Token/Full List Extra

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The following is part of a comprehensive list of every possible token that can be generated in Magic: the Gathering. The tables show the properties of those tokens, and the cards responsible for their creation. Acorn cards that generate non-acorn tokens are marked with {A}. The printings column shows which sets have included token cards representing those tokens.

This page of the list is for special varieties of tokens: those based directly on non-token cards, those created as copies or partial copies of other permanents, and those that aren't available in eternal formats.

As of Crimson Vow, all tokens created with an explicit name have that name (including those that copy the name of something else), but tokens created without an explicit name use their subtypes followed by the word "Token" as their name. The word "Token" is omitted from the names in these lists.

Last Updated for Modern Horizons 3.

Printed as non-token

This is a list of tokens that have been printed as regular non-token Magic cards. These tokens differ from token copies of their namesake cards only in their mana cost. This list excludes tokens created by test cards, which are listed in a separate section below.

Token Name Color Type Line P/T Text Box Source Printings
Ajani's Pridemate White Creature — Cat Soldier 2/2 Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Goldmeadow Harrier White Creature — Kithkin Soldier 1/1 {W}, {T}: Tap target creature.
Cloud Sprite Blue Creature — Faerie 1/1 Flying
Cloud Sprite can only block creatures with flying.
Storm Crow Blue Creature — Bird 1/2 Flying
Festering Goblin Black Creature — Zombie Goblin 1/1 When Festering Goblin dies, target creature gets -1/-1 until end of turn.
Kobolds of Kher Keep Red Creature — Kobold 0/1
Spark Elemental Red Creature — Elemental 3/1 Trample, haste
At the beginning of the end step, sacrifice Spark Elemental.
Llanowar Elves Green Creature — Elf Druid 1/1 {T}: Add {G}.
Metallic Sliver Colorless Artifact Creature — Sliver 1/1
Meteorite Colorless Artifact When Meteorite enters the battlefield, it deals 2 damage to any target.
{T}: Add one mana of any color.
Ornithopter Colorless Artifact Creature — Thopter 0/2 Flying

Modern Horizons 3 introduced a new templating for token copies of existing cards. Much like the above list, these tokens have been printed as non-token Magic cards previously but the new templating means the tokens also have their original mana cost.

Token Name Color Type Line P/T Text Box Source Printings
Spellgorger Weird Red Creature — Weird 2/2 Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
(This token's mana cost is {2}{R}.)
Tarmogoyf Green Creature — Lhurgoyf */1+* Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
(This token's mana cost is {1}{G}.)

Copy tokens

Various spells can create tokens which are copies of other objects. Some copies are exact copies. Others have additional features or other variations.

Token Name Color Type Line P/T Text Box Source Printings
Copy Colorless Token This token can be used to represent a token that's a copy of a permanent.

Selfcopy tokens

Cards that create exact copies of themselves.

