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{{Expansion Nonblock |
{{SubTabs
  Expansion Name    = '''''The Dark''''' |
|sub1 = Trivia
  Symbol  = thedark.gif|
  Symbol Description = Half Moon|
  Design Team =[[Jesper Myrfors]] with contributions from [[Steve Bishop]], [[Glenn Elliott]], [[Beverly Marshall Saling]]|
  Development Team = [[Skaff Elias]], [[Jim Lin]], [[Chris Page]], [[Dave Pettey]]|
  Release Date      = August 1994|
  Mechanics          = Tribal, first mood based theme, graveyard as resource, remove from game, [[Poison]] counters  |
  Keywords          = None new |
  Size= 119 cards |
  Previous Set      = '''''[[Legends (set)|Legends]]'''''|
  This Set          = '''''The Dark''''' |
  Next Set          = '''''[[Fallen Empires (set)|Fallen Empires]]''''' |
}}
}}
'''The Dark''' is the fourth [[Magic]] expansion and was released in 1994. It was sold in eight-card packs. It includes a goblin tribal theme, powerful abilities with intense colored mana and upkeep costs, and the return of [[Poison]] counters.
{{About|the expansion set|the short story|The Dark (story)|other uses}}
 
{{Infobox set
====Design & Development====
  |image = TheDark_Logo.jpg
 
  |symbol_description = Crescent Moon
 
  |design =[[Jesper Myrfors]]<br/>[[Steve Bishop]]<br/>[[Glenn Elliott]]<br/>[[Beverly Marshall Saling]]
====Cycles====
  |development = [[Skaff Elias]]<br/>[[Jim Lin]]<br/>[[Chris Page]]<br/>[[Dave Pettey]]
'''The Dark''' has no cycles.
  |art = [[Sandra Everingham]]
 
  |release = August 8, 1994
====Creature Types====
  |plane = [[Dominaria (plane)|Dominaria]] ([[Terisiare]])<ref name="FAQ">{{WebRef|url=https://web.archive.org/web/20030218051826/http://www.wizards.com:80/magic/generic/storyline/faq.asp|title=Dominian FAQ (archived)|author=[[Wizards of the Coast]]|publisher=wizards.com}}</ref>
'''The Dark''' is the first expansion to explore a "tribe," or a specific creature type. It contains six [[goblin|goblins]], a card named "Goblin Rock Sled," two creatures with abilities that reference goblins, two [[Aura|Auras]] that can give a bonus to goblins, and a [[sorcery]] to [[destroy]] all goblins. Despite this creature-type theme, most of the rest of the set used unusual, creature-specific creature types like other early expansions.
  |mechanics = [[Tribal (theme)|Tribal]], first mood-based theme, [[graveyard]] as resource, [[exile]], [[poison]] counters
 
  |size= 119 cards<br/>{{curmb|40|44|35}}
The following creature types were introduced in this expansion: Ball Lightning, Bandit, Banshee, Brother, Cave People, Eater, Eel, Exorcist, Fallen, General, Hunter, Leech, Lurker, Miracle Worker, Mob, Murk Dwellers, Nameless Race, Niall Silvain, People of the Woods, Pikemen, Preacher, Rag Man (later changed to Minion), Robber, Rock Sled, Scavenger Folk (later changed to just Scavenger), Shark, Sister, Squire, Tracker, Uncle Istvan, Viper, and Whippoorwill.
  |code_expansion = DRK
 
  |code_expansion_ref= {{DailyRef|ask-wizards-august-2004-2004-08-02|Ask Wizards - August, 2004|[[Wizards of the Coast]]|August 02, 2004}}
The following creature types were used in this expansion but also appeared in previous sets: Drake, Elf, Goblin, Hag, Imp, Knight, Leviathan, Merfolk, Monster, Rat, Ship, Slug, Treefolk, Wall, Wizard, Wurm and Zombie.
  |series = Early non-[[block]] [[expansion]]s
 
