Event deck]]s.<ref>{{DailyRef|arcana/innistrad-event-deck-decklists-2011-10-11|''Innistrad'' Event Deck Decklists|[[Wizards of the Coast]]|October 11, 2011}}</ref>
''Innistrad'' has two [[Event deck]]s.<ref>{{NewRef|arcana/innistrad-event-deck-decklists-2011-10-11|''Innistrad'' Event Deck Decklists|[[Wizards of the Coast]]|October 11, 2011}}</ref>


{{Decks|event
{{Decks|event
Line 151: Line 282:
==External links==
==External links==
*{{Prodpage|innistrad|Innistrad}}
*{{Prodpage|innistrad|Innistrad}}
* [http://www.wizards.com/magic/multiverse/planes.aspx?plane=innistrad Planes of Existence: Innistrad]
*[https://magic.wizards.com/en/story/planes/innistrad Planes of Existence: Innistrad]
* [http://www.wizards.com/magic/tcg/products.aspx?x=mtg/tcg/products/innistrad Innistrad mini-site]
*{{DailyRef|making-magic/innistrad-design-handoff-document-2021-08-23|Innistrad Design Handoff Document|[[Mark Rosewater]]|August 23, 2021}}
*{{DailyRef|making-magic/lessons-learned-part-3|Lessons Learned, Part 3|[[Mark Rosewater]]|May 22, 2023}}


{{Sets|state=collapsed}}
{{Innistrad|block}}
{{Innistrad|block}}
{{Sets}}

Latest revision as of 13:23, 20 June 2024

Innistrad
 
 
 
 
 
Innistrad
[[File:{{#setmainimage:ISD logo.jpg}}|250px]]
Set Information
Set symbol
Symbol description Two outward-facing, overlapping, stylized herons
Design Mark Rosewater (lead),
Richard Garfield,
Jenna Helland,
Graeme Hopkins,
Tom LaPille
Development Erik Lauer (lead),
Mark Gottlieb,
David Humpherys,
Tom LaPille ,
Adam Lee,
Kenneth Nagle
Art direction Jeremy Jarvis
Release date September 30, 2011
Plane Innistrad
Themes and mechanics Double-faced cards, Curses, "Graveyard matters", "Human matters"
Keywords/​ability words Flashback, Transform, Fight, Morbid
Set size 264
(15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares)
Expansion code ISD[1]
Development codename Shake
Innistrad block
Innistrad Dark Ascension Avacyn Restored
Magic: The Gathering Chronology
Duel Decks: Ajani vs. Nicol Bolas Innistrad Premium Deck Series: Graveborn
This page is about the set. For the plane, see Innistrad (plane). For other uses, see Innistrad (disambiguation).

Innistrad is the first set in the Innistrad block. It is the 56th Magic expansion and was released on September 30, 2011.

Set details

Innistrad is a top-down-designed Magic set,[2][3] meaning that it was designed and developed with flavor in mind first, "molding mechanics to fit the concept".[4] The expansion symbol of the set is a depiction of two outward-facing, overlapping, stylized herons.[5]

Innistrad has a gothic horror theme and makes use of horror tropes. It is the first set to thematically take place on the plane of Innistrad. The set features graveyard [6] and tribal mechanics, with the five main tribes each being split over an allied color pair.[7][8] Spirits primarily in white and blue, Zombies in blue and black, Vampires in black and red, Werewolves in red and green, and Humans primarily in green and white. In each of these pairs, the second color is considered the primary. There are also slight thematic differences between the tribes depending on the color, such as blue zombies being abominations of science in the vein of Frankenstein's Monster, while black Zombies are shambling corpses reanimated by magical spells.

Innistrad contains 264 cards (15 basic lands, 107 commons, 67 uncommons, 59 rares, 16 mythic rares), including randomly inserted premium versions of all cards in the set.[9] This is 15 more cards than any large expansion in recent history had. Innistrad also features several double-faced cards which have a card frame printed on each side; to handle these when playing without sleeves, three in every four booster packs include a checklist card instead of basic land. Due to basic lands becoming more rare, Innistrad only contains three basic land artworks rather than the usual four, further enlarging the number of functionally different cards.[10]

The double-faced cards were printed on a separate sheet from the other cards in the set, and every booster pack included a double-faced card. This means that boosters can have two rares and/or mythic rares without either being foil.[11]

Innistrad featured the last Magic Invitational card: Snapcaster Mage, created by Tiago Chan.[12]

Flavor

“  Horror Lurks Within  ”