Token Name Color Type Line P/T Text Box Source Printings
Imperial Mask White Enchantment When Imperial Mask enters the battlefield, if it's not a token, each of your teammates puts a token that's a copy of Imperial Mask onto the battlefield.
You have hexproof.
Inchblade Companion White Artifact Creature — Equipment Insect 1/1 Equipped creature gets +1/+1.
Reconfigure {2}
Mirror-Sigil Sergeant White Creature — Rhino Soldier 4/4 Trample
At the beginning of your upkeep, if you control a blue permanent, you may put a token that's a copy of Mirror-Sigil Sergeant onto the battlefield.
Wedding Ring White Artifact Whenever an opponent who controls an artifact named Wedding Ring draws a card during their turn, you draw a card.
Whenever an opponent who controls an artifact named Wedding Ring gains life during their turn, you gain that much life.
Jace, Cunning Castaway Blue Planeswalker — Jace +1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
-2: Create a 2/2 blue Illusion creature token with “When this creature becomes the target of a spell, sacrifice it.”
-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Jace, Mirror Mage Blue Planeswalker — Jace Kicker {2}
When Jace, Mirror Mage enters the battlefield, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.
+1: Scry 2
0: Draw a card and reveal it. Remove a number of loyalty counters Equal to that card's converted mana cost from Jace, Mirror Mage.
Osgood, Operation Double Blue Creature — Human Alien Shapeshifter 2/2 {T}: Add {C}. Spend this mana only to cast an artifact spell or activate an ability of an artifact.
Paradox — Whenever you cast a spell from anywhere other than your hand, investigate.
(This token’s mana cost is {2}{U}{U}.)
Mist-Syndicate Naga Blue Creature — Snake Ninja 3/1 Ninjutsu {2}{U}
Whenever Mist-Syndicate Naga deals combat damage to a player, create a token that’s a copy of Mist-Syndicate Naga.
Dreadfeast Demon Black Creature — Demon 6/6 Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that’s a copy of Dreadfeast Demon.
Pack Rat Black Creature — Rat */* Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.
Uchuulon Black Creature — Crab Ooze Horror */4 Uchuulon’s power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent’s graveyard. If you do, create a token that’s a copy of Uchuulon.
Life of the Party Red Creature — Elemental 0/1 First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
Aeve, Progenitor Ooze Green Legendary Creature — Ooze 2/2 Storm
Aeve, Progenitor Ooze isn’t legendary if it’s a token.
Aeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
Biowaste Blob Green Creature — Ooze 0/0 Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that’s a copy of Biowaste Blob.
Giant Adephage Green Creature — Insect 7/7 Trample
Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that's a copy of Giant Adephage.
Gruff Triplets Green Creature — Satyr Warrior 3/3 Trample
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.
Nacatl War-Pride Green Creature — Cat Warrior 3/3 Nacatl War-Pride must be blocked by exactly one creature if able.
Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
Ochre Jelly Green Creature — Ooze 0/0 Trample
Ochre Jelly enters the battlefield with X +1/+1 counters on it.
Divide — When Ochre Jelly dies, if it had two or more +1/+1 counters, create a token that's a copy of it at the beginning of the next end step. That token enters the battlefield with half of those +1/+1 counters, rounded down.
Polyraptor Green Creature — Dinosaur 5/5 Enrage — Whenever Polyraptor is dealt damage, create a token that’s a copy of Polyraptor.
Scute Swarm Green Creature — Insect 1/1 Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
Spawnwrithe Green Creature — Elemental 2/2 Trample
Whenever Spawnwrithe deals combat damage to a player, put a token that's a copy of Spawnwrithe onto the battlefield.
Splitting Slime Green Creature — Ooze 3/3 {4}{G}{G}: Monstrosity 3.
When Splitting Slime becomes monstrous, put a token onto the battlefield that's a copy of Splitting Slime.
Sprouting Phytohydra Green Creature — Plant Hydra 0/2 Defender
Whenever Sprouting Phytohydra is dealt damage, you may put a token that's a copy of Sprouting Phytohydra onto the battlefield.
Ob Nixilis, the Adversary Black/​Red Planeswalker — Nixilis Casualty X. The copy isn’t legendary and has starting loyalty X.
+1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life.
-2: Create a 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”
