1996 World Championships/Side events
1996 World Championships | ||||
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Date | August 14-18, 1996 | |||
Location |
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Attendance | 125 | |||
Format |
Limited (Booster Draft) Standard (Type II) Classic Restricted (Type 1.5) Team Limited (Sealed) | |||
Prize pool | $200,000 | |||
Winner |
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While the World Championship proper was invite only, with players needing to qualify through preceding tournaments, there were also several side events which were open to the general public[1][2].
Details
There was a wide selection of constructed and limited events, for Magic and other Deckmaster games like Netrunner and Vampire: The Eternal Struggle. There were only three events which ran more than once: Standard and Netrunner constructed, and Ice Age / Alliances Sealed deck. Each other event was unique, demonstrating the diversity of play which was occurring early in Magics history.
Many events could be seen as the forerunners of later Magic cards and formats. For instance, the Planeswalker Magic event used random Enchant World cards to affect games in a manner that Planechase would later introduce with Planes. Cards being able to affect multiple different games would also be explored in Unsets with cards like Ass Whuppin'.
Constructed
- Apprentice Standard (Type II) – An age restricted event for under 15-years-old players. $6 entry.
- Classic (Type I) – Swiss rounds. $6 entry.
- Classic Restricted (Type 1.5) – Swiss rounds. $6 entry.
- Grand Melee Standard (Type II) – Multiplayer with a spell range of two players on either side, with creatures only able to attack the player sitting immediately to the left. $6 entry.
- One-of-a-Kind Standard (Type II) – Singleton restriction, 60 cards, no sideboards. $6 entry.
- Planeswalker Standard (Type II) – No sideboards. Every 10 minutes, an Enchant World card would be randomly chosen by event staff, which would affect all games currently being played. $6 entry.
- Pro-Tour Deck Tournament – Preconstructed event using the Top 8 decks from Pro Tour New York which had been printed as the Pro Tour Collector Set. Decks were provided. $15 entry.
- Rainbow Magic Standard (Type II) – Six cards of each colour needed to be included in each deck. No artifacts were allowed, and games were played without sideboards. This event was similar to the Rainbow Stairwell casual format. $6 entry.
- Standard (Type II) – Two events. Swiss rounds. $6 entry.
Limited
- Chinese Limited (Sealed) – Players received one Chinese language Fourth Edition starter and two boosters. $15 entry.
- Foreign Limited (Sealed) – Players received four Fourth Edition boosters, each in a different language. Assumingly basic land would have also been provided. Swiss rounds. $15 entry.
- Iron Mage Limited (Sealed) – Players received one Fourth Edition starter and two boosters. Each player has 20 life for the entire tournament. No cards will be destroyed. $15 entry.
- Limited (Booster Draft) – Swiss rounds. $15 entry. Players would draft one Fourth Edition, one Ice Age and one Alliances booster pack.
- Limited (Rochester Draft) – Swiss rounds. $15 entry. Players would draft one Fourth Edition, one Ice Age and one Alliances booster pack.
- Limited (Solomon Draft) – Swiss rounds. $15 entry. Players would draft one Fourth Edition, one Ice Age and one Alliances booster pack.
- Limited (Sealed) – Two events. Swiss rounds. $15 entry. Players received one Ice Age Starter and two Alliances boosters.
- Vintage Booster Event – Swiss rounds. $15 entry. Players would draft one Arabian Nights, one Antiquities and one Legends booster pack. Entry to this event was earned through participation in previous Magic side events.
Team
- Combined Team – Four players. $10 entry per player.
- Constructed Team – Five players. $6 entry per player.
- Limited Team – Four players. $15 entry per player.
Other
- The Great Dalmuti – A fun game that takes only five minutes to learn. This active game is based on the premise that "Life isn’t fair, so card games shouldn't be either.”[1] $6 entry.
- Live RoboRally – $6 entry.
- Magic: The Game Show – Trivia competition for teams of three. Hosted by Mark Rosewater. $6 entry.
- Netrunner Constructed – Two events. Players needed to bring both a Runner and a Corp deck. $6 entry.
- Netrunner limited – Sealed deck. $15 entry.
- Vampire: The Eternal Struggle – $6 entry.
References
- ↑ a b Wizards of the Coast (July 1996). "Duelist Companion 23 - Road to the World Title (pdf)". mtghistory.info. Retrieved on June 4, 2025.
- ↑ Wizards of the Coast (October 1996). "House Rules: Tournament Variations (website)". The Duelist #13, pp. 23. Wizards of the Coast. Archived from the original on March 8, 2023. Retrieved on June 8, 2025.