Talk:Race: Difference between revisions
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Hunter's stuff, added in '11: | Hunter's stuff, added in '11: | ||
In '''[[Magic]]''', '''Race''' is a subset of the [[characteristics|characteristic]] "[[Creature type]]". It designates the unique genetic makeup of a [[creature]] group. | In '''[[Magic]]''', '''Race''' is a subset of the [[characteristics|characteristic]] "[[Creature type]]". It designates the unique genetic makeup of a [[creature]] group. | ||
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==[[Artifact creatures]]== | ==[[Artifact creatures]]== | ||
* [[Assembly-Worker]], [[Blinkmoth]], [[Chimera]], [[Construct]], [[Dreadnought]], [[Gnome]], [[Golem]], [[Juggernaut]], [[Masticore]], [[Myr]], [[Pentavite]], [[Pest]], [[Prism]], [[Scarecrow]], [[Tetravite]], [[Thopter]], [[Triskelavite]]. | * [[Assembly-Worker]], [[Blinkmoth]], [[Chimera]], [[Construct]], [[Dreadnought]], [[Gnome]], [[Golem]], [[Juggernaut]], [[Masticore]], [[Myr]], [[Pentavite]], [[Pest]], [[Prism]], [[Scarecrow]], [[Tetravite]], [[Thopter]], [[Triskelavite]]. | ||
==Non-sentient creatures== | ==Non-sentient creatures== | ||
* [[Orb]], [[Sand]], [[Wall]]. | * [[Orb]], [[Sand]], [[Wall]]. | ||
:Cleaned up. —[[User:Magic Mage|<font color="dark"><b>M</b></font><font color="darkred">agic</font> <font color="dark"><b>M</b></font><font color="darkred">age</font>]] ([[User_talk:Magic_Mage|<font color="red">talk!</font>]]) 13:48, 4 May 2013 (UTC) |
Revision as of 13:48, 4 May 2013
Hunter's stuff, added in '11:
In Magic, Race is a subset of the characteristic "Creature type". It designates the unique genetic makeup of a creature group.
Besides race, most Magic cards with humanoid creatures also have another creature type: the class represents their career or calling in life. This is known as the race/class model.
Note that the Magic approach is somewhat different from the scientific one. In biology, the basic unit of biological classification and taxonomic rank is ‘’species’’, which is defined as a group of organisms capable of interbreeding and producing fertile offspring. In biology, races are distinct genetically divergent populations ‘’within the same species’’ with relatively small morphological and genetic differences.
Humanoid races
- Ape, Centaur (part Horse), Cyclops, Dauthi, Dryad, Dwarf, Elf, Faerie, Giant, Gnome, Goblin, Gorgon, Hag, Human, Kithkin, Kobold, Kor, Merfolk (Fish-folk), Metathran, Minotaur (part bull), Moonfolk (part Rabbit), Noggle (part ass), Ogre , Orc, Satyr (part goat), Siren, Soltari, Surrakar (reptillian), Thalakos, Troll, Vedalken, Viashino (Lizard-folk), Werewolf, Yeti.
Humanoid races without their own subtype
- Amphin (Salamander-folk), Aven (Bird-folk), Kitsune (Fox-folk), Leonin (Lion-folk), Loxodon (Elephant-folk), Nantuko (Insect-folk), Nezumi (Rat-folk), Orochi (Snake-folk), Rhox (Rhino-folk), Wolfir (Wolf-folk)
Humanoid races (in appearence only)
- Angel, Archon, Avatar, Bringer, Djinn, Efreet, Reflection, Shade, Shapeshifter, Skeleton, Specter, Spirit, Thrull, Vampire, Wraith, Zombie.
Sentient non-humanoid races
- Carrier, Cephalid (part Octopus), Beeble, Demon, Devil, Dragon, Drone, Eldrazi, Elemental, Eye, Gremlin, Harpy, Homarid (part Crab), Homunculus, Horror, Illusion, Imp, Incarnation, Kirin, Nephilim, Nightmare, Nightstalker, Spawn, Sphinx (part Cat), Spirit, Thrull (part Fungus), Treefolk (part Plant), Zubera.
Non-Humanoid races without their own subtype
Crossbreeds
Animals
- Anteater, Antelope, Ape, Aurochs, Badger, Bat, Bear, Bird, Boar, Camel, Caribou, Cats, Crab, Crocodile, Elephant, Elk, Ferret, Fish , Fox, Frog, Goat, Hippo, Horse, Hound, Hyena, Insect, Jellyfish, Leech, Lizard, Mongoose, Nautilus, Octopus, Ox, Oyster, Rabbit, Rat, Rhino, Salamander, Scorpion, Sheep, Slug, Snake, Spider, Sponge, Squid, Squirrel, Starfish, Turtle, Whale, Wolf, Wolverine, Wombat, Worm.
Animals (fantastical)
- Atog, Basilisk, Beast, Brushwagg, Camarid, Cockatrice, Drake, Gargoyle, Griffin, Hellion, Hippogriff, Hydra, Kavu, Kraken, Lammasu, Leviathan, Lhurgoyf, Licid, Manticore, Mutant, Ouphe, Pegasus, Phelddagrif, Phoenix, Serpent, Slith, Sliver, Spike, Unicorn, Wurm.
Plant life
Microorganisms
Artifact creatures
- Assembly-Worker, Blinkmoth, Chimera, Construct, Dreadnought, Gnome, Golem, Juggernaut, Masticore, Myr, Pentavite, Pest, Prism, Scarecrow, Tetravite, Thopter, Triskelavite.
Non-sentient creatures
- Cleaned up. —Magic Mage (talk!) 13:48, 4 May 2013 (UTC)