Sejiri: Difference between revisions
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|plane=[[Zendikar (plane)|Zendikar]] | |plane=[[Zendikar (plane)|Zendikar]] | ||
|formerly=[[Makindi]] Empire | |formerly=[[Makindi]] Empire | ||
|status=Destroyed by the [[Eldrazi]] | |status=Destroyed by the [[Eldrazi]]; slowly recovering | ||
}}'''Sejiri''' is one of the seven continents of [[Zendikar (plane)|Zendikar]].<ref>{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-murasa-and-sejiri-2010-02-24|A Planeswalker's Guide to Zendikar: Murasa and Sejiri|[[Magic Creative Team]]|January 27, 2010}}</ref> | }} | ||
'''Sejiri''' is one of the seven continents of [[Zendikar (plane)|Zendikar]].<ref name="Guide">{{DailyRef|savor-flavor/planeswalkers-guide-zendikar-murasa-and-sejiri-2010-02-24|A Planeswalker's Guide to Zendikar: Murasa and Sejiri|[[Magic Creative Team]]|January 27, 2010}}</ref> | |||
==Description== | ==Description== | ||
Sejiri is a | Sejiri is a vast, icy tundra surrounded by cliffs. Located at Zendikar's northern pole, it is constantly covered in permafrost tundra, wind-blasted mountains, and impossibly tall cliffs that encircle the continent. | ||
Despite its inhospitable terrain, creatures such as [[goblin]]s, [[felidar]]s, [[griffin]]s, [[drake]]s, [[wolves]], [[yeti]], snow [[roc]]s, [[elk]] and [[sphinx]]es made their home in the snow-covered wastes. There are many ruins, and explorers brave the cold to see what treasures lie deep beneath the snowy surface. | Despite its inhospitable terrain, creatures such as [[goblin]]s, [[felidar]]s, [[griffin]]s, [[drake]]s, [[wolves]], [[yeti]], snow [[roc]]s, [[elk]] and [[sphinx]]es made their home in the snow-covered wastes. Besides its living dangers, the continent is also home to enormous, floating stone "urns" that spill avalanches of ice and snow on unsuspecting travelers.<ref name="Guide"/> There are many ruins, and explorers brave the cold to see what treasures lie deep beneath the snowy surface. | ||
===Notable locations=== | ===Notable locations=== | ||
* '''Midnight Pass''', the only way to access Sejiri. Only ships with a dedicated [[merfolk]] navigator have any real hope of successfully steering into the pass. Deep into the pass, ships can dock and adventurers can begin the slow and dangerous ascent to the tundra plateau. | * '''Midnight Pass''', the only way to access Sejiri. Only ships with a dedicated [[merfolk]] navigator have any real hope of successfully steering into the pass. Deep into the pass, ships can dock and adventurers can begin the slow and dangerous ascent to the tundra plateau.<ref name="Guide"/> | ||
* '''Ikiral''', | * '''Ikiral''', a settlement and trading post hidden in the ruins of a massive broken [[hedron]].<ref name="Guide"/> | ||
* '''Benthidrix''', a mythic underwater shrine supposedly belonging to a lost culture of ice merfolk. | * '''Benthidrix''', a mythic underwater shrine supposedly belonging to a lost culture of ice merfolk.<ref name="Guide"/> | ||
*'''Chill Depths''', a merfolk enclave | *'''Chill Depths''', a merfolk enclave | ||
* The Sejiri '''[[Skyclave]]''', a floating ruin of a fortress. Risen above the ice again.<ref name="Changed"/> | * The Sejiri '''[[Skyclave]]''', a floating ruin of a fortress. Risen above the ice again.<ref name="Changed"/> | ||
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==History== | ==History== | ||
Murasa once was part of the ancient [[Makindi]] Empire.<ref name="Changed">{{DailyRef|feature/zendikar-things-have-changed-2020-09-01|Zendikar: Thing Have Changed|Ari Zirulnik and [[James Wyatt]]|September 1, 2020}}</ref> | Murasa once was part of the ancient [[Makindi]] Empire.<ref name="Changed">{{DailyRef|feature/zendikar-things-have-changed-2020-09-01|Zendikar: Thing Have Changed|Ari Zirulnik and [[James Wyatt]]|September 1, 2020}}</ref> | ||
