Innistrad block: Difference between revisions

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m (→‎Mega cycle: table cleaning, replaced: colspan="6" → colspan="5", removed: wrapped-table (2))
 
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The '''Innistrad block''' is the eighteenth in ''Magic'' history and consists of the large expansion ''[[Innistrad]]'' ({{keyrune|ISD}}), the small expansion ''[[Dark Ascension]]'' ({{keyrune|DKA}}), and a large set ''[[Avacyn Restored]]'' ({{keyrune|AVR}}).<ref>{{NewRef|making-magic/modern-tales-part-2-2013-06-24|Modern Tales, Part 2|[[Mark Rosewater]]|June 24, 2013}}</ref>
{{SubTabs
|noitalic=1
|sub1 = Preconstructed theme decks
}}
The '''Innistrad block''' is the eighteenth in ''Magic'' history and consists of the large expansion ''[[Innistrad]]'' ({{keyrune|ISD}}), the small expansion ''[[Dark Ascension]]'' ({{keyrune|DKA}}), and a large set ''[[Avacyn Restored]]'' ({{keyrune|AVR}}).<ref>{{DailyRef|making-magic/modern-tales-part-2-2013-06-24|Modern Tales, Part 2|[[Mark Rosewater]]|June 24, 2013}}</ref>


New keywords and ability words; [[Fateful Hour]], [[Fight]] ([[evergreen]]), [[Miracle]], [[Morbid]], [[Soulbond]], [[Transform]], [[Undying]]
New keywords and ability words; [[Fateful Hour]], [[Fight]] ([[evergreen]]), [[Miracle]], [[Morbid]], [[Soulbond]], [[Transform]], [[Undying]]
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*[[Flashback]]
*[[Flashback]]


The block has come out over 2011-2012.
The block came out over 2011–2012.


==Sets==
==Sets==
{{Innistrad block}}
{{Innistrad block}}


==Mega-cycle==
==Mega cycle==
* '''Two-color [[utility land]]s''': Lands depicting tribe homelands that tap for {{C}}, with an additional ability costing nMN, {{T}}: <c>Gavony Township</c>, <c>Kessig Wolf Run</c>, <c>Moorland Haunt</c>, <c>Nephalia Drownyard</c>, <c>Stensia Bloodhall</c>, <c>Grim Backwoods</c>, <c>Vault of the Archangel</c>, <c>Alchemist's Refuge</c>, <c>Desolate Lighthouse</c>, <c>Slayers' Stronghold</c>
{| class="wikitable"
*'''Off-color flashback spells''': [[Flashback]] spells with off-color flashback costs in every possible color combination and permutation: <c>Ancient Grudge</c>, <c>Bump in the Night</c>, <c>Burning Oil</c>, <c>Desperate Ravings</c>, <c>Deadly Allure</c>, <c>Feeling of Dread</c>, <c>Fires of Undeath</c>, <c>Forbidden Alchemy</c>, <c>Lingering Souls</c>, <c>Memory's Journey</c>, <c>Mystic Retrieval</c>, <c>Ray of Revelation</c>, <c>Rally the Peasants</c>, <c>Reap the Seagraf</c>, <c>Saving Grasp</c>, <c>Spider Spawning</c>, <c>Travel Preparations</c>, <c>Tracker's Instincts</c>, <c>Unburial Rites</c>, and <c>Wild Hunger</c>.
! Cycle name
! {{W}}{{U}}
! {{U}}{{B}}
! {{B}}{{R}}
! {{R}}{{G}}
! {{G}}{{W}}
! {{W}}{{B}}
! {{U}}{{R}}
! {{B}}{{G}}
! {{R}}{{W}}
! {{G}}{{U}}
|-
|rowspan="2"|'''Two-color [[utility land]]s'''
|{{card|Moorland Haunt|Innistrad}}
|{{card|Nephalia Drownyard|Innistrad}}
|{{card|Stensia Bloodhall|Innistrad}}
|{{card|Kessig Wolf Run|Innistrad}}
|{{card|Gavony Township|Innistrad}}
|{{card|Vault of the Archangel|Dark Ascension}}
|{{card|Desolate Lighthouse|Avacyn Restored}}
|{{card|Grim Backwoods|Dark Ascension}}
|{{card|Slayers' Stronghold|Avacyn Restored}}
|{{card|Alchemist's Refuge|Avacyn Restored}}
|-
|colspan="12"|Lands depicting tribe homelands that tap for {{C}}, with an additional ability costing nMN, {{T}}.
|}
 