-7: Target player draws seven cards and loses 7 life.
Compy Swarm Black/​Green Creature — Dinosaur 2/2 At the beginning of your end step, if a creature died this turn, create a tapped token that's a copy of Compy Swarm.
Furnace-Blessed Conqueror Red/​White Creature — Phyrexian Cleric 3/3 Whenever Furnace-Blessed Conqueror attacks, create a token that’s a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step.
Bloodforged Battle-Axe Colorless Artifact — Equipment Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe.
Equip {2}
Brass Knuckles Colorless Artifact — Equipment When you cast this spell, copy it. (The copy becomes a token.).
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip {1}
Mishra's Self-Replicator Colorless Artifact Creature — Assembly-Worker 2/2 Whenever you cast a historic spell, you may pay {1}. If you do, create a token that's a copy of Mishra's Self-Replicator.
Myr Propagator Colorless Artifact Creature — Myr 1/1 {3}, {T}: Put a token that's a copy of Myr Propagator onto the battlefield.
Skyclave Relic Colorless Artifact Kicker {3}
Indestructible
When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens which are copies of Skyclave Relic
{T}: Add one mana of any color.
Sorcerer's Broom Colorless Artifact Creature — Spirit 2/1 Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that’s a copy of Sorcerer’s Broom.
Skitterbeam Battalion[2] Red Artifact Creature — Construct 2/2 Trample, haste
Colorless Artifact Creature — Construct 4/4 Trample, haste
Herald of the Host White Creature — Angel 4/4 Flying, vigilance
Battle Angels of Tyr White Creature — Angel Knight 4/4 Flying
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Tabaxi Toucaneers White Creature — Cat Ranger 3/2 Flying
Hammers of Moradin White Creature — Dwarf Cleric 3/3
Wyrm's Crossing Patrol White Creature — Human Soldier 1/1
Wizards of Thay Blue Creature — Human Wizard 3/3 Instant and sorcery spells you cast cost {1} less to cast.
You may cast sorcery spells as though they had flash.
Broodbirth Viper Blue Creature — Snake 3/3 Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
Banshee of the Dread Choir Black Creature — Spirit 4/4 Whenever Banshee of the Dread Choir deals combat damage to a player, that player discards a card.
Dalek Squadron Black Artifact Creature — Dalek 3/3 Menace
Tiamat's Fanatics Red Creature — Dragon Warrior 4/3
Warchief Giant Red Creature — Giant Warrior 5/3
Gnoll War Band Red Creature — Gnoll 5/5 Menace
Genasi Enforcers Red Creature — Elemental Shaman 1/3 {1}{R}: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
Elturel Survivors Red Creature — Tiefling Peasant 0/4 Trample
As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
Caller of the Pack Green Creature — Beast 8/6 Trample
The Master, Multiplied Black/​Red Creature — Time Lord Rogue 4/3 The “legend rule” doesn’t apply to creature tokens you control.
Triggered abilities you control can’t cause you to sacrifice or exile creature tokens you control.
Cybermen Squadron Colorless Artifact Creature — Cyberman 5/5 Nonlegendary artifact creatures you control have myriad.
Gary Clone White Creature — Human Citizen 1/3 Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Ultramarines Honour Guard White Creature — Astartes Warrior 2/2 Other creatures you control get +1/+1.
Securitron Squadron White Artifact Creature — Robot 2/2 Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.
Space Marine Devastator White Creature — Astartes Warrior 3/3 When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment
Zephyrim White Creature — Human Warrior 3/3 Flying, vigilance
Sicarian Infiltrator Blue Artifact Creature — Human Soldier 1/2 When Sicarian Infiltrator enters the battlefield, draw a card.
Vanguard Suppressor Blue Creature — Astartes Warrior 3/2 Flying
Whenever Vanguard Suppresor deals combat damage to a player, draw a card.
Arco-Flagellant Black Creature — Human 3/1 Arco-Flagellant can't block
Pay 3 life: Arco-Flagellant gains indestructible until end of turn.
Wasteland Raider Black Creature — Human Mercenary 4/3 When Wasteland Raider enters the battlefield, each player sacrifices a creature.
Powder Ganger Red Creature — Human Rogue 2/2 When Powder Ganger enters the battlefield, destroy up to one target artifact.
Thrill-Kill Disciple Red Creature — Human Mercenary 3/2 When Thrill-Kill Disciple dies, create a Junk token.
Galadhrim Brigade Green Creature — Elf Soldier 2/2 Other Elves you control get +1/+1.