  |first = Legends
====Points of Interest====
  |second = The Dark
 
  |third = Fallen Empires
Many cards in this set blatantly conflict today's ideas of a [[color pie]]. <c>Apprentice Wizard</c> gives blue mana acceleration. <c>Ashes to Ashes</c> is a black spell capable of not only targeting black creatures but removing them from the game. <c>Erosion</c> is blue land destruction. <c>Fire and Brimstone</c> is white direct damage. <c>Fissure</c> is red targeted destruction. <c>Holy Light</c> is white toughness reduction. <c>Mana Vortex</c> is blue mass land destruction. <c>Merfolk Assassin</c> offers blue repeatable creature destruction. <c>Mind Bomb</c> is blue direct damage or discard. <c>Preacher</c> offers white repeatable creature control. <c>Witch Hunter</c> is both white direct damage and repeatable [[bounce]]. <c>Word of Binding</c> is black creature tapping.
  |previous = Legends
 
  |next = Fallen Empires
Although the multicolored cards in the [[Legends (set)|Legends]] expansion did not, the multicolored cards in '''The Dark''' have reminder text to remind the player that the card counts as two colors.
}}
 
'''The Dark''' is the fourth ''[[Magic]]'' expansion and was released on August 8, 1994. It is not part of any block.
None of the three lands printed in '''The Dark''' are capable of producing mana.
 
<c>Ashes to Ashes</c> and <c>Dust to Dust</c> not only have related names, they also have similar costs and effects.
 
<c>Ball Lightning</c> inspired many hasty disposable creatures, including <c>Skizzik</c>, <c>Blistering Firecat</c>, <c>Spark Elemental</c> and <c>Lightning Serpent</c>. Before receiving errata, Ball Lightning only had to be sacrificed "at the end of the turn during which it was summoned" instead of at the end of any turn, allowing some loopholes around its intended impermanence. The Ball Lightning art can also be found in the art of <c>Dwarven Shrine</c>.
 
<c>Carnivorous Plant</c> was the first Wall without "Wall" in its name, leading many players to think that it could attack.
 
<c>City of Shadows</c> inspired the creation of <c>Altar of Shadows</c>.
 
<c>Coal Golem</c> has an ability that allows any deck to cast <c>Ball Lightning</c>. It inspired the creation of the Attendant cycle in the [[Invasion (set)|Invasion]] expansion, each of which has a similar ability that aallows any deck to cast one of the corresponding Legendary Dragons from the Legendary Dragon cycle in the same set.
 
<c>Dark Heart of the Wood</c> is the first multicolor non-creature card.


<c>Frankenstein's Monster</c> is one of only a few cards named after a literary source. It is also the only card that stipulates three different types of counters that can be put on it, something that is avoided today.
[[File:The Dark booster.jpg|thumb|right|''The Dark'' booster]]


<c>Gaea's Touch</c> was initially misprinted with all its text, [[expansion symbol]], and [[mana cost]] shifted to the left.
==Set details==
''The Dark'' was printed on [[print sheet|sheets]] of 121 cards and contains 119 unique cards. The set's [[rarity]] breakdown is: 41 commons (1@C1, 40@C3) and 78 uncommons (35@U1, 43@U2).  The C1 card and U2 cards are together considered the uncommons of the set, and the U1 cards are considered the "rares".


<c>Goblin Rock Sled</c> created confusion for having "Goblin" in its name but not in its creature type, making it unclear to many at the time how it interacted with other cards in '''The Dark''' that referenced Goblins.
''The Dark'' includes a [[goblin]] [[tribal]] theme, powerful [[abilities]] with intense colored [[mana]] and [[upkeep cost]]s, and the return of [[Poison]] [[counters]]. The [[expansion symbol]] of the set is a thin crescent moon to evoke ''The Dark''’s tone.<ref>{{DailyRef|ask-wizards-october-2006-2006-10-02|Ask Wizards|[[Brady Dommermuth]]|October 31, 2006}}</ref> ''The Dark'' introduced the first [[multicolored]] noncreature card, the first [[common]] multicolored card, and the first [[Enemy color|enemy-pair]] multicolored card.


