Forest: Difference between revisions
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*[[Somberwald]] | *[[Somberwald]] | ||
===Forests of [[Zendikar]]=== | ===Forests of [[Zendikar (plane)|Plane]]=== | ||
*[[ | *[[Akoum#Notable locations|Ora Ondar]], the Impossible Bloom | ||
*[[Oran-Rief]], the Vastwood | *[[Oran-Rief]], the Vastwood | ||
*[[Turntimber]] | *[[Turntimber]] |
Revision as of 09:23, 5 September 2021
Forest | |
---|---|
Land Type | |
(Subtype for land cards) | |
Rules | : Add . |
Statistics |
21 cards
as of Ikoria: Lair of Behemoths 23.8% 19% 19% 9.5% 9.5% 19% |
Scryfall Search | |
type:"Forest" |
Forest is one of the five basic land types and provides green mana.
Description
Forests are needed to cast green spells.[1] There is also snow variant of the basic land, the Snow-Covered Forest.
Forest is the most often used basic land type, since it appears outside of cycles:
- Dryad Arbor (Future Sight), which is also the only true land creature.
- Murmuring Bosk (Morningtide), which is also the only tri-colored tribal land.[2]
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Forest
- One of the five basic land types. Any land with this subtype has the ability “{T}: Add {G}.” See rule 305.6.
Storyline
Woodlands are different in every world, but they have certain commonalities — oaks and elms, for example, can be found almost anywhere that has trees, and the scent of their leaves never varies much.[3]
Forests of Alara
Bant
Forests of Dominaria
Jamuraa
Otaria
Terisiare
- Fyndhorn, which was once a part of Argoth
- Karplusan Forest
- Scarwood
- Yavimaya
Sarpadia
The Domains
- Glenar
- Durkwood
- Llanowar
- Savaea
- Shanodin
- Skyshroud Forest, which was located on Rath prior to the planar overlay
- Verdura
- Whispering Woods
- Wild Woods
Caliman
Corondor
Forests of Ixalan
Forests of Kamigawa
Forests of Kephalai
Forests of Lorwyn-Shadowmoor
- Gilt-Leaf Wood/Wilt-Leaf Wood
- Murmuring Bosk
Forests of Mercadia
Forests of Mirrodin
- The Tangle
Forests of Pyrulea
- The plane of Pyrulea is a vast spherical rain forest.
Forests of Rabiah
Forests of Ravnica
- The Ivory Oaks
- Sumala, the Topiary Grove
- The Great Concourse
Forests of Shandalar
- Kalonia, mentioned in various flavour texts
Forests of Ulgrotha
Forests of Innistrad
Kessig
Gavony
Stensia
Forests of Plane
- Ora Ondar, the Impossible Bloom
- Oran-Rief, the Vastwood
- Turntimber
Forests of Theros
Forests of Tarkir
Forests of Kaladesh
- Peema
- The Cowl
Forests of Amonkhet
Forests of Ixalan
Forests of Eldraine
- Maraleaf
- Tuindale
Forests of Ikoria
Unknown Forests
These are forests hinted at in flavor text, but whose location is unclear.
- Giltwood, the M12/13 flavor text of Plummet mentions a 'Giltwood druid'
- Deepglade, below the vast trees of which, M14's Rumbling Baloths prowl in search of prey.
Tokens
Token Name | Color | Type Line | P/T | Text Box | Source | Printings |
---|---|---|---|---|---|---|
Forest | Colorless | Land — Forest | (: Add .) |
References
- ↑ Michael Yichao (October 6, 2015). "Evolution of the Basic Land". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (January, 2008). "Ask Wizards - January, 2008". magicthegathering.com. Wizards of the Coast.
- ↑ Seanan McGuire (September 03, 2021). "Tangles". magicthegathering.com. Wizards of the Coast.