Artifact land
Artifact Land | |
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Multiple Card Types | |
Subtypes |
Artifact type Land type |
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type:"Artifact Land" |
Artifact land is a term used in reference to the six common land cards printed in Mirrodin and Darksteel and the ten common taplands printed in Modern Horizons 2 that also have the artifact type.[1]
List of artifact lands
- Mirrodin[2]
- Ancient Den ()
- Seat of the Synod ()
- Vault of Whispers ()
- Great Furnace ()
- Tree of Tales ()
- Darksteel
- Darksteel Citadel () is also indestructible.
- Modern Horizons 2[3]
- Power Depot () first non-creature artifact with Modular.
Bridges:
- Razortide Bridge () is also indestructible.
- Mistvault Bridge () is also indestructible.
- Drossforge Bridge () is also indestructible.
- Slagwoods Bridge () is also indestructible.
- Thornglint Bridge () is also indestructible.
- Goldmire Bridge () is also indestructible.
- Silverbluff Bridge () is also indestructible.
- Darkmoss Bridge () is also indestructible.
- Rustvale Bridge () is also indestructible.
- Tanglepool Bridge () is also indestructible.
History
The artifact lands heavily contributed to the dominance of the affinity-based deck archetypes, and thus, in March 2005, all six were banned from Standard (Darksteel Citadel, however, was later reprinted in Magic 2015, and the ban did not carry over with the reprint.) In the Modern format, all but Darksteel Citadel were banned from the beginning.
Due to the high amount of artifact synergy in Modern Horizons 2 almost twenty years later, R&D decided to try out a cycle of dual artifact lands for color fixing and as a resource in other synergistic ways. Because the set included a higher-than-normal count of artifact-targeting removal, it was decided to make them indestructible. The cards depict pre-Phyrexian Mirrodin.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Artifact Land
- A combination of artifact and land that’s subject to the rules for both. Artifact lands can only be played as lands, not cast as spells. See rule 301, “Artifacts,” and rule 305, “Lands.”
Trivia
- The location depicted in each artifact land was also featured in the art of the appropriate Sun's Zenith card from Scars of Mirrodin.
- The artwork of each colored artifact land from the Mirrodin cycle was copied on a basic land from New Phyrexia, representing darker versions of the original.
- Ancient Den matches Plains (New Phyrexia, #166)
- Seat of the Synod matches Island (New Phyrexia, #168)
- Vault of Whispers matches Swamp (New Phyrexia, #170)
- Great Furnace matches Mountain (New Phyrexia, #172)
- Tree of Tales matches Forest (New Phyrexia, #174)
References
- ↑ Randy Buehler (September 5, 2003). "When Artifacts Aren't Spells". magicthegathering.com. Wizards of the Coast.
- ↑ Wizards of the Coast (November 25, 2003). "Mirrodin Playtest Cards IV: Artifact Lands". magicthegathering.com. Wizards of the Coast.
- ↑ Dan Musser (May 26, 2021). "Bridges from Limited to Modern". magicthegathering.com. Wizards of the Coast.