<c>Inferno</c> inspired the creation of <c>Bloodfire Colossus</c>.
Each of the lands in The Dark has a unique dark grey-purple-colored text box, which was reprinted on the Chronicles version of <c>Safe Haven</c>.  


<c>Land Leeches</c> is strictly better than <c>Hornet Cobra</c>, which appeared just one expansion prior in the [[Legends (set)|Legends]] expansion.
===Marketing===
''The Dark'' was sold in eight-card [[booster pack]]s which included six [[common]]s and two [[uncommon]]s. Cards were available from mid-August 1994 through mid-November 1994. Wizards announced the print run to be 62 million cards.<ref>{{WebRef|url=https://archive.org/details/the-duelist-a-special-preview-edition/|title="An Expansion Timeline"|author=[[John Tynes]]|date=April 1995|work=The Duelist: A Special Preview Edition|publisher=[[Wizards of the Coast]]|}}</ref><ref name="Encyclopedia">[[Beth Moursund]] (2002). ''[[The Complete Encyclopedia of Magic: The Gathering]]'', Thunder's Mouth Press. ISBN-10 1-56025-443-2.</ref> ''The Dark'' was the first Magic expansion that was released in the Italian language (the Italian ''[[Legends]]'' was released later).


<c>Leviathan</c> is the first creature printed with double-digit power and toughness and was the largest creature in [[Magic]] at the time of its printing.
===Storyline===
The expansion was introduced with a [[The Dark (story)|short story]] describing the ominous and powerful nature of the dark magic from which the set took its name.<ref>[[Kathy Ice|Ice, Kathy]], [[Beverly Marshall Saling]], & Rick Saling Marshall. (1994). "The Dark". ''[[The Duelist]]''. Issue 2, Summer 1994.</ref>


<c>Mana Clash</c> is the only card with a casting cost of R that can potentially win the game on the first turn without any other assistance. This card is named after one of a few names considered for a time for the title of the game of '''Magic''', which was considered too common a word to trademark; ": the Gathering" was later added to "Magic" to make it unique.
In the flavor text of the set's cards, another story was told: The climax of the [[Brothers' War]] was the [[Sylex Blast]], which lofted debris into the air blotting out the sun and creating [[The Dark Age|The Dark]]. Without the sun the climate begins to cool, and an anti-magic religion comes to power, blaming the Sylex blast and its effects on all magic and its users. Persecution of these magic-using wizards led to the creation of the fabled [[City of Shadows]] in the east and the [[Conclave of Mages]] in the west, where they hid themselves during this time.


<c>Marsh Gas</c> is strictly better than <c>Hell Swarm</c>, which appeared just one expansion prior in the [[Legends (set)|Legends]] expansion.
==Creature types==
''The Dark'' greatly expanded the concept of a tribe, or a specific creature type (briefly touched upon in [[Legends]] with the [[kobold]] [[creature type]]). It contains six [[goblin]]s, a card named <c>Goblin Rock Sled</c>, two creatures with abilities that reference goblins, two [[Aura]]s that can give a bonus to goblins, and a [[sorcery]] to [[destroy]] all goblins — <c>Tivadar's Crusade</c>. Despite this creature-type theme, most of the rest of the set used unusual, creature-specific creature types like other early expansions.


