Anthem
Anthems in Magic: The Gathering are cards that increase the power and toughness of creatures on your side of the battlefield. The most common anthem effects are temporary boosts. Anthems are pump effects that generally apply to multiple cards over the course of a turn. The term "Anthem" is derived from Glorious Anthem (Urza's Saga).
Unlike Lords, Anthems are never creatures. Anthem effects can be found on permanents like enchantments, artifacts and landss, but also be provided by instants and sorceries.
Creature type anthems
Unless specified, anthems grant +1/+1.
Any creature type
These anthems typically allow the player to choose a creature type to buff.
- Cover of Darkness — Anthem enchantment that grants fear.
- Door of Destinies — Anthem artifact that grants +1/+1 for each charge counter on it.
- Etchings of the Chosen — +1/+1 to type chosen, and can pay
and sacrifice a creature of the chosen type to give another creature Indestructible.
- Herald's Horn — Anthem artifact that reduces cost to cast chosen creature by
, and looks at top card at beginning of your upkeep and puts top card in hand if its chosen type.
- Icon of Ancestry — +1/+1 to type chosen, and searches/draws from top three cards of library for one card of the chosen type.
- Instruments of War — +1/+1 to type chosen
- Obelisk of Urd — Anthem artifact that grants +2/+2.
- Radiant Destiny— Anthem enchantment with ascend that grants +1/+1 to any chosen creature type, with an additional granting of vigilance if you have the city's blessing.
- Rally the Ranks — Anthem enchantment.
- Shared Triumph — Anthem enchantment.
- Steely Resolve — Anthem enchantment that grants shroud.
- Umori, the Collector — reduces the cost to cast chosen card type by
.
- Urza's Incubator — Anthem artifact that reduces cost to cast any creature of the chosen creature type by
.
- Vanquisher's Banner — Grants +1/+1 for a chosen creature type and lets you draw a card whenever you cast a spell of the chosen type.
Bird
- Soulcatchers' Aerie — Anthem enchantment. Grants +x/+x based on the number of feather counters on it.
Crab
Dragon
- Acolyte of Bahamut — Anthem enchantment. Grants Commanders "The first Dragon spell you cast each turn costs
less to cast."
- Crucible of Fire — Anthem enchantment that grants +3/+3.
Elf
- Pride of the Perfect — Anthem Enchantment. Grants +2/+0
Eldrazi
- Eye of Ugin — Anthem land. Colorless Eldrazi spells cost
less to cast.
Goblin
- Dralnu's Crusade — Anthem enchantment. Also changes Goblins to black and grants Zombie creature type.
- Goblin Assault — Anthem enchantment that grants attacks each turn if able.
- Goblin Caves — Anthem enchantment - aura that grants +0/+2 as long as the enchanted land is a Basic Mountain.
- Goblin Influx Array — Reduces costs by
(or
if non-red)
- Goblin Shrine — Anthem enchantment - aura that grants +1/+0 as long as the enchanted land is a Basic Mountain.
Human
- Sanctuary Lockdown — Anthem enchantment.
Knight
- Teferi Akosa of Zhalfir — Anthem Emblem. Grants +1/+0 and Ward
.
Legendary
- Arvad the Cursed — Grants +2/+2
- Avacyn's Memorial — Grants Indestructible.
- Bard Class — Level 1 - grants a +1/+1 counter; Level 2 - reduces costs by
.
- Day of Destiny — Anthem enchantment. Grants +2/+2
- Flowering of the White Tree — Anthem enchantment. Grants +2/+1 and Ward
- The Kenriths' Royal Funeral — Reduces costs by
for each card exiled with it.
- Mirror Box — Anthem artifact
- Rising of the Day — Anthem enchantment. Grants +1/+0
Lhurgoyf
- Altar of the Goyf — Anthem artifact. Grants Trample.
Merfolk
- Merrow Commerce — Anthem enchantment that at the beginning of your end step, untap all Merfolk you control.
Pest
- Blight Mound — Attacking Pests you control get +1/+0 and have menace
Robot
- Surprise Party — Anthem enchantment. Grants +1/+0 and vigilance
Spirit
- Breath of the Sleepless — Anthem enchantment. Grants Flash.
- Long-Forgotten Gohei — Anthem artifact.
- Obscura Ascendancy — Grants +3/+3
Soldier
- Mobilization — Anthem enchantment. Grants vigilance.