Innistrad is a plane of menace and dread where every creature hides a darker aspect. Here, hedonistic vampires stalk the shadows to quench their thirst, and the full moon can transform a simple villager into a savage werewolf.[13][14][15][16][17][18][19][20]

Main article: Innistrad (plane)

Savor the Flavor

Main article: Savor the Flavor
Title Author Release Date Setting (plane) Featuring
Liliana's Mission Doug Beyer 2011-08-31 Innistrad Liliana, Kothophed, Garruk, Jace, Griselbrand
The Saint, the Geist, and the Angel Doug Beyer 2011-09-14 Innistrad Traft, Withengar
The Cursed Blade Ryan Miller 2011-10-24 Innistrad Raben Amsel, Reika Eberhardt, Jofridus, Thatu Reiniger, Adila Rimheit, Holger Burk, Pitre, Lorelei Garensun, Jurgen Garensun, Gisa Cecani, Geralf Cecani, Elsi Rimheit, Albrecht, Mikaeus Cecani, Trinar, Reller, Detlef, Ekka, Joiva, Mahus, Amphe, Samson, Einrich, Wilhelm Brandt, Dartan, Jolen, Tobor, Lywer, Gregel, Lucilla, Dadine, H. Karlmahn, Irve, Forlith, Hantsen, Whip, Adalee Burk, Waechter, Gundie, Martyn, Leutster, Krig, Lipseg, Webbe, Jorgin Rimheit, Gristemian, R. Meintor, Analise, Nordemann, Duerg, Frietz, Greftieg, Callan Ahnstat, Mauer
Deathtrap Jenna Helland 2011-10-26 Innistrad Nadia Bey, Master Bey, Kasten, Jorgson

Marketing

Innistrad 6-card booster

Innistrad was sold in 16-card boosters, 6-card boosters, five intro packs, two event decks and a fat pack.[21] The 16-card boosters featured artwork from Liliana of the Veil, Garruk Relentless, Terror of Kruin Pass, Olivia Voldaren and Bloodgift Demon.[22] The small booster featured artwork from Grimgrin, Corpse-Born.

Innistrad was introduced by way of an alternate reality game, in which bits of the story were leaked in the form of various letters, journal entries, and other in-world correspondences.[23][24] The prerelease of the set was September 24–25, 2011,[25] the launch party on September 30–October 3, 2011, the Magic Online release was October 17, 2011 and the Game Day was October 29–30, 2011. The prerelease promo was the double faced Mayor of Avabruck / Howlpack Alpha[26]; the launch party promo was Ludevic's Test Subject / Ludevic's Abomination[27]; and the Game Day promo was a full-art Diregraf Ghoul, with the top 8 receiving a full-art foil Elite Inquisitor.[28] The Buy-a-Box card was Devil's Play.[26]

Regular boosters of Innistrad come with a bonus sixteenth card that is either a checklist card, a creature token, or rules card with an advertisement on the reverse side.

Tokens

The Innistrad tokens in numerical order are:[29]

Themes and mechanics

Day (front)-side Delver of Secrets and its night (back)-side, Insectile Aberration
Checklist card
Card with the subtype Curse

Innistrad is the first set to have cards with different card backs. These cards have two card faces, one on each side, and are used for the transformation mechanic, changing creatures into different creatures and back by turning the card over.[30][31] When playing with double-faced cards, players may use a checklist which has a regular card back and the player marks on the card which double-faced card the checklist card is supposed to represent. Whenever the card is in a public zone, the checklist card is replaced with the double-faced card. Playing with only the double-faced card is also allowed if the player is playing with opaque sleeves.[32]

The transformation mechanic simply consists of the word "transform" written on the card in a sentence, similar to sacrifice, counter, or flip. The mechanic also introduces new symbols representing a sun and a moon which appear to the left of a card name similar to the tombstone icon marking graveyard-based mechanics in Odyssey block. The symbols specifically indicate the creature before transformation (day) or after transformation (night). Transforming creatures always enter the battlefield as they are before transformation, and once transformed not all creatures can transform back. During transformations, Auras, Equipment, and Counters stay on the creature.