<c>Marsh Goblins</c> and <c>Scarwood Goblins</c> are the first non-Legendary multicolored creatures.
The following creature types are introduced in this expansion:
{|class="wikitable sortable"
! Original summon type !! Later creature type
|-
| Bandit || [[Human]] [[Rogue]]
|-
| Brother || Human [[Shaman]]
|-
| Cave People || Human
|-
| Exorcist || Human [[Cleric]]
|-
| Hunter || Human Cleric
|-
| Miracle Worker || Human Cleric
|-
| Mob || Human
|-
| People of the Woods || Human
|-
| Pikemen || Human [[Soldier]]
|-
| Preacher || Human Cleric
|-
| Robber || Human Rogue
|-
| Scavenger Folk || [[Scavenger]], then Human
|-
| Sister || Human Shaman
|-
| Squire ||  Human Soldier
|-
| Tracker || Human
|-
| Uncle Istvan || Human
|-
| [[Leech]] || ''(Unchanged)''
|-
| [[Lurker]] || [[Beast]]
|-
| [[Nameless-Race]] || ''(No creature type)''
|-
| Whippoorwill || [[Bird]]
|-
| Ball Lightning || [[Elemental]]
|-
| Eel || [[Fish]]
|-
| Shark || Fish, then back to [[Shark]]
|-
| Rock Sled || [[Goblin]]
|-
| Eater || [[Horror]]
|-
| Rag Man || [[Minion]]
|-
| General || [[Orc]] [[Warrior]]
|-
| Niall Silvain || [[Ouphe]]
|-
| Viper || [[Snake]]
|-
| Banshee || [[Spirit]]
|-
| Fallen || [[Zombie]]
|-
| Murk Dwellers || Zombie
|}


<c>Marsh Viper</c> is the only creature in this expansion with the [[Poison]] mechanic.
The following creature types are used in this expansion but also appear in previous sets: [[Drake]], [[Elf]], Goblin, [[Hag]], [[Imp]], [[Knight]], [[Leviathan]], [[Merfolk]], [[Monster]], [[Rat]], Ship (later changed to Spirit), [[Slug]], [[Treefolk]], [[Wall]], [[Wizard]], [[Wurm]] and Zombie.


<c>Maze of Ith</c> was restricted in the [[Vintage]] format from October 1994 until April 1999 for its ability to slow games significantly. This card was heavily played due to its power, and under old [[Mulligan]] rules resulted in many opening hands without mana sources.
==Cycles==
''The Dark'' has no [[cycle]]s.


<c>Merfolk Assassin</c> combos with <c>War Barge</c>, which is also printed in this expansion, to kill any creature for 3,T.
The recurring cycle of '''color hosers''' is broken. Some green and blue cards support black and red, instead of hosing them. Metaphorically, in the Dark, White was abandoned by its allies Green and Blue.


<c>Murk Dwellers</c> likely inspired the creation of cards that gain a power bonus when attacking, such as <c>Charging Bandits</c>, <c>Hollow Dogs</c>, and <c>Ravenous Skirge</c>.
{|class="wikitable"
|+ Color hosers
|-
! White !! Black
|-
| {{card|Angry Mob||DRK}} ''(P/T depend on opponent's black)'' || {{card|Nameless Race||DRK}} ''(P/T depend on opponent's white)''
|-
| {{card|Exorcist||DRK}} ''(destroy black creatures)'' || {{card|Inquisition||DRK}}  ''(damage depending on opponent's white)''
|-
! White !! Red
|-
| {{card|Tivadar's Crusade||DRK}} ''(destroy Goblins)'' <br/> {{card|Knights of Thorn||DRK}} ''(protection from red)''
| {{card|Goblin Wizard||DRK}} ''(put Goblins onto the battlefield, give protection from white)''
|}


<c>Rag Man</c> is mentioned in the [[flavor text]] of <c>Dauthi Trapper</c>.
{|class="wikitable"
|+ "Traitor colors"
|-
! Green for Black !! Blue for Red
|-
| {{card|Elves of Deep Shadow||DRK}} ''(black mana source)'' <br/> {{card|Wormwood Treefolk||DRK}} ''(ability activated by black mana)'' <br/> {{card|Dark Heart of the Wood||DRK}} ''(polychrome black/green card)''
| {{card|Electric Eel||DRK}} ''(ability activated by red mana)''
|}


<c>Safe Haven</c> has an ability that originally functioned at [[interrupt]] speed because there were at the time a few cards (such as <c>Red Elemental Blast</c>) that could kill a creature at interrupt speed. It inspired the creation of <c>Cold Storage</c>.
In later expansions, there will be cycles of allied color cards. In the Dark, this cycle is broken. As stated above, White is betrayed by its Green and Blue allies.
{|class="wikitable"
|+ Allied colors
|-
! Green & Red
! Red & Black
! Black & Blue
|-
| {{card|Scarwood Goblins||DRK}} ''(polychrome green/red card)''
| {{card|Marsh Goblins||DRK}} ''(polychrome red/black card)''
| {{card|Drowned||DRK}} ''(blue card, ability activated by black mana)''
|}


