Rashmi
Rashmi | |
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Information | |
Colors |
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Species | Elf |
Job | Druid |
Birth, Life & Death | |
Birthplace | Avishkar (formerly Kaladesh) |
Lifetime | Mending Era |
Rashmi is an elf aether-seer and visionary inventor from Ghirapur on Avishkar, renowned as one of the most gifted minds ever to study the Great Conduit. Revered by her fellow elves as something between a brilliant technician and a living prophet, Rashmi's insights into aether and the hidden forces of reality place her at the frontier of Kaladesh's scientific and mystical understanding. Though many see her as eccentric or half-mad, her visions have led to breakthroughs that touch not only the flow of aether on her plane but also the unseen fabric of the Blind Eternities beyond.
Description
Rashmi is widely regarded as one of the most gifted aether-seers alive on Avishkar, a figure whose mastery of the Great Conduit places her on the edge between science and mysticism. Among her fellow elves, Rashmi is seen as far more than a talented inventor or technician — she is viewed by many as a visionary or even a prophet, able to sense the currents of aether in ways that defy conventional understanding. Her grasp of the Great Conduit surpasses that of other elves to nearly the same degree that their understanding eclipses that of an ordinary human.[1]
Rashmi perceives flows of aether and hidden forces that others cannot, which has led some — particularly non-elves — to believe she is either lost in her mind or glimpsing realities far beyond the physical. In truth, they are partly right: Rashmi’s visions reach beyond the material world of Kaladesh into the Blind Eternities, the turbulent space that lies between planes. She does not fully comprehend what she sees, nor does she yet know other worlds exist, but her insights allow her to recognize how Avishkar’s aether is influenced by this vast interplanar expanse. Without intending to, she has achieved a breakthrough in planar physics unmatched by any of her peers.[1]
History
Rashmi was born and raised in Greenwheel, one of Ghirapur's greenest zones, and she still calls it home. However, she now spends most of her time inside her mobile research facility, the Inquirium. This roving lab, which stands about twenty feet tall on six mechanical legs, resembles a giant beetle covered in spindly towers and aether sensors. As it wanders throughout Ghirapur and beyond, the Inquirium has become one of the city's most recognizable landmarks. Together with her loyal vedalken assistant Mitul, Rashmi continues her work to quantify and explain the nature of aether and reality itself.[1][2]
While conducting her research, Rashmi created a miniature planar portal, which earned her victory at the Inventors' Fair.[3] However, she was abducted by Tezzeret, who forced her to expand the design into what became known as the Planar Bridge.[4] During the Aether Revolt, Rashmi ultimately sabotaged her invention and was rescued by Saheeli and the Renegades.[5] She joined the Renegades alongside Mitul, and together they completed Tezzeret's Ruin, a massive skyship which she renamed the Heart of Kiran.[6] Rashmi also designed the Hope of Ghirapur, a thopter specifically created to disrupt Tezzeret's Aether Spire.[7]
In later years, Rashmi stood in defense of her home during the New Phyrexian Invasion, fighting alongside allies such as Ragavan to protect Kaladesh from a greater interplanar threat.
Story appearances
In-game references
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Trivia
References
- ↑ a b c James Wyatt (January 3, 2017) - The Art of Magic: The Gathering - Kaladesh, WotC.
- ↑ "Planes of Existence: Kaladesh" — Wizards of the Coast
- ↑ Kimberly J. Kreines (August 31, 2016). "A Time for Innovation". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (October 12, 2016). "In This Very Arena". magicthegathering.com. Wizards of the Coast.
- ↑ Kimberly J. Kreines (December 14, 2016). "Breakthrough". magicthegathering.com. Wizards of the Coast.
- ↑ Nik Davidson, Kelly Digges, and Kimberly J. Kreines (January 2, 2017). "Revolution Begins". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer (January 18, 2017). "Breaking Points". magicthegathering.com. Wizards of the Coast.
- ↑ Mark Rosewater (January 9, 2023). "Trivial Pursuit: What's in a Name?". magicthegathering.com. Wizards of the Coast.