===Rise of the Eldrazi=== | ===Rise of the Eldrazi=== | ||
When [[Sorin]], [[Nahiri]], and [[Ugin]] lured the [[Eldrazi]] to Zendikar to trap them, one of the Eldrazi titans appeared in Sejiri and destroyed the last [[Skyclave]] with a thoughtless flick of a tentacle. The shattered sphere was encased in polar ice.<ref name="Changed"/> | When [[Sorin]], [[Nahiri]], and [[Ugin]] lured the [[Eldrazi]] to Zendikar to trap them, one of the Eldrazi titans appeared in Sejiri and destroyed the last [[Skyclave]] with a thoughtless flick of a tentacle. The shattered sphere was encased in polar ice.<ref name="Changed"/> | ||
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|referred= | |referred= | ||
* <c>Brave the Elements</c> | * <c>Brave the Elements</c> | ||
* | * {{card|Felidar Sovereign|Zendikar|ZEN}} | ||
* <c> | * <c>Goliath Sphinx</c> | ||
}} | }} | ||
Latest revision as of 15:36, 20 October 2022
Sejiri | |
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[[File:{{#setmainimage:Sejiri Steppe.jpg}}|250px]] | |
Information | |
Plane | Zendikar |
Status | Destroyed by the Eldrazi; slowly recovering |
Formerly part of | Makindi Empire |
Sejiri is one of the seven continents of Zendikar.[1]
Description
Sejiri is a vast, icy tundra surrounded by cliffs. Located at Zendikar's northern pole, it is constantly covered in permafrost tundra, wind-blasted mountains, and impossibly tall cliffs that encircle the continent.
Despite its inhospitable terrain, creatures such as goblins, felidars, griffins, drakes, wolves, yeti, snow rocs, elk and sphinxes made their home in the snow-covered wastes. Besides its living dangers, the continent is also home to enormous, floating stone "urns" that spill avalanches of ice and snow on unsuspecting travelers.[1] There are many ruins, and explorers brave the cold to see what treasures lie deep beneath the snowy surface.
Notable locations
- Midnight Pass, the only way to access Sejiri. Only ships with a dedicated merfolk navigator have any real hope of successfully steering into the pass. Deep into the pass, ships can dock and adventurers can begin the slow and dangerous ascent to the tundra plateau.[1]
- Ikiral, a settlement and trading post hidden in the ruins of a massive broken hedron.[1]
- Benthidrix, a mythic underwater shrine supposedly belonging to a lost culture of ice merfolk.[1]
- Chill Depths, a merfolk enclave
- The Sejiri Skyclave, a floating ruin of a fortress. Risen above the ice again.[2]
History
Murasa once was part of the ancient Makindi Empire.[2]
Rise of the Eldrazi
When Sorin, Nahiri, and Ugin lured the Eldrazi to Zendikar to trap them, one of the Eldrazi titans appeared in Sejiri and destroyed the last Skyclave with a thoughtless flick of a tentacle. The shattered sphere was encased in polar ice.[2]
Within two years of the release of the Eldrazi, the entire continent of Sejiri was overrun and destroyed.[3]
Zendikar Rising
After Nissa Revane's use of the healing power of the Lithoform Core, the continent slowly recovers.[4]
In-game references
- Associated cards:
- Referred to:
References
- ↑ a b c d e Magic Creative Team (January 27, 2010). "A Planeswalker's Guide to Zendikar: Murasa and Sejiri". magicthegathering.com. Wizards of the Coast.
- ↑ a b c Ari Zirulnik and James Wyatt (September 1, 2020). "Zendikar: Thing Have Changed". magicthegathering.com. Wizards of the Coast.
- ↑ Ari Levitch (July 15, 2015). "Limits". magicthegathering.com. Wizards of the Coast.
- ↑ A. T. Greenblatt (September 30, 2020). "Eoisode 5: The Two Guardians". magicthegathering.com. Wizards of the Coast.