{| class="wikitable"
! colspan="2"| Cycle name
! {{W}} !! {{U}} !! {{B}} !! {{R}} !! {{G}}
|-
|rowspan="6"|'''Flashback spells'''  
! {{W}}
| {{card|Divine Reckoning|Innistrad}}
| {{card|Saving Grasp|Dark Ascension}}
| {{card|Unburial Rites|Innistrad}}
| {{card|Burning Oil|Dark Ascension}}
| {{card|Travel Preparations|Innistrad}}
|-
! {{U}}
| {{card|Feeling of Dread|Innistrad}}
| {{card|Cackling Counterpart|Innistrad}}
| {{card|Reap the Seagraf|Dark Ascension}}
| {{card|Desperate Ravings|Innistrad}}
| {{card|Tracker's Instincts|Dark Ascension}}
 
|-
! {{B}}
| {{card|Lingering Souls|Dark Ascension}}
| {{card|Forbidden Alchemy|Innistrad}}
| {{card|Sever the Bloodline|Innistrad}}
| {{card|Fires of Undeath|Dark Ascension}}
| {{card|Spider Spawning|Innistrad}}
|-
! {{R}}
| {{card|Rally the Peasants|Innistrad}}
| {{card|Mystic Retrieval|Dark Ascension}}
| {{card|Bump in the Night|Innistrad}}
| {{card|Devil's Play|Innistrad}}
| {{card|Wild Hunger|Dark Ascension}}
|-
! {{G}}
| {{card|Ray of Revelation|Dark Ascension}}
| {{card|Memory's Journey|Innistrad}}
| {{card|Deadly Allure|Dark Ascension}}
| {{card|Ancient Grudge|Innistrad}}
| {{card|Creeping Renaissance|Innistrad}}
|-
!
|colspan="5"|[[Flashback]] spells with flashback costs in every possible color combination and permutation.
|}


===Matched pairs===
===Matched pairs===
Innistrad block has one matched pair.
Innistrad block has one matched pair.
*<c>Ray of Revelation</c> (''Dark Ascension'') and <c>Ancient Grudge</c> (''Innistrad'') are both reprinted instants that destroy a type of permanent that may be commonly destroyed by their respective colors and green. Both cards have a flashback cost of {{G}}.
*{{card|Ray of Revelation|Dark Ascension}} and {{card|Ancient Grudge|Innistrad}} are both reprinted instants that destroy a type of permanent that may be commonly destroyed by their respective colors and green. Both cards have a flashback cost of {{G}}.


==Theme decks==
==Theme decks==
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{{Reflist}}
{{Reflist}}


{{Block|state=collapsed}}
{{Innistrad|block}}
{{Innistrad|block}}
{{Block|state=collapsed}}

Latest revision as of 21:53, 22 August 2020

Innistrad block
 
 

The Innistrad block is the eighteenth in Magic history and consists of the large expansion Innistrad (), the small expansion Dark Ascension (), and a large set Avacyn Restored ().[1]

New keywords and ability words; Fateful Hour, Fight (evergreen), Miracle, Morbid, Soulbond, Transform, Undying

Keywords reused from the past:

The block came out over 2011–2012.

Sets

Mega cycle

Cycle name {W}{U} {U}{B} {B}{R} {R}{G} {G}{W} {W}{B} {U}{R} {B}{G} {R}{W} {G}{U}
Two-color utility lands Moorland Haunt (Innistrad) Nephalia Drownyard (Innistrad) Stensia Bloodhall (Innistrad) Kessig Wolf Run (Innistrad) Gavony Township (Innistrad) Vault of the Archangel (Dark Ascension) Desolate Lighthouse (Avacyn Restored) Grim Backwoods (Dark Ascension) Slayers' Stronghold (Avacyn Restored) Alchemist's Refuge (Avacyn Restored)
Lands depicting tribe homelands that tap for {C}, with an additional ability costing nMN, {T}.
Cycle name {W} {U} {B} {R} {G}
Flashback spells {W} Divine Reckoning (Innistrad) Saving Grasp (Dark Ascension) Unburial Rites (Innistrad) Burning Oil (Dark Ascension) Travel Preparations (Innistrad)
{U} Feeling of Dread (Innistrad) Cackling Counterpart (Innistrad) Reap the Seagraf (Dark Ascension) Desperate Ravings (Innistrad) Tracker's Instincts (Dark Ascension)
{B} Lingering Souls (Dark Ascension) Forbidden Alchemy (Innistrad) Sever the Bloodline (Innistrad) Fires of Undeath (Dark Ascension) Spider Spawning (Innistrad)
{R} Rally the Peasants (Innistrad) Mystic Retrieval (Dark Ascension) Bump in the Night (Innistrad) Devil's Play (Innistrad) Wild Hunger (Dark Ascension)
{G} Ray of Revelation (Dark Ascension) Memory's Journey (Innistrad) Deadly Allure (Dark Ascension) Ancient Grudge (Innistrad) Creeping Renaissance (Innistrad)
Flashback spells with flashback costs in every possible color combination and permutation.

Matched pairs

Innistrad block has one matched pair.

Theme decks

References

  1. Mark Rosewater (June 24, 2013). "Modern Tales, Part 2". magicthegathering.com. Wizards of the Coast.