Obscura
Obscura | |
---|---|
[[File:{{#setmainimage:Obscura.png}}|150px]] hand, keyhole, and dagger | |
History | |
Active | Mending Era |
Membership | |
Notable members | Raffine |
Associated Colors | |
One of the five crime families of New Capenna, the Obscura are gifted magicians. They are associated with mana.
Description
The Obscura are talented wizards and mystics who use their power to deceive and blackmail, using distractions, illusions, and hidden mechanisms. They orchestrate scenarios and manipulate outcomes to their benefit. They endeavor to maintain a façade of normalcy in their everyday lives which allows them to run their schemes without disruption.
Exactors are family members who collect and parse evidence to find patterns and new information. Echo Readers are able to view spectral afterimages. They work in teams, speaking simultaneously as they experience past events. Ruiners destroy an individual's reputation[1]
Mechanics
The Obscura mechanic is ,
Members
- Raffine, the family's Sphinx Demon leader.[1]
- Kamiz, Raffine's right hand cephalid.[1]
- Queza, Kamiz's right hand cephalid.[1]
- Tivit, a Sphinx seer and fortune teller.[1]
- Oskar, a human informant.[1]
Creature types
Classes
Trivia
In-game references
- Associated cards:
- Referred to:
References
- ↑ a b c d e f Kaitlyn Zivanovich (March 29, 2022). "What You Expect to See". magicthegathering.com. Wizards of the Coast.