<c>Sorrow's Path</c> is voted to be "the worst card (in terms of power) ever made" by [[Mark Rosewater]].
===Pairs===
''The Dark'' has one [[mirrored pair]]


<c>Stone Calendar</c> inspired the creation of the Medallion cycle in the [[Tempest (set)|Tempest]] expansion, which further inspired the Familiar cycle in the [[Planeshift (set)|Planeshift]] expansion and the Warchief cycle in the [[Scourge (set)|Scourge]] expansion.
{| class="wikitable"
|-
! colspan="2"|Mirrored Pairs
!Description
|-
|{{card|Ashes to Ashes||DRK}} <br/> {{nowrap|({{B}})}}
|{{card|Dust to Dust||DRK}} <br/> {{nowrap|({{W}})}}
|Both have names related to the [[Wikipedia:Book of Common Prayer|Book of Common Prayer]], and are both [[uncommon]] [[sorceries]] with a mana cost of 1MM that exile two permanents of a certain type.
|}


<c>Tormod's Crypt</c> has the most powerful [[graveyard]] removal effect for its cost of any card. Today, no set with a graveyard theme would ever include a card this powerful.
==Notable cards==
*<c>Ball Lightning</c> is a favorite red creature. It inspired many hasty disposable creatures, including <c>Skizzik</c>, <c>Blistering Firecat</c>, <c>Spark Elemental</c>, and <c>Lightning Serpent</c>. Before receiving [[errata]], Ball Lightning only had to be sacrificed at the beginning of the end step of the turn it enters the battlefield instead of at the end step of any turn, allowing some loopholes around its intended impermanence before [[errata]] was issued to fix it.
*<c>Maze of Ith</c> is a powerful land with a reusable single-creature <c>Fog</c> effect that slowed many games down significantly.
*<c>Tormod's Crypt</c> is one of the best [[sideboard]] cards against decks that use the [[graveyard]] as a resource.
*<c>Blood Moon</c> is a [[Modern]] staple first printed in ''The Dark''.


<c>Venom</c> gave the ability of <c>Thicket Basilisk</c>, <c>Cockatrice</c> and <c>Infernal Medusa</c> a name to be referred by.
==Functional reprints==
''The Dark'' has one [[functional reprint]]:
*<c>Goblin Hero</c> is a functional reprint of <c>Gray Ogre</c> from ''[[Revised]]'' and <c>Raging Bull</c> from ''[[Legends]]'', save for creature type.


<c>Water Wurm</c> is the only monoblue Wurm.
==Trivia==
{{Main|The Dark/Trivia}}
*Many cards in this set blatantly conflict with today's ideas of a [[Color Pie|color pie]]. <c>Erosion</c> is blue land destruction. <c>Fire and Brimstone</c> is white direct damage. <c>Fissure</c> is red targeted creature destruction. <c>Holy Light</c> is white toughness reduction. <c>Mana Vortex</c> is blue mass land destruction. <c>Merfolk Assassin</c> offers blue repeatable creature destruction. <c>Mind Bomb</c> is blue direct damage or discard. <c>Preacher</c> offers white repeatable creature control. <c>Witch Hunter</c> is both white direct damage and repeatable [[bounce]]. <c>Word of Binding</c> is black creature tapping.
*Although the [[multicolor]]ed cards in the ''[[Legends]]'' expansion did not, the three multicolored cards in ''The Dark'' have [[reminder text]] to remind the player that the card counts as two colors.<ref>{{DailyRef|dark-goblins-2002-10-11|Dark Goblins|[[Magic Arcana]]|October 11, 2002}}</ref>
*Only one of the four lands printed in ''The Dark'' produces mana.


