Lair: Difference between revisions
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* <c>Elkin Lair</c> ([[World]] [[Enchantment]]) | * <c>Elkin Lair</c> ([[World]] [[Enchantment]]) | ||
* <c>Kavu Lair</c> ([[Enchantment]]) | * <c>Kavu Lair</c> ([[Enchantment]]) | ||
* <c>R&D's Secret Lair</c> (Legendary Land) | * <c>R&D's Secret Lair</c> ([[Silver-bordered]] Legendary Land) | ||
==Trivia== | ==Trivia== |
Revision as of 10:35, 24 September 2021
Lair | |
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Land Type | |
(Subtype for land cards) | |
Statistics |
5 cards
as of Ikoria: Lair of Behemoths 100% |
Scryfall Search | |
type:"Lair" |
- For other uses, see Lair (disambiguation).
Lair is a nonbasic land type used for cards that depict a secluded resting place for wild creatures. The type was created in Planeshift for the base of operations for the legendary Invasion dragons. The type was only used on five official cards.
List of Lairs
Each of these uncommon triple lands must be sacrificed when it comes into play unless you return a non-Lair land to your hand and can be tapped for one mana of any of three colors, corresponding to one of the Primeval Dragons:
- Treva's Ruins ()
- Dromar's Cavern ()
- Crosis's Catacombs ()
- Darigaaz's Caldera ()
- Rith's Grove ()
Other notable lairs in the storyline
Cards named Lair, but without the subtype
- Elkin Lair (World Enchantment)
- Kavu Lair (Enchantment)
- R&D's Secret Lair (Silver-bordered Legendary Land)
Trivia
- Lairwatch Giant has no interaction with lairs.
- The Secret Lair is an unofficial card in the Heroes of the Realm series. It has the Lair type.
- Like Keeper of the Secret Lair earlier, it commemorates the Secret Lair team.