Embalm tokens

Main article: Embalm

The embalm mechanic features a set of tokens, which are copies of existing cards with the embalm keyword. However they are not exact copies, since their color changes to white and they gain the Zombie creature type. These tokens are called embalmed.

Token Name Color Type Line P/T Text Box Source Printings
Angel of Sanctions White Creature — Zombie Angel 3/4 Flying
Whenever Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.
Anointer Priest White Creature — Zombie Human Cleric 1/3 Whenever a creature token enters the battlefield under your control, you gain 1 life.
Aven Initiate White Creature — Zombie Bird Warrior 3/2 Flying
Aven Wind Guide White Creature — Zombie Bird Warrior 2/3 Flying, vigilance
Creature tokens you control have flying and vigilance.
Glyph Keeper White Creature — Zombie Sphinx 5/3 Flying
Whenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.
Heart-Piercer Manticore White Creature — Zombie Manticore 4/3 When Heart-Piercer Manticore enters the battlefield, you may sacrifice another creature. When you do, Heart-Piercer Manticore deals damage equal to that creature's power to target creature or player.
Honored Hydra White Creature — Zombie Snake Hydra 6/6 Trample
Labyrinth Guardian White Creature — Zombie Illusion Warrior 2/3 Whenever Labyrinth Guardian becomes the target of a spell, sacrifice it.
Oketra's Attendant White Creature — Zombie Bird Soldier 3/3 Flying
Sacred Cat White Creature — Zombie Cat 1/1 Lifelink
Tah-Crop Skirmisher White Creature — Zombie Snake Warrior 2/1
Temmet, Vizier of Naktamun White Legendary Creature — Zombie Human Cleric 2/2 At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn.
Trueheart Duelist White Creature — Zombie Human Warrior 2/2 Trueheart Duelist can block an additional creature each combat.
Unwavering Initiate White Creature — Zombie Human Warrior 3/2 Vigilance
Vizier of Many Faces White Creature — Zombie Shapeshifter Cleric 0/0 You may have Vizier of Many Faces enter the battlefield as any creature on the battlefield, except it has no mana cost, it's white and it's a Zombie in addition to its other types.

Eternalize tokens

Main article: Eternalize

The eternalize mechanic features a set of tokens, which are copies of existing cards with the eternalize keyword. However they are not exact copies, since their color changes to black, their power and toughness becomes 4/4, and they gain the Zombie creature type. These tokens are called eternalized.

Token Name Color Type Line P/T Text Box Source Printings
Adorned Pouncer Black Creature — Zombie Cat 4/4 Double strike
Champion of Wits Black Creature — Zombie Snake Wizard 4/4 When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Dreamstealer Black Creature — Zombie Human Wizard 4/4 Menace
When Dreamstealer deals combat damage to a player, that player discards that many cards.
Earthshaker Khenra Black Creature — Zombie Jackal Warrior 4/4 Haste
When Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.
Fanatic of Rhonas Black Creature — Zombie Snake Druid 4/4 {T}: Add {G}.
Ferocious{T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater.
Proven Combatant Black Creature — Zombie Human Warrior 4/4
Resilient Khenra Black Creature — Zombie Jackal Wizard 4/4 When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Sinuous Striker Black Creature — Zombie Snake Warrior 4/4 {U}: Sinuous Striker gets +1/-1 until end of turn.
Steadfast Sentinel Black Creature — Zombie Human Cleric 4/4 Vigilance
Sunscourge Champion Black Creature — Zombie Human Wizard 4/4 When Sunscourge Champion enters the battlefield, you gain life equal to its power.
Timeless Dragon Black Creature — Zombie Dragon 4/4 Flying
Plainscycling {2}
Timeless Witness Black Creature — Zombie Human Shaman 4/4 When Timeless Witness enters the battlefield, return target card from your graveyard to your hand.

Acorn-exclusive tokens

This is a complete table of tokens produced only by acorn cards, primarily from the Un-sets: Unglued, Unhinged, Unstable, Unsanctioned and Unfinity. Some token cards for these tokens are silver-bordered, while others are black-bordered.