Squirrel
- Chitterspitter — +1/+1 for each acorn counter on it.
Wall
- Fortified Area — Anthem enchantment. Grants +1/+0 and Banding.
Werewolf
- Arlinn, Voice of the Pack — Wolves and Werewolves enter the battlefield with a +1/+1 counter.
- Full Moon's Rise — Anthem enchantment. Grants +1/+0 and trample. Can be sacrificed to regenerate all Werewolves.
- Howlpack Resurgence — Anthem enchantment with flash. Also for Wolves.
Wolf
- Arlinn, Voice of the Pack — Wolves and Werewolves enter the battlefield with a +1/+1 counter.
- Howlpack Resurgence — Anthem enchantment with flash. Also for Werewolves.
Zombie
- Graf Harvest — Anthem enchantment that grants menace.
- Liliana's Mastery — Anthem enchantment.
Un-Anthems
- Stamp of Approval — Anthem artifact for chosen Watermark.
- Super Secret Tech — For Premium cards. Also reduces cost by
.
Color anthems
Color anthems boost all your creatures of a certain color instead of a creature type. According to Mark Rosewater, they are popular. Still, Wizards don't have the chance to make them often in all colors.[1] Unless specified, they grant +1/+1.
Colorless
- Forsaken Monument — Anthem artifact. Grants +2/+2
- Ugin, the Ineffable — Colorless spells you cast cost
less to cast.
White
- Angelic Voices — Anthem enchantment, provided all creatures are white.
- Aysen Highway — Anthem enchantment. Grants plainswalk.
- Crusade — Anthem enchantment.
- Call to Arms — Anthem enchantment.
- Cathedral of Serra — Anthem land. Legendaries gain “bands with other legendary creatures.”
- Divine Sacrament — Anthem enchantment with threshold for an additional +1/+1.
- Honor of the Pure
- Jihad — Anthem enchantment. Grants +2/+1
- Legion's Initiative — Also for red. Grants +0/+1.
- Righteous War — Also for black. Grants protection from Black.
- Rise of the Hobgoblins — Also for red. Grants conditional first strike.
Blue
- Seafarer's Quay — Anthem land. Legendaries gain “bands with other legendary creatures.”
- Sunken City — Anthem enchantment.
Black
- Bad Moon — Anthem enchantment.
- Unholy Citadel — Anthem land. Legendaries gain “bands with other legendary creatures.”
Red
- Chaos Moon — Anthem enchantment.
- Gauntlet of Might — Anthem artifact.
- Mountain Stronghold — Anthem land. Legendaries gain “bands with other legendary creatures.”
Green
- Adventurers' Guildhouse — Anthem land. Legendaries gain “bands with other legendary creatures.”
- Sylvan Anthem
Multicolor
- Glass of the Guildpact — is an artifact, effects creatures you control.
Any color
- Caged Sun — Color chosen as it enters the battlefield. Adds 1 additional mana of the chosen color whenever a land you control is tapped for mana of the chosen color.
- Crown of Convergence — Shares a color. Grants conditional (as long as the top card of your library is a creature)
- Gauntlet of Power — Color chosen as it enters the battlefield. Adds 1 additional mana of the chosen color whenever a basic land is tapped for mana of the chosen color.
- Hall of Triumph — Color chosen as it enters the battlefield.
- Heraldic Banner — +1/+0 to color chosen as it enters the battlefield, and can tap for a mana of the chosen color
Miscellaneous
- Concordant Crossroads — Grants Haste.
- Megaflora Jungle — Anthem Plane.
- Krosa — Anthem Plane. Grants +2/+2
- Megaflora Jungle — Anthem Plane. Grants Vigilance and +2/+2 (mana value 2 or less).
- Sokenzan — Anthem Plane. Grants +1/+1 and haste.
Keyword anthems
Unless specified, these grant +1/+1.
Creatures with no abilities
- Muraganda Petroglyphs — Anthem enchantment. Grants +2/+2
Creatures with deathtouch
- Vraska, Swarm's Eminence — Grants +1/+1 to deathtouchers that deal player or planeswalker damage
Creatures with flying
- Favorable Winds — Anthem enchantment.
- Gravitational Shift — Grants +2/+0. Also anti-anthem (-2/-0) for creatures without flying.
- Serra Aviary
Creatures with Level counters
- Time of Heroes — Anthem enchantment. Grants +2/+2.
