Death speakers

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Death speakers
[[File:{{#setmainimage:deathspeakers.jpg}}|150px]]
History
Founded on Aysen, Ulgrotha
Status Unknown
Membership
Notable members Murat
Races Humans
Associated Colors
{W}

The Death speakers are the evidence of the schism in Aysen culture on Ulgrotha.

History

Some disillusioned teenagers, and those dissatisfied with their regulated lives, had begun to take to the occult, to practicing minor divination and spirit-summoning. These people generally did not harm anyone, as they were only doing a little future reading or interpreting signs and portents. However, rumors that they could summon the spirits of the dead and make them answer questions about the living unnerved the bureaucrats who had secrets that needed to be kept.

After Baron Sengir stopped his constant attacks against Aysen, the citizenship started to turn on the Death Speakers. The Serra inquisitors started to conduct armed raids on the homes of Death Speakers, accusing them of corruption. The Samite were aware of both sides of the argument and were doing their best to avoid getting involved, but some of them were harboring Death Speakers in their homes or were being dragged into the conflict in other ways. No one died or had been seriously injured so far, though the city rumors stated that an entire den of Death Speakers had mastered the art of fabricating skeletons, zombies, and other undead. The tension between factions was strong, and was further fueled by Serra's disappearance.[1]

The Baron quickly took notice of the schism, and provided a variety of books of black magic from Grandmother Sengir to some of the Death Speakers, to turn the more impressionable youth into his puppets.[2]

In-game references

Represented in:
Quoted or referred to:

References

  1. D. G. Chichester (February, 1996) "Homelands
  2. Backstory for Magic the Gathering: Homelands