Innistrad also introduces a new subtype for Enchantments named "Curse", which are simply Auras that enchant players and have a detrimental effect. The set is partially graveyard-based and features the return of flashback which originated in Odyssey and was reprinted during Time Spiral block. It also introduces the keyword action Fight, which represents the ability of Arena or Tahngarth, Talruum Hero. Two creatures that fight deal damage equal to their power to each other. Innistrad also features the new ability word Morbid in which creatures get benefits if another creature died the turn they entered the battlefield.[33][34]

The set makes use of tribal mechanics, with Vampires, Zombies, Werewolves, Spirits, and Humans giving bonuses to each other and having abilities that work against other tribes. A small theme of using +1/+1 counters is also used in the set, particularly with Vampires growing stronger by dealing damage. References to the number 13 are sprinkled throughout Innistrad cards. Another minor theme in Innistrad is the Equipment used by humans to fight the monsters.

Liliana Vess returned as a new card named Liliana of the Veil. Garruk Wildspeaker also returned on a new card, named Garruk Relentless. Garruk Relentless is a double-faced card and the first Planeswalker card with five loyalty abilities. It is also the first Planeswalker card with a continuous triggered ability and the first green-black Planeswalker.[35]

Creature types

No novel creature types were introduced in this expansion.

Cycles

Innistrad has five cycles:

Cycle name {W} {U} {B} {R} {G}
Rare flashback cards Divine Reckoning Cackling Counterpart Sever the Bloodline Devil's Play Creeping Renaissance
Each of these rare spells has a more expensive flashback cost.
Allied flashback cards Feeling of Dread Forbidden Alchemy Bump in the Night Ancient Grudge Travel Preparations
Each of these common spells has a flashback cost involving the next color on the color wheel.
Enemy flashback cards Rally the Peasants Memory's Journey Unburial Rites Desperate Ravings Spider Spawning
Each of these uncommon spells has a flashback cost involving the enemy color two slots earlier on the color wheel.
Cycle name {W}{U} {U}{B} {B}{R} {R}{G} {G}{W}
Allied utility lands Moorland Haunt Nephalia Drownyard Stensia Bloodhall Kessig Wolf Run Gavony Township
A cycle of rare lands that tap for one colorless mana, or require an activation involving both colors of an allied pair to have an effect.[36]
Cycle name {W}{B} {U}{R} {B}{G} {R}{W} {G}{U}
Taplands Isolated Chapel Sulfur Falls Woodland Cemetery Clifftop Retreat Hinterland Harbor
Lands that can produce either color of an Enemy-colored pair and come into play tapped unless the player controls a land with a basic land type of either color. This cycle completes a ten-card cycle with the allied-colored taplands first introduced in Magic 2010 and reprinted multiple times in subsequent Core Sets.[37]

Vertical cycles

Innistrad has two vertical cycles:

Cycle name
Stitcher Skaabs Stitched Drake
Makeshift Mauler
Skaab Goliath Skaab Ruinator
Blue undercosted creatures that require creature cards to be exiled from the graveyard to be cast. Armored Skaab bears a similar name and is also a blue zombie, but does not share the same effect.
Bloodsuckers Bloodcrazed Neonate Rakish Heir Falkenrath Marauders
Stromkirk Noble
Red Vampires become more powerful when they deal damage to an opponent. Curse of Stalked Prey and Stromkirk Patrol also have similar abilities.

