Lair: Difference between revisions
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'''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creature]]s. The type was created in ''[[Planeshift]]'' for the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragon]]s. The type was only used on | '''Lair''' is a [[nonbasic]] [[land type]] used for cards that depict a secluded resting place for wild [[creature]]s. The type was created in ''[[Planeshift]]'' for the base of operations for the [[legendary]] ''[[Invasion]]'' [[dragon]]s. The type was only used on six official cards. | ||
==List of Lairs== | ==List of Lairs== | ||
Each of these [[uncommon]] [[triple land]]s must be [[sacrifice|sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]: | Each of these [[uncommon]] [[triple land]]s from ''Planeshift'' must be [[sacrifice|sacrificed]] when it comes into play unless you return a ''non-Lair'' land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the [[Primeval Dragons]]: | ||
*<c>Treva's Ruins</c> ({{mana|GW}U}}) | *<c>Treva's Ruins</c> ({{mana|GW}U}}) | ||
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*<c>Darigaaz's Caldera</c> ({{mana|BRG}}) | *<c>Darigaaz's Caldera</c> ({{mana|BRG}}) | ||
*<c>Rith's Grove</c> ({{mana|RGW}}) | *<c>Rith's Grove</c> ({{mana|RGW}}) | ||
''[[MH3 Commander]]'' added another Lair with <c>Planar Nexus</c>, which is every non-basic land type. | |||
==Other notable lairs in the storyline== | ==Other notable lairs in the storyline== |
Latest revision as of 16:42, 31 May 2024
Lair | |
---|---|
Land Type | |
(Subtype for land cards) | |
Statistics |
7 cards
as of Modern Horizons 3 85.7% 14.3% |
Scryfall Search | |
type:"Lair" |
- For other uses, see Lair (disambiguation).
Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the base of operations for the legendary Invasion dragons. The type was only used on six official cards.
List of Lairs
Each of these uncommon triple lands from Planeshift must be sacrificed when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:
- Treva's Ruins ()
- Dromar's Cavern ()
- Crosis's Catacombs ()
- Darigaaz's Caldera ()
- Rith's Grove ()
MH3 Commander added another Lair with Planar Nexus, which is every non-basic land type.
Other notable lairs in the storyline
Cards named Lair, but without the subtype
- Elkin Lair (World Enchantment)
- Kavu Lair (Enchantment)
- Lair of the Hydra (Land)
- R&D's Secret Lair (Silver-bordered Legendary Land)
Trivia
- Lairwatch Giant, Lair Delve and You Find the Villains' Lair have no interaction with lairs.
- The Secret Lair is an unofficial card in the Heroes of the Realm series. It has the Lair type.
- Like Keeper of the Secret Lair earlier, it commemorates the Secret Lair team.
- Planar Nexus has the type from its' ability to have all non-basic land types.