<c>Whippoorwill</c>, along with <c>Frozen Shade</c> and <c>Blinking Spirit</c>, confused many players by depicting a creature apparenly in mid-flight without actually having [[flying]] in its art. This kind of disparity between art and ability is actively avoided in modern cards.
==Misprints==
The artist Dennis Detwiller is incorrectly credited as Denise Detwiler on the following cards:
*<c>Flood</c>
*<c>Goblin Rock Sled</c>
*<c>Merfolk Assassin</c>
*<c>Pikemen</c>
*<c>Scavenger Folk</c>  
*<c>Squire</c>  
*<c>Tivadar's Crusade</c>


====Outside Links====
==References==
{{Reflist}}


* [http://www.wizards.com/default.asp?x=mtgcom/feature/1 Mark Rosewater's first feature article on magicthegathering.com]
==External links==
*{{Oldprodpage|Dark|The_Dark|The Dark}} (old)
*[http://magic.wizards.com/en/game-info/products/card-set-archive/the-dark Official The Dark Information Product Page] (new)
*[http://archive.wizards.com/magic/generic/cardlists/The_Dark_Checklist.txt ''The Dark'' checklist]


{{Set-stub}}[[Category: Sets and Expansions]]
{{Sets|state=collapsed}}
{{Dominaria|sets}}

Latest revision as of 17:49, 10 January 2024

The Dark
 
 
This page is about the expansion set. For the short story, see The Dark (story). For other uses, see The Dark (disambiguation).
The Dark
[[File:{{#setmainimage:TheDark_Logo.jpg}}|250px]]
Set Information
Set symbol
Symbol description Crescent Moon
Design Jesper Myrfors
Steve Bishop
Glenn Elliott
Beverly Marshall Saling
Development Skaff Elias
Jim Lin
Chris Page
Dave Pettey
Art direction Sandra Everingham
Release date August 8, 1994
Plane Dominaria (Terisiare)[1]
Themes and mechanics Tribal, first mood-based theme, graveyard as resource, exile, poison counters
Set size 119 cards
(40 commons, 44 uncommons, 35 rares)
Expansion code DRK[2]
Early non-block expansions
Legends The Dark Fallen Empires
Magic: The Gathering Chronology
Legends The Dark Fallen Empires

The Dark is the fourth Magic expansion and was released on August 8, 1994. It is not part of any block.

The Dark booster

Set details

The Dark was printed on sheets of 121 cards and contains 119 unique cards. The set's rarity breakdown is: 41 commons (1@C1, 40@C3) and 78 uncommons (35@U1, 43@U2). The C1 card and U2 cards are together considered the uncommons of the set, and the U1 cards are considered the "rares".

The Dark includes a goblin tribal theme, powerful abilities with intense colored mana and upkeep costs, and the return of Poison counters. The expansion symbol of the set is a thin crescent moon to evoke The Dark’s tone.[3] The Dark introduced the first multicolored noncreature card, the first common multicolored card, and the first enemy-pair multicolored card.

Each of the lands in The Dark has a unique dark grey-purple-colored text box, which was reprinted on the Chronicles version of Safe Haven.

Marketing

The Dark was sold in eight-card booster packs which included six commons and two uncommons. Cards were available from mid-August 1994 through mid-November 1994. Wizards announced the print run to be 62 million cards.[4][5] The Dark was the first Magic expansion that was released in the Italian language (the Italian Legends was released later).

Storyline

The expansion was introduced with a short story describing the ominous and powerful nature of the dark magic from which the set took its name.[6]

In the flavor text of the set's cards, another story was told: The climax of the Brothers' War was the Sylex Blast, which lofted debris into the air blotting out the sun and creating The Dark. Without the sun the climate begins to cool, and an anti-magic religion comes to power, blaming the Sylex blast and its effects on all magic and its users. Persecution of these magic-using wizards led to the creation of the fabled City of Shadows in the east and the Conclave of Mages in the west, where they hid themselves during this time.

