Traft: Difference between revisions

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==In-game references==
==In-game references==
'''Represented in cards:'''
;Represented in cards:
*<c>Geist of Saint Traft</c>
*<c>Geist of Saint Traft</c>
'''Depicted in:'''
;Depicted in:
*<c>Invocation of Saint Traft</c>
*<c>Invocation of Saint Traft</c>
;Quoted or referred to:
*<c>Ethereal Guidance</c>


==References==
==References==

Revision as of 20:56, 24 March 2016

Template:Character

Traft was a young priest in the Church of Avacyn. [1] He lived the vampire-afflicted province of Stensia, on the plane of Innistrad. Strong and valiant, he vanquished all manner of evil creatures, specializing in fighting demons along the Ashmouth. Avacyn's own ranks of warrior-seraphs trusted Traft's skill in battle and fought alongside him.

Traft's exploits became famous, and he became recognized as a saint before his fortieth year. While the act of being destroyed was not a permanent obstacle for the demons, Traft's repeated slayings had frustrated their plans to corrupt human minions, gather eternal souls, and feed their lust for power. They plotted their revenge at Needle's Eye, where Traft was tricked into killing several people and then murdered by the demonlord Withengar.

After Traft was buried, he never passed into the Blessed Sleep, and instead became a geist to haunt the world. Although as a geist he does not possess the same holy skill he had in life, it's said that wherever his apparition appears, the angel who had failed to protect him in life is never far behind, always watching over him and always matching his every movement with her own.

In-game references

Represented in cards
Depicted in
Quoted or referred to

References

  1. Doug Beyer (September 14, 2011). "The Saint, the Geist, and the Angel". magicthegathering.com. Wizards of the Coast.