Creatures with toxic
- Skrelv's Hive — Lifelink (if an opponent is Corrupted) (enchantment)
Artifact/Artifact creatures
- Artificer Class — Reduces first artifact cast cost by
- Cloud Key — Reduces cost by
(if chosen)
- Darksteel Forge — Anthem artifact. Indestructible
- Elspeth, Knight-Errant — Emblem. Indestructible
- Esper — Artifact spells cost
less to cast.
- Hanna's Custody — Shroud
- A-Saheeli, Filigree Master — Anthem emblem. Grants +1/+1 and Artifact spells cost
less to cast.
- Saheeli, Filigree Master — Anthem emblem. Grants +1/+1 and Artifact spells cost
less to cast.
- Spectral Guardian — Noncreature Artifacts have Shroud
- Stenn, Paranoid Partisan — Reduces cost by
(if chosen)
- Tempered Steel — Anthem enchantment, grants +2/+2.
Commanders
- Acolyte of Bahamut — Anthem enchantment. Grants "The first Dragon spell you cast each turn costs 2 less to cast."
- Agent of the Iron Throne — Anthem enchantment. Grants "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
- Agent of the Shadow Thieves — Anthem enchantment. Grants "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/-1 counter on this creature. It gains deathtouch and indestructible until end of turn."
- Candlekeep Sage — Anthem enchantment. Grants "Whenever this creature enters or leaves the battlefield, draw a card."
- Clan Crafter — Anthem enchantment. Grants "
, Sacrifice an artifact: Put a +1/+1 counter on this creature and draw a card."
- Cloakwood Hermit — Anthem enchantment. Grants "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel tokens."
- Criminal Past — Anthem enchantment. Grants Menace and +X/+0, where X is the number of creature cards in your graveyard.
- Cultist of the Absolute — Anthem enchantment. Grants +3/+3, flying, deathtouch, "Ward-Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."
- Dragon Cultist — Anthem enchantment. Grants "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
- Dungeon Delver — Anthem enchantment. Grants "Room abilities of dungeons you own trigger an additional time."
- Far Traveler — Anthem enchantment. Grants "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
- Feywild Visitor — Anthem enchantment. Grants "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
- Flaming Fist — Anthem enchantment. Grants "Whenever this creature attacks, it gains double strike until end of turn."
- Folk Hero — Anthem enchantment. Grants "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
- Guild Artisan — Anthem enchantment. Grants "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature gets +X/+X until end of turn, where X is this creature's power."
- Hardy Outlander — Anthem enchantment. Grants "
, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."
- Haunted One — Anthem enchantment. Grants "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn."
- Inspiring Leader — Anthem enchantment. Grants "Creature tokens you control get +2/+2."
- Master Chef — Anthem enchantment. Grants "This creature enters the battlefield with an additional +1/+1 counter on it." and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
- Noble Heritage — Anthem enchantment. Grants "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn."
- Passionate Archaeologist — Anthem enchantment. Grants "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to any target."
- Popular Entertainer — Anthem enchantment. Grants "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls."
- Raised by Giants — Anthem enchantment. Become 10/10 and Giants in addition to their other types.
- Scion of Halaster — Anthem enchantment. Grants "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
- Shameless Charlatan — Anthem enchantment. Grants "
: This creature becomes a copy of another target creature"
- Street Urchin — Anthem enchantment. Grants "
, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."
- Sword Coast Sailor — Anthem enchantment. Grants "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
- Tavern Brawler — Anthem enchantment. Grants "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
- Veteran Soldier — Anthem enchantment. Grants "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token tapped and attacking that player."
Creatures you control
- Angelic Shield — Grants +0/+1
- Angelic Voices — if you control no non-artifact, non-white creatures
- Angel of Invention
- Arcus Acolyte — Grants Outlast
to creatures without a +1/+1 counter on it.
- Arming Gala — Anthem enchantment. Grants +1/+1 perpetually each endstep
- Augusta, Dean of Order Grants +0/+1 to other tapped and/or +1/+0 to other untapped
- Battery Bearer — Grants "
: Add
. This mana can't be spent to cast a nonartifact spell."
- Beastmaster Ascension — Grants +5/+5 with seven Quest counters
- Beckoning Will-o'-Wisp — Grants +1/+0 to creatures attacking the last chosen player.
- Belenon War Anthem
- Benalish Marshal
- Biomancer's Familiar — Reduces activated ability costs by
.