Creature types

The Dark greatly expanded the concept of a tribe, or a specific creature type (briefly touched upon in Legends with the kobold creature type). It contains six goblins, a card named Goblin Rock Sled, two creatures with abilities that reference goblins, two Auras that can give a bonus to goblins, and a sorcery to destroy all goblins — Tivadar's Crusade. Despite this creature-type theme, most of the rest of the set used unusual, creature-specific creature types like other early expansions.

The following creature types are introduced in this expansion:

Original summon type Later creature type
Bandit Human Rogue
Brother Human Shaman
Cave People Human
Exorcist Human Cleric
Hunter Human Cleric
Miracle Worker Human Cleric
Mob Human
People of the Woods Human
Pikemen Human Soldier
Preacher Human Cleric
Robber Human Rogue
Scavenger Folk Scavenger, then Human
Sister Human Shaman
Squire Human Soldier
Tracker Human
Uncle Istvan Human
Leech (Unchanged)
Lurker Beast
Nameless-Race (No creature type)
Whippoorwill Bird
Ball Lightning Elemental
Eel Fish
Shark Fish, then back to Shark
Rock Sled Goblin
Eater Horror
Rag Man Minion
General Orc Warrior
Niall Silvain Ouphe
Viper Snake
Banshee Spirit
Fallen Zombie
Murk Dwellers Zombie

The following creature types are used in this expansion but also appear in previous sets: Drake, Elf, Goblin, Hag, Imp, Knight, Leviathan, Merfolk, Monster, Rat, Ship (later changed to Spirit), Slug, Treefolk, Wall, Wizard, Wurm and Zombie.

Cycles

The Dark has no cycles.

The recurring cycle of color hosers is broken. Some green and blue cards support black and red, instead of hosing them. Metaphorically, in the Dark, White was abandoned by its allies Green and Blue.

Color hosers
White Black
Angry Mob (P/T depend on opponent's black) Nameless Race (P/T depend on opponent's white)
Exorcist (destroy black creatures) Inquisition (damage depending on opponent's white)
White Red
Tivadar's Crusade (destroy Goblins)
Knights of Thorn (protection from red)
Goblin Wizard (put Goblins onto the battlefield, give protection from white)
"Traitor colors"
Green for Black Blue for Red
Elves of Deep Shadow (black mana source)
Wormwood Treefolk (ability activated by black mana)
Dark Heart of the Wood (polychrome black/green card)
Electric Eel (ability activated by red mana)

In later expansions, there will be cycles of allied color cards. In the Dark, this cycle is broken. As stated above, White is betrayed by its Green and Blue allies.

Allied colors
Green & Red Red & Black Black & Blue
Scarwood Goblins (polychrome green/red card) Marsh Goblins (polychrome red/black card) Drowned (blue card, ability activated by black mana)

Pairs

The Dark has one mirrored pair

Mirrored Pairs Description
Ashes to Ashes
({B})
Dust to Dust
({W})
Both have names related to the Book of Common Prayer, and are both uncommon sorceries with a mana cost of 1MM that exile two permanents of a certain type.

Notable cards

Functional reprints

The Dark has one functional reprint:

Trivia

Main article: The Dark/Trivia

Misprints

The artist Dennis Detwiller is incorrectly credited as Denise Detwiler on the following cards:

References

  1. Wizards of the Coast. "Dominian FAQ (archived)". wizards.com.
  2. Wizards of the Coast (August 02, 2004). "Ask Wizards - August, 2004". magicthegathering.com. Wizards of the Coast.
  3. Brady Dommermuth (October 31, 2006). "Ask Wizards". magicthegathering.com. Wizards of the Coast.
  4. John Tynes (April 1995). ""An Expansion Timeline"". The Duelist: A Special Preview Edition. Wizards of the Coast.
  5. Beth Moursund (2002). The Complete Encyclopedia of Magic: The Gathering, Thunder's Mouth Press. ISBN-10 1-56025-443-2.
  6. Ice, Kathy, Beverly Marshall Saling, & Rick Saling Marshall. (1994). "The Dark". The Duelist. Issue 2, Summer 1994.
  7. Magic Arcana (October 11, 2002). "Dark Goblins". magicthegathering.com. Wizards of the Coast.

External links