Artifact land: Difference between revisions
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'''Artifact | '''Artifact land''' is a term used in reference to the six common land cards printed in ''[[Mirrodin]]'' and ''[[Darksteel]]'' that also have the [[artifact]] type.<ref>{{NewRef|latest-developments/when-artifacts-arent-spells-2003-09-05|When Artifacts Aren't Spells|[[Randy Buehler]]|September 5, 2003}}</ref> They contributed to the dominance of the [[affinity]]-based deck archetypes, and thus, in March [[2005]], all six were [[Timeline of DCI bans and restrictions#2005|banned]] from [[Standard]] (Darksteel Citadel however, was later reprinted in [[Magic 2015]]). In [[Modern]] format, all but Darksteel Citadel were banned from the beginning. Additionally, each was featured in the art of the appropriate {{Cards including|Sun's Zenith}} card from [[Scars of Mirrodin]]. | ||
The artifact lands are: | The artifact lands are: |
Revision as of 18:39, 17 November 2016
Artifact land is a term used in reference to the six common land cards printed in Mirrodin and Darksteel that also have the artifact type.[1] They contributed to the dominance of the affinity-based deck archetypes, and thus, in March 2005, all six were banned from Standard (Darksteel Citadel however, was later reprinted in Magic 2015). In Modern format, all but Darksteel Citadel were banned from the beginning. Additionally, each was featured in the art of the appropriate Template:Cards including card from Scars of Mirrodin.
The artifact lands are:
- Ancient Den ()
- Seat of the Synod ()
- Vault of Whispers ()
- Great Furnace ()
- Tree of Tales ()
- Darksteel Citadel () is also indestructible.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Artifact Land
- A combination of artifact and land that’s subject to the rules for both. Artifact lands can only be played as lands, not cast as spells. See rule 301, “Artifacts,” and rule 305, “Lands.”