Junkyard: Difference between revisions

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==Description==
==Description==
The junkyard is the pile into and where Attractions go when they have [[Leaves the battlefield|close down]] (unless they are [[exile]]d). It is similar to the [[scrapyard]], which is the [[Contraption deck]]'s version of the [[graveyard]]. Things that affect the graveyard do not affect the junkyard.
The junkyard is the pile into and where Attractions go when they [[Leaves the battlefield|close down]] (unless they are [[exile]]d). It is similar to the [[scrapyard]], which is the [[Contraption deck]]'s version of the [[graveyard]]. Things that affect the graveyard do not affect the junkyard.


==References==
==References==

Revision as of 21:58, 24 October 2022

The junkyard is a subsection of the command zone in the game of Magic: The Gathering related to Attractions. It was introduced in Unfinity.[1]

Description

The junkyard is the pile into and where Attractions go when they close down (unless they are exiled). It is similar to the scrapyard, which is the Contraption deck's version of the graveyard. Things that affect the graveyard do not affect the junkyard.

References

  1. Matt Tabak (September 20, 2022). "Unfinity Mechanics". magicthegathering.com. Wizards of the Coast.