Krark: Difference between revisions

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==History==
==History==
Krark was a high-rolling gambler who lived in the Oxidda mountains of [[Mirrodin]]. He lost both his thumbs to Durg betting on a hellion race, including his luckiest thumb. Krark wanted that thumb back. He bet Durg a thumb that he could walk to the center of [[Mirrodin]] and back. Durg pointed out that Krark didn't have any thumbs left, but Krark said that he was good for it. Krark traveled deep within the center of [[Mirrodin]]. Weeks later, he returned bearing a book he'd written, filled with a description of his journey. Durg sighed and handed over Krark's lucky thumb. Krark wore the thumb around his neck along with his other good luck charms until the end of his days (which wasn't very long, as his journey got him executed for heresy). After he died, a religion known as the "Cult of Krark" was formed around his writings, spreading the word that there was a secret world inside of Mirrodin. <ref name=":0">{{DailyRef|card-preview/legendary-characters-commander-legends-part-1-2020-10-30|The Legendary Characters of Commander Legends part I|Ari Zirulnik and Ethan Fleischer|October 30, 2020}}</ref>
Krark was a high-rolling gambler who lived in the [[Oxid Ridge|Oxidda mountains]] of [[Mirrodin]]. He lost both his thumbs to Durg betting on a hellion race, including his luckiest thumb. Krark wanted that thumb back. He bet Durg a thumb that he could walk to the center of [[Mirrodin]] and back. Durg pointed out that Krark didn't have any thumbs left, but Krark said that he was good for it. Krark traveled deep within the center of [[Mirrodin]]. Weeks later, he returned bearing a book he'd written, filled with a description of his journey. Durg sighed and handed over Krark's lucky thumb. Krark wore the thumb around his neck along with his other good luck charms until the end of his days (which wasn't very long, as his journey got him executed for heresy). After he died, a religion known as the "Cult of Krark" was formed around his writings, spreading the word that there was a secret world inside of Mirrodin. <ref name=":0">{{DailyRef|card-preview/legendary-characters-commander-legends-part-1-2020-10-30|The Legendary Characters of Commander Legends part I|Ari Zirulnik and Ethan Fleischer|October 30, 2020}}</ref>


==In-game references==
==In-game references==

Revision as of 00:03, 31 October 2020

Krark
[[File:{{#setmainimage:Krark.jpg}}|250px]]
Details
Race Goblin
Birthplace Oxid Ridge, Mirrodin
Lifetime ~4540

Krark was a legendary goblin on Mirrodin who traveled to the hollow center of the plane and cataloged his journeys in a book, which holds the fundamentals of the religion known as the Cult of Krark, which believes that Mirrodin is hollow, and its leader preaches from the Book of Krark. The Book of Krark states that if you look at the mana core, your eyes will turn to ashes and your feet will turn into goat hooves. Krark is believed by his cult to guide the souls of the dead to the Steel Mother. The Krark-Clan is named after him.

History

Krark was a high-rolling gambler who lived in the Oxidda mountains of Mirrodin. He lost both his thumbs to Durg betting on a hellion race, including his luckiest thumb. Krark wanted that thumb back. He bet Durg a thumb that he could walk to the center of Mirrodin and back. Durg pointed out that Krark didn't have any thumbs left, but Krark said that he was good for it. Krark traveled deep within the center of Mirrodin. Weeks later, he returned bearing a book he'd written, filled with a description of his journey. Durg sighed and handed over Krark's lucky thumb. Krark wore the thumb around his neck along with his other good luck charms until the end of his days (which wasn't very long, as his journey got him executed for heresy). After he died, a religion known as the "Cult of Krark" was formed around his writings, spreading the word that there was a secret world inside of Mirrodin. [1]

In-game references

Represented in:
Associated cards:
Referred to:
  1. Ari Zirulnik and Ethan Fleischer (October 30, 2020). "The Legendary Characters of Commander Legends part I". magicthegathering.com. Wizards of the Coast.