- Blessed Orator — Grants +0/+1
- Boon of the Spirit Realm — Grants +1/+1 for each Blessing counter on it.
- Builder's Blessing — Conditional. Grants +0/+2 to untapped creatures you control
- The Caldaia — Anthem plane. Grants Blitz
- Call for Unity — +1/+1 for each unity counter
- Castle — Conditional. Grants +0/+2 to untapped
- Citanul Hierophants — Grants "
: Add
"
- Cloud Key — Reduces cost by
(if chosen)
- Collective Blessing — Grants +3/+3
- Commander's Insignia — Grants +1/+1 for each time you cast your commander from the command zone
- Crescendo of War — Attacking and blocking creatures you control get +1/+0 for each strife counter
- Cryptolith Rite — Grants "
: Add one mana of any color"
- Death Pit Offering — Anthem enchantment. Grants +2/+2 after sacrificing all creatures you control
- Dictate of Heliod — Anthem enchantment. Grants +2/+2
- Domri, Anarch of Bolas — Grants +1/+0
- Eldrazi Monument — Also grants flying and Indestructible
- Elesh Norn, Grand Cenobite — Grants +2/+2
- Ellywick Tumblestrum — Emblem. Grants +2/+2 for each differently named dungeon you’ve completed and trample and haste
- Elspeth, Sun's Champion — Emblem. Grants +2/+2 and Flying
- Elven Chorus — Grants "
: Add one mana of any color"
- Ethereal Absolution — Anthem enchantment
- Ezzaroot Channeler — Creature spells cost
less, where X is life you gained this turn.
- Flowering of the White Tree — Anthem enchantment. For nonlegendary
- Flowstone Surge — Anthem enchantment. Grants +1/-1
- Force of Virtue — Anthem enchantment.
- Fortifying Provisions — Anthem enchantment. Grants +0/+1
- Gaea's Anthem
- Gale, Storm Conduit — Grants +1/+0 for each instant/sorcery spell you cast (Perpetual ability gain)
- Garruk, Cursed Huntsman — Emblem. Grants +3/+3 and Trample
- Gavony Ironwright — Grants +1/+4 if you have Fateful hour.
- Gideon, Ally of Zendikar — Emblem.
- Gideon's Resolve
- Glorious Anthem
- Glory of Warfare Grants +2/+0 on your turn and +0/+2 not on your turn
- Goblin Oriflamme — Attacking creatures get +1/+0
- Gruul War Chant — Attacking creatures get +1/+0 and menace
- Heavenly Blademaster — +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.
- Hold the Gates — Grants +0/+1 for each Gate and Vigilance
- Homura's Essence — Grants +2/+2 and Firebreathing
- Inga and Esika — grants "
: Add one mana of any color. This mana can only be used to cast creature spells."
- Inquistor Greyfax — Grants +1/+0 and Vigilance
- Instigator Gang — Grants +1/+0 to attacking creatures
- In the Trenches — Anthem enchantment.
- Intrepid Adversary — +1/+1 for each courage counter on it.
- Jetmir, Nexus of Revels — Grants +1/+0 and vigilance (if you control three or more creatures); Grants +2/+0 and vigilance and trample (if you control six or more creatures); Grants +3/+0 and vigilance and trample and double strike (if you control nine or more creatures),
- Jor Kadeen, the Prevailer — Grants +3/+0 if you have Metalcraft.
- Judith, the Scourge Diva — Grants other creatures you control +1/+0.
- Kalain, Reclusive Painter — Grants a +1/+1 counter for each mana from a Treasure used to cast other creatures.
- King Darien XLVIII
- Klement, Novice Acolyte — Anthem enchantment. Grants +1/+1 perpetually when enters the battlefield
- Kongming, "Sleeping Dragon"
- Lae'zel, Primal Warrior — Grants +1/+1 perpetually when enters the battlefield or Specializes
- Legion of Clay — Anthem enchantment. Grants trample and +1/+1 Perpetually per nontoken artifact entry trigger.
- Leyline of Vitality — Anthem enchantment. Grants +0/+1
- Lukamina, Bear Form — Also grants Trample.
- Lumithread Field — Anthem enchantment. Grants +0/+1
- Maja, Bretagard Protector
- Marshal's Anthem — Anthem enchantment
- Midnight Pathlighter — Unblockable except for legendary creatures.
- Minthara, Merciless Soul — Grants +1/+0 for each Experience counter you have.