Mega cycle

Reprinted cards

Functional reprints

Colorshifted

Card comparisons

Notable cards

See also: Innistrad/Trivia.
  • The checkland cycle (such as Sulfur Falls) continued from Magic 2010 would go on to substantial usage for mana fixing in Standard, although they have mostly been surpassed in Modern and Pioneer by stronger lands.
  • Blasphemous Act was one of the best board sweepers in its period of Standard legality, where it often cost very little mana to clear the entire board. It remains one of the best sweepers in multiplayer formats like Commander where each player contributes to its cost reduction.
  • Delver of Secrets (along with its back face, Insectile Aberration), sometimes called a "blue Nacatl", is arguably the most effective cheap threat in its color (although it was not seen that way either in design or upon its release), widely played in aggro-control tempo decks across all constructed formats.
  • Snapcaster Mage is the Magic Invitational prize card Tiago Chan made and finally collected after four years of development. It would be the last Invitational card released. Snapcaster Mage was a defining card in Standard and has had a significant impact in Modern and Legacy as well.
  • Geist of Saint Traft is a powerful early-game rush card, given that it's hexproof and can effectively deal 6 damage on turn 4. It is often used alongside Delver of Secrets for tempo.
  • Olivia Voldaren is very reminiscent of Memnarch, being able to turn enemy creatures into vampires and then gaining control of them just as Memnarch could turn creatures into artifacts and control them. Olivia, however, can only target creatures but can power herself up this way in exchange for not being as permanent or flexible as Memnarch.
  • Liliana of the Veil became one of the most powerful planeswalkers ever printed, second only to the infamous Jace, the Mind Sculptor. It is a Modern staple, especially in Jund and Grixis, and in BUG decks in Legacy.
  • Diregraf Ghoul follows a long tradition of 2/2 Zombies for {B} which includes Sarcomancy, Carnophage and Accursed Centaur. The first two cards saw widespread tournament play in Suicide Black decks.
  • Laboratory Maniac is an alternate-win card.
  • Avacyn's Pilgrim is a new one mana mana dork that adds off-color mana, similar to Elves of Deep Shadow. Like most one-mana dorks, it saw substantial use in Standard.
  • Invisible Stalker is a deceptively strong evasive creature that has been used in Modern for years in decks that can increase its power such as Hammer Time and Infect.
  • Kessig Wolf Run helped red-green aggro decks dominate in Standard and is still used in certain Ponza and Amulet Titan decks in Modern.
  • Past in Flames is a powerful spell enabler that has been used by Modern and Legacy storm decks to recast all of the ritual and card draw spells in their graveyard.
  • Unburial Rites is one of the strongest reanimator spells in Modern, with a convenient graveyard mode that works particularly well in decks that plan to mill themselves.
  • Fiend Hunter is one of the first creatures to be given an effect similar to Oblivion Ring, similar to the much older Faceless Butcher, and it proved powerful enough to see heavy play in Standard and have success in the early days of Modern.
  • Champion of the Parish proved to be a powerful payoff for human decks that were initially created in Standard and soon moved to the newly created Modern format.
  • Stony Silence is a simple but impactful sideboard card for multiple formats from Modern to Legacy to Vintage, where it can slow down artifact-centric decks.
  • Prey Upon is the first green spell to use the new fight keyword action and has since seen reprints in half a dozen Standard sets as a simple but effective removal spell.
  • Spider Spawning was part of an infamously strong strategy in Limited formats that took advantage of self-milling to create an incredible number of Spider tokens.
  • Tree of Redemption is the first card to involve exchanging a player's life total with something other than another player's life total, and remains one of the only to do so in addition to its successor Tree of Perdition and Evra, Halcyon Witness.
  • The flavor text of Ancient Grudge's reprint received significant criticism for its unnecessary clarification and length.

Banned and restricted cards

Reception

In general, Innistrad is often considered one of the best sets in Magic history. The combination of a perfect limited experience, extremely powerful and varied cards for standard in all rarities, and the large number of cards used for eternal formats has received universal acclaim from magic players. The only sets that come close to the popularity of this set are Ravnica: City of Guilds and Zendikar.

Over time, Innistrad has cemented its legacy as one of the best sets ever. In 2019, Mark Rosewater ranked Innistrad first out of 28 sets that he led/co-led design on, saying that he considered it to be his "tightest" design [38]. Also in 2019, Luis Scott Vargas and Marshall Sutcliffe both ranked 3x Innistrad as the best Draft format ever in a Limited Resources podcast [39].

Preconstructed decks

Intro decks

Main article: Innistrad/Intro packs

Innistrad has five bicolored theme decks.[40]

Intro pack name Colors Included Foil rare
{W} {U} {B} {R} {G}
Spectral Legions W U Angel of Flight Alabaster
Carnival of Blood B R Falkenrath Marauders
Repel the Dark W G Elder of Laurels
Eldritch Onslaught U R Sturmgeist
Deathly Dominion B G Skirsdag High Priest

Event decks

Main article: Innistrad/Event decks

Innistrad has two Event decks.[41]

Event
deck name
Colors Included
{W} {U} {B} {R} {G}
Deathfed U B G
Hold the Line W

