Artifact land: Difference between revisions
Jump to navigation
Jump to search
>Yandere-sliver No edit summary |
>Yandere-sliver |
||
Line 17: | Line 17: | ||
* {{NewRef|mirrodin-playtest-cards-iv-artifact-lands-2003-11-25|''Mirrodin'' Playtest Cards IV: Artifact Lands|[[Wizards of the Coast]]|November 25, 2003}} | * {{NewRef|mirrodin-playtest-cards-iv-artifact-lands-2003-11-25|''Mirrodin'' Playtest Cards IV: Artifact Lands|[[Wizards of the Coast]]|November 25, 2003}} | ||
{{ | {{Lands}} | ||
{{Card types}} | {{Card types|state=collapsed}} |
Revision as of 16:15, 4 June 2016
Artifact lands is a term used in reference to the six common land cards printed in Mirrodin and Darksteel that also have the artifact type.[1] They contributed to the dominance of the affinity-based deck archetypes, and thus, in March 2005, all six were banned from Standard (Darksteel Citadel however, was later reprinted in Magic 2015). In Modern format, all but Darksteel Citadel were banned from the beginning. Additionally, each was featured in the art of the appropriate Template:Cards including card from Scars of Mirrodin.
The artifact lands are:
- Ancient Den ()
- Seat of the Synod ()
- Vault of Whispers ()
- Great Furnace ()
- Tree of Tales ()
- Darksteel Citadel () is also indestructible.
Rules
From the glossary of the Comprehensive Rules (June 7, 2024—Modern Horizons 3)
- Artifact Land
- A combination of artifact and land that’s subject to the rules for both. Artifact lands can only be played as lands, not cast as spells. See rule 301, “Artifacts,” and rule 305, “Lands.”