Rune
Rune | |
---|---|
Enchantment Type | |
(Subtype for enchantment cards) | |
Statistics |
5 cards
as of Kaldheim 20% 20% 20% 20% 20% |
Scryfall Search | |
type:"Rune" |
Rune is an aura enchantment type introduced in Kaldheim.
Description
Runes can enchant any permanent, though they only provide an effect if attached to a creature or equipment. When attached to a creature, they give it a specific ability. When attached to an equipment, they allow it to grant the same ability when equipped to a creature.[1]
There are also a couple of cards that care mechanically about Runes.
Storyline
The Kaldheim runes are linked to blessings of the gods.
Rune cards
- Rune of Sustenance () — Draw a card and give enchanted or equipped creature lifelink
- Rune of Flight () — Draw a card and give enchanted or equipped creature flying
- Rune of Mortality () — Draw a card and give enchanted or equipped creature deathtouch
- Rune of Speed () — Draw a card and give enchanted or equipped creature +1/+0 and haste
- Rune of Might () — Draw a card and give enchanted or equipped creature +1/+1 and trample
Cards interacting with Runes
- Runed Crown () — May put a rune card from library, graveyard or hand onto the battlefield attached to this equipment.
- Runeforge Champion () — May put a rune card from library or graveyard into hand. Replaces cost of rune spells with .
References
- ↑ Mark Rosewater (January 18, 2021). "Norsing Around, Part 2". magicthegathering.com. Wizards of the Coast.