Cartouche: Difference between revisions
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[[File:Cartouches.jpg|thumb|right|The five cartouches connect together]] | [[File:Cartouches.jpg|thumb|right|The five cartouches connect together]] | ||
'''Cartouche''' is an [[enchantment]] subtype introduced in ''[[Amonkhet]]'', which only appear on [[aura]]s.<ref>{{ | '''Cartouche''' is an [[enchantment]] subtype introduced in ''[[Amonkhet]]'', which only appear on [[aura]]s.<ref>{{DailyRef|feature/amonkhet-mechanics-2017-04-03|Amonkhet Mechanics|[[Matt Tabak]]|April 3, 2017}}</ref><ref>{{DailyRef|card-preview/developing-amonkhet-2017-04-04|Developing ''Amonkhet''|[[Dave Humpherys]]|April 4, 2017}}</ref> | ||
==Description== | ==Description== | ||
Cartouches enchant creatures, giving them a boost that represents some kind of success or accomplishment. They give the creature they are enchanted to a boost of +1/+1 and a keyword, which is primary in that color. They also carry a secondary enter the battlefield effect, which also directly reflects the flavor of its color. | Cartouches enchant creatures, giving them a boost that represents some kind of success or accomplishment. They give the creature they are enchanted to a boost of +1/+1 and a keyword, which is primary in that color. They also carry a secondary enter the battlefield effect, which also directly reflects the flavor of its color. | ||
''[[Amonkhet]]'' cartouches are linked to the [[Trials of the Five Gods]] and each Cartouche shares a part of its name with the trial corresponding to its color. However, in flavour cartouches are also used for control magic, such as maintaining the [[Zombie|Anointed]] under control<ref>{{ | ''[[Amonkhet]]'' cartouches are linked to the [[Trials of the Five Gods]] and each Cartouche shares a part of its name with the trial corresponding to its color. However, in flavour cartouches are also used for control magic, such as maintaining the [[Zombie|Anointed]] under control<ref>{{DailyRef|magic-story/servants-2017-04-19|Servants|[[Kelly Digges]]|April 19, 2017}}</ref> as well as restrain dissenters.<ref>{{DailyRef|magic-story/judgment-2017-05-17|Judgement|[[Doug Beyer]] and [[Alison Luhrs]]|2017-05-17}}</ref> | ||
In the [[Accounting of Hours|Hour of Revelation]], the [[God-Pharaoh]]'s [[angel]]s stripped former initiates of their cartouches and the fortifying magic they provided.<ref>[[Flavor text]] of <c>Crook of Condemnation</c></ref> | In the [[Accounting of Hours|Hour of Revelation]], the [[God-Pharaoh]]'s [[angel]]s stripped former initiates of their cartouches and the fortifying magic they provided.<ref>[[Flavor text]] of <c>Crook of Condemnation</c></ref> |
Revision as of 23:16, 6 April 2019
Cartouche is an enchantment subtype introduced in Amonkhet, which only appear on auras.[1][2]
Description
Cartouches enchant creatures, giving them a boost that represents some kind of success or accomplishment. They give the creature they are enchanted to a boost of +1/+1 and a keyword, which is primary in that color. They also carry a secondary enter the battlefield effect, which also directly reflects the flavor of its color.
Amonkhet cartouches are linked to the Trials of the Five Gods and each Cartouche shares a part of its name with the trial corresponding to its color. However, in flavour cartouches are also used for control magic, such as maintaining the Anointed under control[3] as well as restrain dissenters.[4]
In the Hour of Revelation, the God-Pharaoh's angels stripped former initiates of their cartouches and the fortifying magic they provided.[5]
Cartouche cycle
- Cartouche of Solidarity () — Create a 1/1 White Warrior with vigilance and give enchanted creature +1/+1 and first strike.
- Cartouche of Knowledge () — Draw a card and give enchanted creature +1/+1 and flying.
- Cartouche of Ambition () — Put a -1/-1 counter on target creature and give enchanted creature +1/+1 and lifelink.
- Cartouche of Zeal () — Prevent target creature from blocking this turn and give enchanted creature +1/+1 and haste.
- Cartouche of Strength () — Enchanted creature fights target creature and give enchanted creature +1/+1 and trample.
Trial cycle
All trials have and enter the battlefield effect and a secondary effect which returns them to their owner's hand when a Cartouche enters the battlefield under your control.
- Trial of Solidarity ()
- Trial of Knowledge ()
- Trial of Ambition ()
- Trial of Zeal ()
- Trial of Strength ()
References
- ↑ Matt Tabak (April 3, 2017). "Amonkhet Mechanics". magicthegathering.com. Wizards of the Coast.
- ↑ Dave Humpherys (April 4, 2017). "Developing Amonkhet". magicthegathering.com. Wizards of the Coast.
- ↑ Kelly Digges (April 19, 2017). "Servants". magicthegathering.com. Wizards of the Coast.
- ↑ Doug Beyer and Alison Luhrs (2017-05-17). "Judgement". magicthegathering.com. Wizards of the Coast.
- ↑ Flavor text of Crook of Condemnation