Cave: Difference between revisions

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==Description==
==Description==
Much like [[Deserts]], Caves are [[utility land]]s. They don't have a unique mechanical identity, but can be cared for by other cards.  
Much like [[Deserts]], Caves are [[utility land]]s. They don't have a unique mechanical identity, but can be referenced by other cards.  


''The Lost Caverns of Ixalan'' featured a [[cycle]] of common Caves. These Caves enable descending and represent a spell in the late game.  
''The Lost Caverns of Ixalan'' featured a [[cycle]] of common Caves. These Caves enable descending and represent a spell in the late game.  
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*{{card|Cavernous Maw}}
*{{card|Cavernous Maw}}
*{{card|Sunken Citadel}}
*{{card|Sunken Citadel}}
*<c>Echoing Deeps</c>
*{{card|The Tomb of Aclazotz}} (Transformed Legendary)
*{{card|The Tomb of Aclazotz}} (Transformed Legendary)
*<c>Tecutlan, the Searing Rift</c> (Transformed Legendary)
*<c>Geode Grotto</c> (Transformed)
*<c>Mycoid Cave</c> (Transformed)


==Caring about Caves==
==Caring about Caves==
Several cards care about the number of Caves in play.
Several cards care about the number of Caves in play. Many also refer to them in the graveyard as well, given the graveyard theming of the set.
*{{card|Cavernous Maw}}
*{{card|Cavernous Maw}}
*<c>Compass Gnome</c>
*<c>Forgotten Monument</c>
*c>Glimpse the Core</c>
*{{card|Sinuous Benthisaur}}
*{{card|Sinuous Benthisaur}}
*{{card|Spelunking}}
*{{card|Spelunking}}
*{{card|Compass Gnome}}
*{{card|Bat Cavern}}
*{{card|Bat Cavern}}
*{{card|Cosmium Confluence}}
*{{card|Cosmium Confluence}}

Revision as of 06:52, 31 October 2023

Cave
Land Type
(Subtype for land cards)
Statistics
6 cards
{C} 100%
as of The Lost Caverns of Ixalan
Scryfall Search
type:"Cave"

Cave is a nonbasic land type used for cards that depict deep caves and caverns. It was introduced in The Lost Caverns of Ixalan.[1]

Description

Much like Deserts, Caves are utility lands. They don't have a unique mechanical identity, but can be referenced by other cards.

The Lost Caverns of Ixalan featured a cycle of common Caves. These Caves enable descending and represent a spell in the late game.

Cycle name {W} {U} {B} {R} {G}
Caves Hidden Courtyard Hidden Cataract Hidden Necropolis Hidden Volcano Hidden Nursery
Five common nonbasic lands using the new Cave subtype that enter tapped. Each land has an ability to sacrifice itself to discover 4.

Other Caves in the set are:

Caring about Caves

Several cards care about the number of Caves in play. Many also refer to them in the graveyard as well, given the graveyard theming of the set.

Trivia

References