- Minthara of the Absolute — Grants +X/+0 where X is Intensity.
- Mirari's Wake — Anthem enchantment
- Moraug, Fury of Akoum — Grants +1/+0 for each time a creature has attacked this turn
- Mothrider Cavalry
- Nadaar, Selfless Paladin — Grants +1/+1 as long as you've completed a dungeon
- Nahiri, Storm of Stone — First Strike on your turn
- Neck Breaker — Grants +1/+0 and trample to attacking creatures. Transforms from non-anthem Breakneck Rider
- Nobilis of War — Attacking creatures get +2/+0
- Oathsworn Giant — Grants +0/+2 and Vigilance
- Orcish Oriflamme — Attacking creatures get +1/+0
- Paladin Class — Anthem enchantment.
- Parapet — Anthem enchantment. Grants +0/+1
- Path of Bravery — Conditional. If you have more life than your starting total.
- Quest for the Goblin Lord — Grants +2/+0 with five Quest counters
- Raiders' Spoils — Anthem enchantment. Grants +1/+0
- Ravos, Soultender
- Righteous Valkyrie — Grants +2/+2 if you have 7 life more than your starting life total
- Rising of the Day — Anthem enchantment. Grants Haste
- Savage Packmate — Grants +1/+0
- Seething Skitter-Priest — grants "When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can’t block."
- Silver Seraph — Grants +2/+2 if you have Threshold
- Sorin, Lord of Innistrad — Emblem. Grants +1/+0
- Spear of Heliod — Anthem enchantment artifact.
- Spidersilk Armor — Anthem enchantment. Grants +0/+1 and Reach
- Street Riot — Anthem enchantment. Grants +1/+0 and trample
- The Circle of Loyalty — Anthem enchantment
- The Very Soil Shall Shake — [{Scheme]]. Grants +2/+2 and trample
- Thraben Doomsayer — Grants +2/+2 if you have Fateful hour
- Thunderfoot Baloth — Grants +2/+2 and trample if you control your commander
- Training Grounds — Anthem enchantment. Reduces activated ability costs by
.
- Trostani Discordant
- Tyvar the Bellicose — Grants "Whenever a mana ability of this creature resolves, put a number of +1/+1 counter on it equal to the amount of mana this creature produced. This ability triggers only once each turn."
- Tyvar, Jubilant Brawler — Haste (for abilities)
- Ultramarines Honour Guard
- Ulvenwald Behemoth — Also grants Trample and Haste
- Veteran Armorer — Grants +0/+1
- Vibrating Sphere — Grants +2/+0 on your turn (but +0/-2 not on your turn)
- Vivien Reid — Emblem. Grants +2/+2 and vigilance, trample, and indestructible
- Warded Battlements — Attacking creatures get +1/+0
- War Horn — Anthem artifact. Attacking creatures get +1/+0
- Weapons Trainer — grants +1/+0 if you control an artifact.
- Wedding Festivity — Anthem enchantment.
- Wildblood Pack — Grants +3/+0 to attacking creatures
- Workshop Elders — Grants Flying
- Anikthea, Hand of Erebos — Menace
- Beastmaster's Magemark — Enchanted creatures; Grants Rampage 1
- Cloud Key — Reduces cost by
(if chosen)
- Danitha Capashen, Paragon — Auras cost
less to cast
- Elspeth, Knight-Errant — Emblem. Indestructible
- Fencer's Magemark — Enchanted creatures; Grants First strike
- Greater Auramancy — Shroud
- Guardian's Magemark — Enchanted creatures
- Infiltrator's Magemark — Enchanted creatures; Unblockable except for defenders
- Mana Matrix — Reduces cost by
- Necromancer's Magemark — Enchanted creatures; Returns creatures to your hand when they die.
- Stenn, Paranoid Partisan — Reduces cost by
(if chosen)
- Sterling Grove — Shroud; also for Enchanted Creatures
- Weaver of Harmony
- Xenk, Paladin Unbroken — Grants Exalted to Auras
Equipment and Equipped creatures
- Arms Scavenger — Equip abilities cost
less
- Astor, Bearer of Blades — Equipment have equip
- Auriok Steelshaper — Equip abilities cost
less
- Bladegraft Aspirant — Equipment and their activated abilities targeting it cost
less
- Bladehold War-Whip — Equip abilities cost
less
- Danitha Capashen, Paragon — Equipment cost
less to cast
- Éowyn, Lady of Rohan — Equip abilities cost
less
- Fighter Class — Equip abilities cost
less
- Hexgold Hoverwings — Grants +1/+0
- Nahiri, Storm of Stone — Equip abilities cost
less on your turn
Exiled spells
Face down creatures
- Ixidor, Reality Sculptor
- Secret Plans — Anthem enchantment. Grants +0/+1
Food
- Sam, Loyal Attendant — Reduces activated abilities by
Keyword-granting anthems
These anthems grant keywords without a buff to power and/or toughness.
