D&D Strixhaven: A Curriculum of Chaos: Difference between revisions

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==Description==
==Description==
The designers have developed rules to simulate college life including taking tests and working on campus.
The designers have developed rules to simulate college life including taking tests and working on campus.<ref>{{WebRef|url=https://www.polygon.com/22580869/dungeons-dragons-strixhaven-curriculum-chaos|title=D&D’s Strixhaven campaign has mechanics for ‘what a hot mess college life can be’|author=Samantha Nelson |date=July 17, 2021|publisher=Polygon.com}}</ref>


The book also contains rules for building up relationships with other students, which affects the narrative, but also has mechanical impacts on the game. There are personality profiles for 18 NPCs spread across the five colleges, and players can interact with them during relationship encounters such as an improv festival, house party, or singing competition. The decisions players make during these encounters could earn them new allies, or rivals who will try to interfere with their plans.
The book also contains rules for building up relationships with other students, which affects the narrative, but also has mechanical impacts on the game. There are personality profiles for 18 NPCs spread across the five colleges, and players can interact with them during relationship encounters such as an improv festival, house party, or singing competition. The decisions players make during these encounters could earn them new allies, or rivals who will try to interfere with their plans.
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Unlike the previous ''Magic'' crossovers, which were set in different worlds, Strixhaven is designed to be dropped into any D&D campaign. The book features an adventure that can be played from levels 1-10 or broken up into four standalone games, each representing a year spent at the college. Each of those can be completed in two or three sessions.
Unlike the previous ''Magic'' crossovers, which were set in different worlds, Strixhaven is designed to be dropped into any D&D campaign. The book features an adventure that can be played from levels 1-10 or broken up into four standalone games, each representing a year spent at the college. Each of those can be completed in two or three sessions.


A bestiary contains 40 new creatures, plus NPCs including professors and the dragons that founded each college. Players will also find rules for [[Owlin]], a new avian race that was previously tested in Unearthed Arcana, plus feats, spells, and items such as magical textbooks to further immerse them in the setting.
A bestiary contains 40 new creatures, plus NPCs including professors and the [[Founder Dragons|dragons that founded each college]]. Players will also find rules for [[Owlin]], a new avian race that was previously tested in *[[D&D Unearthed Arcana: Mages of Strixhaven|Unearthed Arcana]], plus feats, spells, and items such as magical textbooks to further immerse them in the setting.
 
==See also==
*[[D&D Unearthed Arcana: Mages of Strixhaven]]


==References==
==References==

Revision as of 04:54, 18 July 2021

D&D Strixhaven: A Curriculum of Chaos
[[File:{{#setmainimage:D&D Curriculum of Chaos.jpg}}|250px]]
Publishing Information
Author(s) Wizards RPG Team
First printing November 16, 2021
Preceded By
D&D Unearthed Arcana: Mages of Strixhaven
Followed By
N/A

D&D Strixhaven: A Curriculum of Chaos is an upcoming Dungeons & Dragons campaign adventurebook created for the Magic: The Gathering setting of Strixhaven. The physical book will be released by Wizards of the Coast on November 16, 2021.[1][2][3]

Description

The designers have developed rules to simulate college life including taking tests and working on campus.[4]

The book also contains rules for building up relationships with other students, which affects the narrative, but also has mechanical impacts on the game. There are personality profiles for 18 NPCs spread across the five colleges, and players can interact with them during relationship encounters such as an improv festival, house party, or singing competition. The decisions players make during these encounters could earn them new allies, or rivals who will try to interfere with their plans.

Unlike the previous Magic crossovers, which were set in different worlds, Strixhaven is designed to be dropped into any D&D campaign. The book features an adventure that can be played from levels 1-10 or broken up into four standalone games, each representing a year spent at the college. Each of those can be completed in two or three sessions.

A bestiary contains 40 new creatures, plus NPCs including professors and the dragons that founded each college. Players will also find rules for Owlin, a new avian race that was previously tested in *Unearthed Arcana, plus feats, spells, and items such as magical textbooks to further immerse them in the setting.

References