Token Name Color Type Line P/T Text Box Source Printings
Ape Green Creature — Ape 1/1
Green Creature — Ape 3/3
Beeble Blue Creature — Beeble 1/1
Contortionist Blue Creature — Octopus Performer 4/4 At the beginning of your upkeep, you may fold this token in half. (It becomes 2/2, then 1/1, ½ / ½, and so on.)
Brainiac Red Creature — Brainiac 1/1
Chicken Red Creature — Chicken 4/4
Construct Colorless Artifact Creature — Construct X/X
Die Green Creature — Die X/X
Dragon Gold Creature — Dragon 4/4 Flying
Expansion-Symbol Colorless Creature — Expansion-Symbol 1/1
Faerie Spy Blue Creature — Faerie Spy 1/1 Flying, haste
Whenever this creature deals combat damage to a player, draw a card.
Giant Teddy Bear Pink Creature — Giant Teddy Bear 5/5
Teddy Bear Pink Creature — Teddy Bear 2/2
Gnome Colorless Artifact Creature — Gnome 1/1
Goat White Creature — Goat 0/1
Goblin Red Creature — Goblin 1/1
Homunculus Colorless Creature — Homunculus 2/2
Rogue Black Creature — Rogue 2/2 Menace
Sheep Green Creature — Sheep 2/2
Sketch Colorless Creature — Sketch 4/4 This creature has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Squirrel Green Creature — Squirrel 1/1
Zombie Employee Black Creature — Zombie Employee 2/2
A Colorless Artifact
E Colorless Artifact
I Colorless Artifact
O Colorless Artifact
U Colorless Artifact

Test card tokens

This is a complete table of tokens produced by test cards. This includes the special token cards created by some test cards, which don't operate like regular tokens in the game, and ironically have not had physical token cards printed to represent them.

Token Name Color Type Line P/T Text Box Source Printings
Gunk Colorless Sorcery (This is a token card which doesn't cease to exist in a zone other than the battlefield and has no mana cost.)
Cycling {4}
Time Walk Blue Sorcery (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a {1}{U} mana cost.)
Take an extra turn after this one.
Reassembling Skeleton Black Creature — Skeleton Warrior 1/1 (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a {1}{B} mana cost.)
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
Leeches White Sorcery (This is a token card which doesn't cease to exist in a zone other than the battlefield and has a {1}{W}{W} mana cost.)
Target player loses all poison counters. Leeches deals that much damage to that player.
Pacifism White Enchantment — Aura Enchant creature
Enchanted creature can’t attack or block.
Forest Colorless Land — Forest ({T}: Add {G}.)
Wastes Colorless Land ({T}: Add {C}.)
Eldrazi Sliver Colorless Creature — Eldrazi Sliver 1/1 Sacrifice this creature: Add {C}.
Elf Warrior Green Creature — Elf Warrior 1/1
Elk Green Creature — Elk 2/2
Gorilla Green Creature — Gorilla 2/2
Insect Black Creature — Insect 1/1
Half Red Creature — Half 1/2
Snake Black Creature — Snake 1/1 Deathtouch
Spirit Colorless Creature — Spirit 0/0 Flying
Colorless Creature — Spirit 1/1 Lifelink, haste
Red/​Green Creature — Spirit 3/2
Warrior White Creature — Warrior 1/1 Vigilance

Heroes of the Realm tokens

This is a complete table of tokens produced by cards from the Heroes of the Realm program.

Token Name Color Type Line P/T Text Box Source Printings
Attendee White/​Blue/​Black/​Red/​Green Creature — Attendee 1/1
Cleric White Creature — Cleric 1/1 Lifelink
Devil Red Creature — Devil 4/4 Haste
When this creature dies, create a Treasure token.
Fighter Red Creature — Fighter 3/3 First strike
Gremlin Red Creature — Gremlin 2/2
Human White Creature — Human 1/1
Human Wizard Blue Creature — Human Wizard 1/1
Red Creature — Human Wizard 2/1
White/​Blue/​Black/​Red/​Green Creature — Human Wizard 1/1
Rogue Black Creature — Rogue 2/2 Hexproof
Skeleton Black Creature — Skeleton 1/1 When this creature dies, each opponent gains 2 life.
Wizard Blue Creature — Wizard 1/1 Flying

References

  1. Brady Dommermuth (November 13, 2006). "The Legends of Time Spiral". magicthegathering.com. Wizards of the Coast.
  2. The Skitterbeam Battalion token's mana cost, color, power and toughness depend on whether it was cast for its prototype cost or its default cost.