- Adriana, Captain of the Guard — Melee
- Aggressive Mammoth — Trample
- Ajani, the Greathearted — Vigilance
- Akroma's Memorial — Flying, first strike, vigilance, trample, haste, and protection from black and red.
- Angelic Field Marshal — Vigilance (if you control your Commander)
- Anger — Haste, if it's in graveyard and you control a Mountain
- Angrath, Captain of Chaos — Menace
- Archetype of Aggression — Trample
- Archetype of Courage — First strike
- Archetype of Endurance — Hexproof
- Archetype of Finality — Deathtouch
- Archetype of Imagination — Flying
- Arlinn Kord — Emblem. Bite
- Asceticism — Hexproof
- Assemble the Entmoot — Reach
- Barbarian Class — Level 3 - Haste
- Behind the Scenes — Anthem enchantment. Grants Skulk
- Berserkers' Onslaught — Anthem enchantment. Double strike to attacking.
- Blade Historian — Double strike to attacking.
- Blast-Furnace Hellkite — Double strike to attacking.
- Bow of Nylea — Anthem artifact. Deathtouch to your attacking creatures
- Brave the Sands — Vigilance and can block an additional creature.
- Brawn — Trample, if it's in graveyard and you control a Forest
- Chapel Shieldgeist — Ward
- Cyclops of Eternal Fury — Haste
- Dawnglade Regent — So long as you are the Monarch, Hexproof
- Domri Rade — Emblem. Double strike, trample, hexproof, haste
- Dragonlord Kolaghan — Haste
- Elspeth, Knight-Errant — Emblem. Indestructible
- Emblem of the Warmind — Anthem enchantment. Haste
- Fervor — Anthem enchantment. Haste
- Filth — Swampwalk, if it's in the graveyard and you control a Swamp
- Fires of Yavimaya — Anthem enchantment. Haste
- Garna, the Bloodflame — Haste
- Garruk's Uprising — Trample
- Gate Hound — Vigilance as long as it is untapped.
- Giant Ankheg — Trample and Ward
- Goblin War Drums — Menace
- Gnarled Grovestrider — Vigilance
- Gruul War Plow — Anthem artifact. Trample
- Hallowed Haunting — Flying, vigilance (if you control seven or more enchantments)
- Hammer of Purphoros — Anthem enchantment artifact. Haste
- Heliod, God of the Sun — Vigilance
- Heliod, the Warped Eclipse — Flash and reduces spell costs by
for each card opponents have drawn that turn.
- Hellraiser Goblin Haste
- Hollowhenge Huntmaster — Hexproof
- Intimidation Anthem enchantment. Fear
- Iroas, God of Victory — Menace
- Khenra Charioteer — Trample
- Knighthood — Anthem enchantment. First strike.
- Legion Loyalty — Anthem enchantment. Myriad
- Levitation — Anthem enchantment. Flying.
- Madrush Cyclops — Haste
- Maelstrom Wanderer — Haste
- Marchesa, the Black Rose — Dethrone
- Mishra, Tamer of Mak Fawa — Grants Ward — sacrifice a permanent.
- Nahiri's Resolve — Anthem enchantment. Grants +1/+0 and haste.
- Narset, Enlightened Exile — Prowess
- Nylea, God of the Hunt — Trample
- Nylea's Forerunner — Trample
- Oak Street Innkeeper — Hexproof (not on your turn, tapped creatures)
- Ohran Frostfang — Attacking creatures you control have deathtouch
- Old One Eye — Trample
- Pontiff of Blight — Extort
- Primal Rage — Trample
- Privileged Position — Hexproof
- Purphoros, Bronze-Blooded — Haste
- Rage Reflection — Double Strike
- Retaliation — Rampage 1
- Rogue Class — Menace
- Samut, Tyrant Smasher — Haste
- Samut, Voice of Dissent — Haste
- Saryth, the Viper's Fang — Deathtouch (tapped creatures); Hexproof (untapped creatures)
- Serra's Blessing — Anthem enchantment. Vigilance.
