Moorland: Difference between revisions
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'''Moorland''', beyond the [[Nearheath]], is a vast parish of [[Gavony]] in [[Innistrad (plane)|Innistrad]] with relatively few [[human]] inhabitants | '''Moorland''', beyond the [[Nearheath]], is a vast parish of [[Gavony]] in [[Innistrad (plane)|Innistrad]] with relatively few [[human]] inhabitants. | ||
[[File:moorland.jpg|250px|thumb|right|A <card>Moorland Haunt</card> ]] | [[File:moorland.jpg|250px|thumb|right|A <card>Moorland Haunt</card> ]] | ||
This has always been a more desolate region, filled with stories of spectral [[wolves]] and wandering spirits. | This has always been a more desolate region, filled with stories of spectral [[wolves]] and wandering spirits. | ||
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The moorland is also the original stomping ground of <card title="Grimgrin">Grimgrin, Corpse-Born</card>, a horrific [[skaab#Innistrad_zombies|skaab]] monstrosity created and set loose by the necro-alchemist [[Geralf]]. <ref>{{DailyRef|mtg/daily/arcana/851|Who Is Grimgrin?|[[Monty Ashley]]|November 28, 2011}}</ref> Some might prefer huggling with the geists rather than finding themselves in the way of Grimgrin. | The moorland is also the original stomping ground of <card title="Grimgrin">Grimgrin, Corpse-Born</card>, a horrific [[skaab#Innistrad_zombies|skaab]] monstrosity created and set loose by the necro-alchemist [[Geralf]]. <ref>{{DailyRef|mtg/daily/arcana/851|Who Is Grimgrin?|[[Monty Ashley]]|November 28, 2011}}</ref> Some might prefer huggling with the geists rather than finding themselves in the way of Grimgrin. | ||
===Locations=== | |||
* '''Trostad''' {{-}} a village of trappers on the border with [[Kessig]]. Overrun by the [[skaabs]] of [[Geralf|Geralf Cecani]], when he and his sister [[Siege of Thraben|marched on Thraben]]. It is now Geralf's base of operations. | |||
* '''Merwald Downs''' {{-}} a small village. | |||
** '''Rider's Lock''' {{-}} a walled compund, housing the [[Church of Avacyn#Cathars|Gavony Riders]]. | |||
* '''Westvale''' {{-}} a small village populated by cultists. | |||
** '''Westvale Abbey''' | |||
* '''Angel Road''' {{-}} contested boundary between the forces of [[Gisa and Geralf]]. | |||
===In-game references=== | ===In-game references=== | ||
;Associated cards | ;Associated cards |
Revision as of 13:14, 6 August 2016
Moorland, beyond the Nearheath, is a vast parish of Gavony in Innistrad with relatively few human inhabitants.
This has always been a more desolate region, filled with stories of spectral wolves and wandering spirits. There are few trees in the Moorland and the ground is covered with coarse grass, bracken, and violet heather. There are boulders and standing rocks, and the countryside seems to be covered in perpetual mist.
Some storied and pinturesque manors still existe here, abandoned by their formed owners. The area is rife with geists, many of them dangerous, and travelers are constantly at risk from them as well as other things that wander the countryside.
The moorland is also the original stomping ground of Grimgrin, a horrific skaab monstrosity created and set loose by the necro-alchemist Geralf. [1] Some might prefer huggling with the geists rather than finding themselves in the way of Grimgrin.
Locations
- Trostad — a village of trappers on the border with Kessig. Overrun by the skaabs of Geralf Cecani, when he and his sister marched on Thraben. It is now Geralf's base of operations.
- Merwald Downs — a small village.
- Rider's Lock — a walled compund, housing the Gavony Riders.
- Westvale — a small village populated by cultists.
- Westvale Abbey
- Angel Road — contested boundary between the forces of Gisa and Geralf.
In-game references
- Associated cards
- Referred to
References
- ↑ Monty Ashley (November 28, 2011). "Who Is Grimgrin?". magicthegathering.com. Wizards of the Coast.