Neurok: Difference between revisions
No edit summary |
>Hunterofsalvation No edit summary |
||
Line 1: | Line 1: | ||
{{Infobox affiliation | |||
|image=Neurok.jpg | |||
|plane=[[Mirrodin (plane)|Mirrodin]] | |||
|leader=[[Bruenna]] | |||
|members=[[Kara Vrist]], [[List of secondary characters/Mirrodin-New Phyrexia|Lafarius]], [[Vy Covalt]] | |||
}} | |||
The '''Neurok''' are a [[human]] ethnic group who lived in crude settlements of tin on the shores of the [[Quicksilver Sea]] of [[Mirrodin (plane)|Mirrodin]].<ref>{{DailyRef|savor-flavor/human-cultures-mirrodin-2010-11-17|The Human Cultures of Mirrodin|[[Doug Beyer]]|November 17, 2010}}</ref> | |||
==Description== | |||
Shorter and more slender than other humans of Mirrodin, the Neurok have pale skin that ranges from light pink to faint gray. They have less metal (tin or silver, probably) studding their bodies than other Mirrodin humans. Their hair is brown or red but is rarely seen beneath the elaborate multi-eyed headdresses many of their kind wear. Neurok favor elaborate dress such as form-fitting silver armor or flowing blue robes, as well as the aforementioned headdresses or goggles. | Shorter and more slender than other humans of Mirrodin, the Neurok have pale skin that ranges from light pink to faint gray. They have less metal (tin or silver, probably) studding their bodies than other Mirrodin humans. Their hair is brown or red but is rarely seen beneath the elaborate multi-eyed headdresses many of their kind wear. Neurok favor elaborate dress such as form-fitting silver armor or flowing blue robes, as well as the aforementioned headdresses or goggles. | ||
As a people, the Neurok highly value knowledge, and like the vedalken are in constant pursuit of it; many seek out [[blinkmoth]] serum for its mind-expanding properties. Many of these folk train as wizards, spies, thieves, and other professions that afford them a chance to glean hidden truths. | |||
===History=== | |||
Many Neuroks were in a state of subservience to the [[Vedalken]] Empire, who usde them as guards, lab assistants, couriers, and laborers, as well as scouts and explorers throughout Mirrodin — due to their inherent paranoia, the vedalken trusted their Neurok slaves far more than they did their kind. | |||
[[Medev]] was a prominent Neurok settlement until its destruction by [[Memnarch]]. | [[Medev]] was a prominent Neurok settlement until its destruction by [[Memnarch]]. | ||
After [[The Vanished Ones|The Vanishing]], given the weakened state of the Mirran civilizations, the Neurok aggressively rose to prominence in Lumengrid, forcing the Vedalken to cast off their prejudices for their very survival. This rivalry may have contributed to the increased rate of compleation of the Vedalken during the rise of New Phyrexia. | After [[The Vanished Ones|The Vanishing]], given the weakened state of the Mirran civilizations, the Neurok aggressively rose to prominence in [[Lumengrid]], forcing the Vedalken to cast off their prejudices for their very survival. This rivalry may have contributed to the increased rate of [[compleation]] of the Vedalken during the rise of [[New Phyrexia (plane)|New Phyrexia]]. | ||
Few Neurok were mentioned after the full domination of New Phyrexia over Mirrodin's defences; while spies and scouts had passing reference, it is unclear if they were Neurok in heritage. Like the other Mirrans, the remaining refugees numbered fewer than a hundred in total, nearly guaranteeing the genocide of the Neurok. | Few Neurok were mentioned after the full domination of New Phyrexia over Mirrodin's defences; while spies and scouts had passing reference, it is unclear if they were Neurok in heritage. Like the other Mirrans, the remaining refugees numbered fewer than a hundred in total, nearly guaranteeing the genocide of the Neurok. | ||
=Notable Neurok= | |||
==Notable Neurok== | |||
*[[Bruenna]] | *[[Bruenna]] | ||
*[[Kara Vrist]] | *[[Kara Vrist]] | ||
*Lafarius | *[[List of secondary characters/Mirrodin-New Phyrexia|Lafarius]] | ||
*[[Vy Covalt]] | *[[Vy Covalt]] | ||
==Gallery== | ==Gallery== |
Revision as of 03:56, 26 October 2023
Neurok | |
---|---|
[[File:{{#setmainimage:Neurok.jpg}}|150px]] | |
History | |
Founded on | Mirrodin |
Membership | |
Leader | Bruenna |
Notable members | Kara Vrist, Lafarius, Vy Covalt |
The Neurok are a human ethnic group who lived in crude settlements of tin on the shores of the Quicksilver Sea of Mirrodin.[1]
Description
Shorter and more slender than other humans of Mirrodin, the Neurok have pale skin that ranges from light pink to faint gray. They have less metal (tin or silver, probably) studding their bodies than other Mirrodin humans. Their hair is brown or red but is rarely seen beneath the elaborate multi-eyed headdresses many of their kind wear. Neurok favor elaborate dress such as form-fitting silver armor or flowing blue robes, as well as the aforementioned headdresses or goggles.
As a people, the Neurok highly value knowledge, and like the vedalken are in constant pursuit of it; many seek out blinkmoth serum for its mind-expanding properties. Many of these folk train as wizards, spies, thieves, and other professions that afford them a chance to glean hidden truths.
History
Many Neuroks were in a state of subservience to the Vedalken Empire, who usde them as guards, lab assistants, couriers, and laborers, as well as scouts and explorers throughout Mirrodin — due to their inherent paranoia, the vedalken trusted their Neurok slaves far more than they did their kind.
Medev was a prominent Neurok settlement until its destruction by Memnarch.
After The Vanishing, given the weakened state of the Mirran civilizations, the Neurok aggressively rose to prominence in Lumengrid, forcing the Vedalken to cast off their prejudices for their very survival. This rivalry may have contributed to the increased rate of compleation of the Vedalken during the rise of New Phyrexia.
Few Neurok were mentioned after the full domination of New Phyrexia over Mirrodin's defences; while spies and scouts had passing reference, it is unclear if they were Neurok in heritage. Like the other Mirrans, the remaining refugees numbered fewer than a hundred in total, nearly guaranteeing the genocide of the Neurok.
Notable Neurok
Gallery
-
Compleated Neurok concept.
References
- ↑ Doug Beyer (November 17, 2010). "The Human Cultures of Mirrodin". magicthegathering.com. Wizards of the Coast.