Swamp
Swamp | |
---|---|
Land Type | |
(Subtype for land cards) | |
Rules | : Add . |
Statistics |
27 cards
as of Alchemy Horizons: Baldur's Gate 18.5% 18.5% 18.5% 11.1% 11.1% 22.2% |
Scryfall Search | |
type:"Swamp" |
Swamp is one of the five basic land types and provides black mana, which is required to cast black spells.[1]
Additionally there is a snow variant, the Snow-Covered Swamp.
Description
Swamps are traditionally defined as forested wetlands, areas where the water deposition is greater than the draining the topology of the area allows. The resulting landscape is often filled with mud, rotting vegetation and insect populations.
The visual style for Swamps are distinct, but some arts of Plains, Islands and Forests could also be considered "swampy". Nonetheless, Swamps have a fairly consistent depiction in Magic, with the exception of sewers or flooded buildings in urbanized areas.
List of Swamps
Swamps of Alara
Esper
- The Cesspools
Grixis
Jund
Swamps of Dominaria
Burning Isles
Caliman
The salt marshes of Caliman conceal the city of Dakmor.
Corondor
Jamuraa
Otaria
Sarpadia
Terisiare
The Domains
Swamps of Innistrad
Swamps of Kamigawa
Swamps of Mirrodin
Swamps of Ravnica
The sewers of Ravnica make up the swamps.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Swamp
- One of the five basic land types. Any land with this subtype has the ability “{T}: Add {B}.” See rule 305.6.
References
- ↑ Michael Yichao (October 6, 2015). "Evolution of the Basic Land". magicthegathering.com. Wizards of the Coast.