- Serra's Guardian — Vigilance.
- Shalai, Voice of Plenty — Hexproof
- Sigarda, Font of Blessings — Hexproof
- <c>Skyhunter Strike Force — Melee (Lieutenant)
- Sorin, Vengeful Bloodlord — Lifelink on your turn
- Stensia Masquerade — Attacking creatures have first strike
- Storvald, Frost Giant Jarl — Ward
- Sublime Archangel — Exalted
- Sun Quan, Lord of Wu — Horsemanship
- Surrak Dragonclaw — Trample
- Surrak and Goreclaw — Trample
- Sword of the Paruns — Grants +3/0 if untapped and +0/+3 if tapped (referring to equipped creature)
- Sworn to the Legion — Anthem enchantment. Double team
- Temur Ascendancy — Anthem enchantment. Haste
- Tobita, Master of Winds — Flying
- Tocasia, Dig Site Mentor — Vigilance and "
: Surveil 1"
- True Conviction — Double strike, lifelink
- Tuktuk Rubblefort — Haste
- Tyranid Prime — Evolve
- Urabrask the Hidden — Haste
- Valor — First strike, if it's in graveyard and you control a Plains
- Vela the Night-Clad — Intimidate
- Village Survivors — Vigilance if you have Fateful hour
- Whip of Erebos — Anthem enchantment artifact. Lifelink
- Wicker Picker — Sticker kicker 1
- Windbrisk Raptor — Attacking creatures have Lifelink
- Wonder — Flying, if it's in graveyard and you control an Island
- Wondrous Crucible — Anthem artifact. Grants Ward
- Zagras, Thief of Heartbeats — Deathtouch
Land/Land creatures
- Bootleggers' Stash — Grants "
: Create a Treasure token."
- Chromatic Lantern — Grants "
: Add one mana of any color."
- Dryad of the Ilysian Grove — Grants all basic land types
- Elspeth, Knight-Errant — Emblem. Indestructible
- Joiner Adept — Grants "
: Add one mana of any color."
- Koth of the Hammer — Emblem. Grants Ping to Mountains
- Liliana of the Dark Realms — Emblem. Swamps you control add
- Mu Yanling, Sky Dancer — Emblem. Islands granted
: Draw a card.
- Mystic Monstrosity — Grants "
: Add one mana of any color."
- Natural Emergence — Animates and grants first strike.
- Nexos — Grants "
: Add
. Spend this mana only on costs that contain
."
- Nissa, Who Shakes the World — Emblem. Indestructible
- Overlaid Terrain — Grants "
: Add two mana of any one color."
- Prismatic Omen — Anthem enchantment. Grants all basic land types
- Realmwright — Grants chosen basic land type.
- Riftstone Portal — Grants "
: Add
or
" if in grave
- Rootpath Purifier — Grants Basic status
- Sheltering Prayers — Shroud
- Sovereign's Realm — Conspiracy (card type). Grants "
: Add one mana of any color."
- Spiritual Asylum — Shroud
- Toxicrene — Grants "
: Add one mana of any color."
- Worldknit — Conspiracy (card type). Grants "
: Add one mana of any color."
- The World Tree — Anthem Land. Grants "
: Add one mana of any color."
- Wrenn and Realmbreaker — Grants "
: Add one mana of any color."
Modified creatures
- Invigorating Hot Springs — Grants Haste
- Towashi — Anthem Plane. Grants Trample and "Whenever this creature deals combat damage to a player or planeswalker. draw a card."
Non-artifact spells
Non-creature spells
Planeswalkers
- Carth the Lion — grants
+1 to all loyalty abilities.
- Deification — Grants Hexproof to chosen type
- Ichormoon Gauntlet — Anthem artifact. Grants
0: Proliferate and
-12: Take an extra turn after this one.
- Stenn, Paranoid Partisan — Reduces cost by
(if chosen)
Non-token creatures
- Always Watching — Anthem enchantment, also gives vigilance.
- Mirror Box — Anthem artifact. Grants +1/+1 to each creature you control for each creature with that creature's same name.
- Rhythm of the Wild — Anthem enchantment. Riot.
- Uncivil Unrest — Anthem enchantment. Grants Riot
Token creatures
- The Broken Sky — Grants +1/+0 and Lifelink.