References

  1. Product info
  2. Mark Rosewater (September 05, 2011). "C'mon Innistrad, Part 1". magicthegathering.com. Wizards of the Coast.
  3. Mark Rosewater (August 27, 2012). "State of Design 2012". magicthegathering.com. Wizards of the Coast.
  4. Mark Rosewater (June 9, 2003). "Top Down and Goal". magicthegathering.com. Wizards of the Coast.
  5. Matt Cavotta (December 12, 2011). "Before, During, and After". magicthegathering.com. Wizards of the Coast.
  6. Mark Rosewater (September 12, 2011). "C'mon Innistrad, Part 2". magicthegathering.com. Wizards of the Coast.
  7. Jenna Helland (December 26, 2011). "Innistrad from the Top". magicthegathering.com. Wizards of the Coast.
  8. Tom LaPille (September 23, 2011). "The Colors of your Nightmares". magicthegathering.com. Wizards of the Coast.
  9. Monty Ashley (March 14, 2011). "Announcing Innistrad". magicthegathering.com. Wizards of the Coast.
  10. Mark Rosewater (August 29, 2011). "Every Two Sides Has a Story". magicthegathering.com. Wizards of the Coast.
  11. Mark Rosewater (October 10, 2011). "Unanswered Questions: Innistrad". magicthegathering.com. Wizards of the Coast.
  12. Monty Ashley (October 24, 2011). "The Saga of Snapcaster Mage". magicthegathering.com. Wizards of the Coast.
  13. Wizards of the Coast (September, 2011). "The World of Innistrad". magicthegathering.com. Wizards of the Coast.
  14. Monty Ashley (August 31, 2011). "Innistrad Art Gallery". magicthegathering.com. Wizards of the Coast.
  15. Magic Creative Team (August 24, 2011). "A Planeswalker's Guide to Innistrad: Introduction". magicthegathering.com. Wizards of the Coast.
  16. Doug Beyer (August 31, 2011). "Liliana's Mission". magicthegathering.com. Wizards of the Coast.
  17. Doug Beyer (September 7, 2011). "Champion of the Parish". magicthegathering.com. Wizards of the Coast.
  18. Doug Beyer (September 13, 2011). "The Saint, the Geist, and the Angel". magicthegathering.com. Wizards of the Coast.
  19. Doug Beyer (September 20, 2011). "Postcards from Innistrad: The Nonbasics". magicthegathering.com. Wizards of the Coast.
  20. Jeremy Jarvis (September 05, 2011). "Creating the Art of Innistrad". magicthegathering.com. Wizards of the Coast.
  21. Monty Ashley (September 12, 2011). "Innistrad Fat Pack". magicthegathering.com. Wizards of the Coast.
  22. Monty Ashley (August 30, 2011). "Innistrad Boosters". magicthegathering.com. Wizards of the Coast.
  23. Ryan Miller (October 24, 2011). "Re: Josh Brauer". magicthegathering.com. Wizards of the Coast.
  24. Ryan Miller and Team (October 24, 2011). "The Cursed Blade". magicthegathering.com. Wizards of the Coast.
  25. Tim Willoughby (September 12, 2011). "Innistrad Prerelease Primer". magicthegathering.com. Wizards of the Coast.
  26. a b Monty Ashley (August 29, 2011). "Innistrad Promo Cards". magicthegathering.com. Wizards of the Coast.
  27. Monty Ashley (November 16, 2011). "Alternate Abominations". magicthegathering.com. Wizards of the Coast.
  28. Monty Ashley (October 12, 2011). "Innistrad Game Day". magicthegathering.com. Wizards of the Coast.
  29. Monty Ashley (September 19, 2011). "Innistrad Tokens". magicthegathering.com. Wizards of the Coast.
  30. Monty Ashley (September 21, 2011). "The Two Sides". magicthegathering.com. Wizards of the Coast.
  31. Tom LaPille (September 16, 2011). "Werewolves Gone Wild". magicthegathering.com. Wizards of the Coast.
  32. Wizards of the Coast (August 28, 2011). "Double-Faced Card Rules". magicthegathering.com. Wizards of the Coast.
  33. Wizards of the Coast (August 28, 2011). "Innistrad Mechanics". magicthegathering.com. Wizards of the Coast.
  34. Zac Hill (November 11, 2011). "Morbid Thoughts". magicthegathering.com. Wizards of the Coast.
  35. Tom LaPille (September 02, 2011). "Garruk Flips Out". magicthegathering.com. Wizards of the Coast.
  36. Monty Ashley (November 02, 2011). "A Bit of Atmosphere". magicthegathering.com. Wizards of the Coast.
  37. Tom LaPille (September 9, 2011). "Out on the Township". magicthegathering.com. Wizards of the Coast.
  38. Mark Rosewater (December 9, 2019). "Even More Maro on Maro". magicthegathering.com. Wizards of the Coast.
  39. Marshall Sutcliffe, Luis Scott Vargas (August 1, 2019). "Limited Resources 503 – Top 5 Best Draft Formats Ever (And Why They Are Great)". Limited Resources.
  40. Monty Ashley (September 22, 2011). "Innistrad Intro Pack Decklists". magicthegathering.com. Wizards of the Coast.
  41. Wizards of the Coast (October 11, 2011). "Innistrad Event Deck Decklists". magicthegathering.com. Wizards of the Coast.

External links