- Combine Chrysalis — Anthem artifact. Grants flying.
- Dramatic Finale — Anthem enchantment.
- Inspiring Leader — Anthem enchantment. Grants Commanders "Creature tokens you control get +2/+2."
- Intangible Virtue — Anthem enchantment, also gives vigilance.'
- Leyline of the Meek — Anthem enchantment.
- Roar of Resistance — Grants Haste
Instant and Sorcery spells
- Arcane Melee — Anthem enchantment. Instant and sorcery spells cost
less to cast.
- Baral, Chief of Compliance — Instant and sorcery spells cost
less to cast.
- Cast Through Time — Anthem enchantment. Grants Rebound
- Cloud Key — Reduces cost by
(if chosen)
- Firesong and Sunspeaker — Grants red instants and sorceries lifelink.
- Font of Magic — Anthem enchantment. Instant and sorcery spells cost
less to cast for each time you've cast a commander from the command zone in this game.
- Gandalf, Friend of the Shire — Sorceries have Flash.
- Goblin Electromancer — Instant and sorcery spells cost
less to cast.
- Haughty Djinn — Instant and sorcery spells cost
less to cast.
- Jace's Sanctum — Anthem enchantment. Instant and sorcery spells cost
less to cast.
- Arcane Melee — Instant and sorcery spells cost
less to cast for each creature token you control.
- Mana Matrix — Reduces cost of instants by
- Mindsplice Apparatus — Instant and sorcery spells cost
less to cast for each oil counter on it
- Mizzix of the Izmagnus — Instant and sorcery spells cost
less to cast for each Experience counter you have.
- Najal, the Storm Runner — Grants Flash to sorceries
- Niv-Mizzet, Supreme — Jump-start
- Pestilent Spirit — Grants Deathtouch.
- Primal Amulet — Anthem Artifact. Instant and sorcery spells cost
less to cast.
- Radiant Scrollwielder — Grants Lifelink.
- Rowan, Scholar of Sparks — Instant and sorcery spells cost
less to cast.
- Soulfire Grand Master — Grants Lifelink.
- Sphinx of the Final Word — Instants and sorceries you control can't be countered by spells or abilities.
- Stenn, Paranoid Partisan — Reduces cost by
(if chosen)
- Strixhaven — Anthem Plane. Grants Demonstrate.
- Storm Skreelix — Instant and sorcery spells cost
less to cast.
- Urza, Lord Protector — Instant and sorcery spells cost
less to cast.
- Voracious Reader — Instant and sorcery spells cost
less to cast.
- Will, Scholar of Frost — Instant and sorcery spells cost
less to cast.
- Wizards of Thay — Instant and sorcery spells cost
less to cast.
Arcane
- Long-Forgotten Gohei — Anthem artifact. Reduces cost by
Anti-anthems
- Chaos Moon — Anthem enchantment. Red.
- Curse of Death's Hold — Anthem enchantment. Grants -1/-1 (enchanted player)
- Dread of Night — Grants -1/-1 for non-white.
- Elesh Norn, Grand Cenobite — Grants -2/-2 (opponents creatures)
- Engineered Plague — Anthem enchantment. Grants -1/-1 (type chosen)
- Ethereal Absolution — Anthem enchantment. Grants -1/-1 (opponents creatures)
- Geth, Thane of Contracts — Grants -1/-1 (your creatures)
- Gravitational Shift — Anthem enchantment. Grants -2/-0 for creatures without flying.
- Heartless Summoning — Anthem enchantment. Grants -1/-1 (your creatures)
- Illness in the Ranks — Anthem enchantment. Grants -1/-1 (creature tokens)
- Kaervek, the Spiteful — Grants -1/-1 (all creatures)
- Night of Souls' Betrayal — Anthem enchantment. Grants -1/-1 (all creatures)
- The Flesh is Weak — Anthem enchantment. Grants -1/-1 (nonartifact creatures)
- Toxrill, the Corrosive — Grants -1/-1 for each slime counter on that creature.
- Vampirism — Anthem enchantment. Grants -1/-1 (all other)
- Virulent Plague — Anthem enchantment. Grants -2/-2 (creature tokens)
References
- ↑ Mark Rosewater (July 14, 2014). "Card Duty, Part 2". magicthegathering.com. Wizards of the Coast. Archived from the original on 2014-07-15.